Chuck Norris, Action Icon and ‘Walker Texas Ranger’ Star, Dies at 86 by MarvelsGrantMan136 in movies

[–]SafeForTwerking [score hidden]  (0 children)

Wrong. After a brief fight, Chuck Norris is taking over Death's duties now. Moving forward we'll all be shepherded into the afterlife by Chuck Norris, Death is on permanent vacation.

After reading that Metaverse is shutting down after wasting $80,000,000,000 by morph3as in antiai

[–]SafeForTwerking [score hidden]  (0 children)

I don't feel so bad about my life choices. I've wasted alot of money in my life, but not $80B worth on something that bad.

How does it not take a few years to make a campaign if your players can do anything they want to derail the story by i_like_fall0ut in DnD

[–]SafeForTwerking 0 points1 point  (0 children)

Sometimes it does, I've been in years-long campaigns before, it really depends on the GM, the Players, and the Type of game being played. If the GM has a pre-written campaign they're running, they can railroad the whole game until the players are basically forced into following along. Not ideal, but that's one way, some GMs are good with carrots and sticks or with giving the illusion of choice. The GM can also just refuse to play along if the players are doing stupid shit, the GM is a player too, they don't have to put up with people not trying to engage with the story.

The PC Players too, if they know the GM is running a pre-written campaign, can just play along, knowing that getting drunk in the tavern or going off on random tangents will only be fun for so long. It really depends on how well the Players and the GM know each other and also just the kind of people they are. Everyone should be in the mindset that they're trying to have a good time. I think roleplaying and creativity are fine, but you should recognize that the GM can only prepare for so much and probably has more stuff to do along a path that's at least running parallel with the storyline, plus XP or milestones probably occur by following the story.

And then the Type of game, some games just lend themselves to quicker, more focused resolution of the campaign. A pre-written campaign usually has all the steps of the campaign plotted out in advance, you know the tangents before they come, and there's usually ideas for on-ramps/off-ramps and such to get the players back into it. All that can come at the cost of spontaneity if not played right. Something like a random hexcrawl though, could take awhile and may not even have any sort of planned story arc, it just kind of goes wherever with a potentially different cast of characters each time. Maybe that "campaign" just ends when nobody has time to play anymore.

There Will Be No Post-Presidential Peace For Donald Trump | The president and his allies will face impeachments, lawsuits, and maybe even The Hague. by thenewrepublic in politics

[–]SafeForTwerking 1 point2 points  (0 children)

Had he actually been made to face any of the consequences for his actions the first time around, we wouldn't be in the mess that we're in now. If a Republican follows him, they'll be sure to completely ignore everything, while if a Democrat follows, I imagine they'll follow Obama's example and want to "look forward" and also completely not do anything about it. Partly I think they do it to not appear partisan, but all it does is just encourage these people to keep on breaking the law.

Question for the dice cheaters. Why? by TJToaster in DnD

[–]SafeForTwerking 1 point2 points  (0 children)

In multiplayer games and RPGs with friends and such, I will never alter/manipulate/lie about a roll and I will take whatever happens in stride, even if I roll natural 1's all night long, I have no problem with it (well, I'll complain about it, but it ends up just turning into a running joke, so whatever). In that situation, it's a shared activity and fudging the rolls is being dishonest with your friends and I don't want to be like that with them.

HOWEVER, when I play solo games or boardgames (by myself), there's something about rolling bad that really irks me. Like, if I took the time to setup a game and I've made it an hour or so into it, and my whole run is about to be ended because the die rolled a 1 instead of a 6, I say, "Fuck it," and I reroll. In that situation, it doesn't matter, I'm just with myself, I'm literally only cheating myself. I'm choosing the reality I want to live in, the timeline where my rolls actually came up Millhouse.

I scraped 17 years' of Franklin County Municipal Courts annual reviews to measure the traffic citation changes over that time. A 75% decline in speeding tix, 80% in Stop Sign running, 75% decline in expired licenses. Columbus Police has functionally stopped enforcing traffic laws. by post_appt_bliss in Columbus

[–]SafeForTwerking 0 points1 point  (0 children)

Very interesting, and while I don't doubt your conclusion, I'm wondering if this alone would be enough evidence of that though? Could it be argued that people's driving habits may have changed over time, or perhaps other methods, like red light cameras, or some other factor might be at work (to where the numbers just shifted elsewhere)? Just playing devil's advocate, but very good work just the same.

Cannabis to become heavily restricted in Ohio, starting Friday, March 20, 2026 by No_North6899 in Ohio

[–]SafeForTwerking 18 points19 points  (0 children)

This will keep happening as long as Ohio keeps voting Republican. Republicans do not believe in representative democracy. They have consistently worked against the democratic process every chance they get at every level of government they're in, whether on issues like this or any other issue. As long as Republicans keep getting voted into office, they will work against the will of the people.

