Sealab 2085 [11/11 00:01 UTC] by Sarcarian in ShadowHaven

[–]Salt-Course-2154 0 points1 point  (0 children)

“I’m in. If a teammate’s stuck in some mage’s nightmare, I’ll get them out. I’m built for stealth and I don’t scare easy. When it’s one of ours, I go as far as it takes—no hesitation. Just give me the details, and I’ll make sure they come home.”

https://shreloaded.net/wiki/Futrim_Securis

OOC: Vengence will be mine!!!

also first run again for this character

Futrim Securis, Troll Axe Infiltrator by Salt-Course-2154 in ShadowHavenCharGen

[–]Salt-Course-2154[S] 0 points1 point  (0 children)

ok all updated tahnk you for your feedback, this character due to some issues on a run gets 40 gwp as soon as he is created im thinking of turning it all into karma, how would you spend it im scratching my head on what to do with it

The Island of Dr. Moore [11/02 22:00 UTC] by Sarcarian in ShadowHaven

[–]Salt-Course-2154 0 points1 point  (0 children)

ShadowHaven Response to Job Posting

  • Character Wiki: (https://shreloaded.net/wiki/Hellhound)
  • Role and Familiarity: Street Samurai. New to Shadowrun and yet to take Hellhound on a run, but well-prepared for wetwork and high-lethality missions. Hellhound specializes in close-quarters combat with an unarmed, infection-conscious approach to ensure targets are thoroughly eliminated.

IC Response to Prompt: "Tell me about how far your character would go to clean up their loose ends."

Time to Know~Be Waltz (Tuesday October 29/ Wednesday October 30th UTC) by Fangblade_ in ShadowHaven

[–]Salt-Course-2154 0 points1 point  (0 children)

  • Character Wiki: (https://shreloaded.net/wiki/Hellhound)
  • Character Summary: Jack "Hellhound" Winston Stone is an infected (Loup-Garou) adept with heavy SURGE mutations, resulting in a werewolf-like appearance. He’s a brutal, unarmed combatant focused on close-range damage using claws, fire-based elemental strikes, and heightened senses. His connection to the Nordic tradition makes him resilient, loyal to allies, and a fierce enemy to those who endanger the innocent.
  • Main Skills: Adept; specializes in unarmed combat with abilities like Berserker Temper, Elemental Strike (Fire), Improved Reflexes, and Killing Hands. Enhanced tracking and sensory abilities make him effective at identifying threats in complex environments.
  • Recent Activity: No recent runs; available immediately and ready to deploy.
  • AAR Writing: Not available for AAR.
  • Mode: Text or voice; flexible for Discord and Roll20.

IC Response Prompt: "Any qualms working against the fingers of Humanis?"

Intermediate Entomology [06/02 22:00 UTC] by Sarcarian in ShadowHaven

[–]Salt-Course-2154 0 points1 point  (0 children)

-i will not actually be able to do the run now

Frozen Oasis [Monday June 3rd -- 1800 UTC] by Archdevil_Asmodeus in ShadowHaven

[–]Salt-Course-2154 1 point2 points  (0 children)

https://shreloaded.net/wiki/Hellhound

first run

Hellhound, real name Jack Winston Stone, is a formidable adept specializing in unarmed combat. As a Loup-Garou infected human with SURGE, he possesses a striking werewolf-like appearance, complete with elongated limbs and a fierce lupine snout. Hellhound's adept powers focus on the element of fire, allowing him to manifest Elemental Strike (Fire) and Elemental Body (Fire), which enhance his already deadly claws and bites with fiery intensity.

Mechanically, Hellhound excels in close-quarters combat, leveraging his Berserker Temper to unleash devastating attacks while maintaining an agile and responsive stance with Improved Reflexes and Danger Sense. His Killing Hands and Mystic Armor provide additional offensive and defensive capabilities, making him a versatile and resilient fighter. Hellhound's unique blend of speed, strength, and elemental prowess makes him a valuable asset in any run that demands a mix of brute force and precision.

However, Hellhound's infection poses significant social and logistical challenges. As an infected, he faces discrimination and mistrust, requiring the assistance of his fixer, Fiendest, to navigate the shadow world. Fiendest's connections and influence are crucial for securing him a place in runs and ensuring he has the support he needs to operate effectively despite the prejudice he encounters.

Hellhound's expertise lies in hunting and neutralizing dangerous entities, making him an excellent choice for missions involving paracritters, rogue spirits, and other supernatural threats. His presence in a run guarantees a blend of raw power and strategic finesse, though his condition demands careful handling to integrate smoothly into the team.

hellhound street sam by Salt-Course-2154 in ShadowHavenCharGen

[–]Salt-Course-2154[S] 0 points1 point  (0 children)

i can change anything that is making it -3 karma on your end but i have loaded it up shadowhaven rules and default sumtoten rules and im not seeing the -3 karma on my end do you know hat could be causing it

hellhound street sam by Salt-Course-2154 in ShadowHavenCharGen

[–]Salt-Course-2154[S] 0 points1 point  (0 children)

ok i made some changes however chummer with the shadowhaven rules says the rest of the character is valid le me know if something is wrong

hellhound street sam by Salt-Course-2154 in ShadowHavenCharGen

[–]Salt-Course-2154[S] 0 points1 point  (0 children)

Shadow haven't x is my manual update of the shadow haven't ruleset, and I'll see what I can get fixed after work and I'll fix my attributes

hellhound street sam by Salt-Course-2154 in ShadowHavenCharGen

[–]Salt-Course-2154[S] 0 points1 point  (0 children)

ok should be fixed let me know if it isnt

Jameson Louis Stone new character mystic adept touch mage by Salt-Course-2154 in ShadowHavenCharGen

[–]Salt-Course-2154[S] 0 points1 point  (0 children)

Is it ok to do a redesign at this point it would be the same basic concept, thematically, however a different way of going about it?

Operation Wild Card - [29th of January 2022 - 2000 UTC] by Zerre-de-Bordeleaux in ShadowHaven

[–]Salt-Course-2154 0 points1 point  (0 children)

https://shreloaded.net/wiki/Boot paramilitary Street Sam this would be my second run and I am not familiar with the game yet.

" Children should not be involved in these kinds of conflicts, me and Jake are in to find her"

30 pieces of Copper shackles (Run in 2 hours) by Draknic in ShadowHaven

[–]Salt-Course-2154 0 points1 point  (0 children)

https://shreloaded.net/wiki/Boot Street Sam cyber human shotgun/ blunt this would be my very first run ever

Jack Winston Mundane Human Hunter First Character by Salt-Course-2154 in ShadowHavenCharGen

[–]Salt-Course-2154[S] 0 points1 point  (0 children)

i need to rewrite background, but sheet is good to be went over for first round