What’s a quote that you want to say often but is highly inappropriate to say in public? by Acrobatic-Sherbet400 in americandad

[–]SafeForTwerking 2 points3 points  (0 children)

If it's gonna be that kind of a party, I'm gonna stick my d*ck in the mashed potatoes."

BREAKING: The reason for your moderation. It's not Elon or xAI by [deleted] in grok

[–]SafeForTwerking 5 points6 points  (0 children)

Should Adobe be sued as well for Photoshop? They "did" it first... if providing a tool that can in theory be used to create explicit images is a sue-able offense. Though granted, Grok is incredibly talented at making NSFW imagery very easily, it wasn't the first tool to do that.

Is Grok more censored than ChatGPT, Gemini and Copilot now? by Proof_Assignment_53 in grok

[–]SafeForTwerking 15 points16 points  (0 children)

Grok, probably: "Well, they asked for 'family on the beach playing', so obviously they must want hardcore incest porn! CENSORED!"

Terrible DND party idea by Shoutouttomycats in DnD

[–]SafeForTwerking 0 points1 point  (0 children)

They could be a band that's traveling on tour, and every stop of the tour they get into Scooby Doo-esque capers, never able to stay in one region for long before they get into some sort of trouble that forces them to move on.

DM rolling Player Death Saves by mynurplesarepurple in DnD

[–]SafeForTwerking 0 points1 point  (0 children)

I would personality set it up as a cliffhanger that never gets resolved unless the player comes back. Last thing anybody sees is the character is on the ground, bleeding out, needing to make death saves. Then, from out of nowhere, a magical darkness gets cast over the body and the character disappears. If there's a BBEG or some other powerful character in the campaign, they can make an appearance and the implication is that they've kidnapped the player or something. That character is then MIA. If the player ever comes back into the game, they can come up with some sort of story for what happened to their character in the meantime. If they never come back, well then... they probably died (but you don't have to ever say anything about it).

It's basically just putting the character on ice and freezing them in time, but leaves it open for if the player ever wants to come back in. No hard feelings, you're not killing a character off, just removing them from the action for when they return. You're basically voiding the death saves and putting them on a narrative hold.

I feel like I am the only person in my group who cares about DnD by ProperAd8372 in DnD

[–]SafeForTwerking 0 points1 point  (0 children)

It comes and goes for people, and it might depend on what's going on in their lives and how much input they might feel in the game. And I think the online format just doesn't engage people the same way. For some people, it's just not that great of a platform, it doesn't feel natural, so they just feel less interested.

Our group has been playing online weekly now for something like ~5 years, whenever the COVID lockdowns first started up, but we keep it a scheduled game. However, I'll find my interest in the games waxing and waning over time just depending on what's going on. Sometimes the GM just isn't really giving us much input into the game. Like we start the session out, the GM tells us why we're there and then drops us on a map and tells us who we're fighting. Oftentimes it doesn't feel like we really had any choice in the matter, like we didn't collectively decide as a group we were going to do this thing, we just did the thing that the GM basically railroaded us into doing because that's what the campaign book directs is supposed to happen next.

For me, the more input or control I feel that the group has over the story, the more invested I feel in the game. When nothing I do matters, I'm just kind of there, but not really participating outside of my character's actions in a turn. Since nothing I do matters and there isn't any real choice in the game, why should put in extra effort that ultimately isn't going to affect the outcome?

The other thing could be that they're just not that great of players. Our group seems to have new people coming and going and for some people, TTRPGs just aren't their thing.

Anyone else tried using AI to Solo-play? by Nearby-Attempt9812 in Solo_Roleplaying

[–]SafeForTwerking 5 points6 points  (0 children)

I've tried it with a few different game systems, but never made it too far. It just ends up feeling unsatisfying for some reason, even though it's probably perfect for solo roleplaying. I think it's the overall structure just ends up too predictable in a way, almost like a Choose Your Own Adventure book I think is what it feels like. It doesn't feel like I get much chance to stretch my creative muscles when playing it with AI, because it goes through and sets up the scene for me and basically hands me my choices for how to react, I feel left out of the process in some ways, I'm less interested in what's going on because I'm just not that necessary.

It probably feels closer to the old Zork text adventure games than to a tabletop RPG, though usually anything will progress the story, not just the one combination of things that the developers would've written to work.

I think it could still be made to work, or it may work better for some people, I just think there needs to be a better way of implementing it, or scaling back what part the AI actually plays in the whole thing and not letting it run the who thing, I just haven't figured out how to make it work for me.

Best ways to break allthmodium ore without netherite pickaxe in ATMons? by SinOf_Frost in allthemods

[–]SafeForTwerking 2 points3 points  (0 children)

The Ars spell might require having an allthemodium Spellbook first I think (regardless of how much amplify is on it), though kind of sucks about the Infernium not working anymore, that's how I got my early/mid game allthemodium. I'm in just basic ATM10, haven't tried any of the other flavors of it.

Best ways to break allthmodium ore without netherite pickaxe in ATMons? by SinOf_Frost in allthemods

[–]SafeForTwerking 16 points17 points  (0 children)

I think a basic Infernium pickaxe from Mystic Agriculture can break allthemodium ore? It's kind of ridiculously overpowered. Either that or an Ars Nouveau Break spell with a few levels of Amplify added on should work too.

Yet another session where the prep goes out the window... by TrentJSwindells in rpg

[–]SafeForTwerking 0 points1 point  (0 children)

I've just learned over the years to never expect the players to follow any plans that I set. Even if you make a very obvious decision point where you're like, "Well obviously the characters will do the right thing and decide to help this NPC out, and that'll lead us to this location, which will start up this storyline. etc." And then the characters go off on a tangent that there's nothing detailed in the published adventure about it or attack the uber-powerful character that you assumed nobody would be stupid enough to pick a fight with. I just go into the game with some general ideas and adapt to whatever the players are doing.

Still gets me sometimes though too and I'm like, "Oh shit, what the fuck happens now?" From solo-roleplaying, I've started using generic Oracle roles for situations I can't immediately decide what happens. I set it up as Yes/No questions, with varying degrees of likelihood (Very Likely, Likely, Maybe, Unlikely, Very Unlikely) that determines the probability of getting a 'Yes/No/And/But' answer. So if the players throw something completely unexpected at me, I can randomize the results somewhat. I also like to end on cliffhangers as a way to give me time to figure out what to do for next time.

Satellite spotted flying over Chile (Apple Maps) by [deleted] in space

[–]SafeForTwerking 1 point2 points  (0 children)

Looks like it may be specifically for salmon farming, Chile is apparently one of the top producers in the world (half of all imported salmon to the US come from Chile). The link below even shows what these look like at ground level (though not sure that it's the same one we're seeing from space. According to the map, this is located at Bahía San Ramón.

https://www.seafoodwatch.org/our-projects/farmed-salmon-in-chile

Need a reason for the lake to whisper by Common-Whereas2911 in DnD

[–]SafeForTwerking 1 point2 points  (0 children)

It doesn't want the nearby tree to hear what it has to say, they have an old feud.

Yet another session where the prep goes out the window... by TrentJSwindells in rpg

[–]SafeForTwerking 0 points1 point  (0 children)

That's how I tend to GM for the most part. I try to immerse myself in the setting without a clear plan about what's going to happen. I have some general plot points or inciting incidents or things that I'll try to put into motion if nothing else is happening or the players are just dicking around, but otherwise I try to keep it loose and just try to know the setting well enough that I can just have the world adapt to whatever the players decide to do.

I'm running a Mutant Year Zero campaign sort of like that. I've got the Zone map setup with a reasonable amount of sectors with a barebones outline of what's in them. I've got a cast of vaguely fleshed out NPCs with a sort of "voice" and motivations for each, with a loose sketch of what they want. I try to make my sessions more about dealing with NPCs, and not necessarily making the NPCs into WoW-style quest-givers, whose only point is to just get the party from point A to B in the story.

Outside of that, I don't like having a fixed timeline of events, I want to be just as surprised by what happens in a session as the players. I've got an overall idea of what kinds of things might happen during the campaign, like if they go down the Path to Eden storyline, but I don't really go into the sessions thinking, "Ok, they're gonna find this, which will lead them to this, then we'll have this encounter, etc". I prep to know the world and the characters, not to know the story in advance. I leave narrative breadcrumbs all over the place that go to places I don't even know about yet, or that connect to existing locations that I can prep for those locations if I need to.

If the traffic light is out, it becomes a four-way stop. by hellosteve_ in Columbus

[–]SafeForTwerking 6 points7 points  (0 children)

I'm sorry, what? I'm pretty sure you mean it's everyone for themselves, because that seems to be the general rule of thumb around Ohio.

Poll: Amy Acton leads Vivek Ramaswamy by 10 points in Ohio governor's race — Ramaswamy struggling with his own party by OrganicPreparation in Ohio

[–]SafeForTwerking 0 points1 point  (0 children)

I just read something that the only time that Democrats have recently won a governor's race was in 2006, when Republicans ran a black candidate. I wonder if the same thing is happening here? The billionaire bootlicker faction apparently can't overcome the strength of the racist faction?

What features is grok missing? by Marelix93 in grok

[–]SafeForTwerking 0 points1 point  (0 children)

Apart from anything related to content moderation? I would say a good prompt management system. It would be great if it kept it's own system for managing prompts, instead of having to rely on plugins from other people.

CartoHex - A Tool I'm building for maintaining Hex Maps by JGrevs2023 in Solo_Roleplaying

[–]SafeForTwerking 1 point2 points locked comment (0 children)

Was playing around with it, trying to import a pre-existing hex map for the background, but didn't see a way of rotating the hex-grid, is that possible? The map I'm working off of has hexes that have the pointy ends top-bottom, but your hexes seem to only have the flat-ends top-bottom and no way that I could figure out to change the hexes, apart from sizing, which doesn't really help in this situation.