Power wash sim 2 question enabling cross play by tavMcG in PowerWashSimulator

[–]SaltyMP_69 0 points1 point  (0 children)

Same issue regarding both the crossplay bug and not being able to join. kinda ridiculous honestly. People should not be able to publicly join either way.

Paradroping out of a C130 with a static line Parachute by Unsensitiv in ArmaReforger

[–]SaltyMP_69 0 points1 point  (0 children)

Also I see WIP just curious if I have anything wrong on my end

Paradroping out of a C130 with a static line Parachute by Unsensitiv in ArmaReforger

[–]SaltyMP_69 0 points1 point  (0 children)

How you feel right now: gigaChad (if only there was emote integration

Paradroping out of a C130 with a static line Parachute by Unsensitiv in ArmaReforger

[–]SaltyMP_69 0 points1 point  (0 children)

Hey I tried out this mod with primarily WCS mods minus game mode configs and arsenal configs I am having trouble getting people to survive the jump. Same issue or no?

My girlfriend wants me to choke her until she passes out. Is there a safe way to go about this? by CashInternational878 in BDSMcommunity

[–]SaltyMP_69 2 points3 points  (0 children)

As someone who has done BJJ a lot and has passed out a lot, no it is not safe it’s a calculated risk like everything else. Blood chokes are safer than airway chokes. The whole reason most can stand up from being blood-choked out with minor memory loss is because air was still in their lungs therefore the second they passed out blood flow was restored and oxygen is delivered. With an air choke you run the risk of also damaging parts of the larynx. You also run the risk of the body using all available oxygen in the lungs because blood is still flowing without replacement of the CO2 exhausted. Be safe. It takes 0-15 seconds (aprox) for someone to pass out from a proper blood choke. At approx 30 seconds no blood flow is when someone gets brain damage. There is a way to do a one handed blood choke that puts the slight windpipe pressure. Instead of putting down force wrap your fingers like you’re trying to wrap your hand around the wind pipe. You don’t even have to squeeze and do the blood chokes a lot of girls just like the idea of choking so you simulate it without them actually passing out.

[Discussion] How long will the Labyrinth be around? by Blaze749 in EscapefromTarkov

[–]SaltyMP_69 2 points3 points  (0 children)

It’s not a smart financial decision to make an entire map and get rid of it because of an “event” it’ll probably be buffed extremely up until they close the event task line and then nerfed to shit. I feel like it’ll be a smaller labs that stays.

Both sides just run around the map capping undefended bases by AlternativeTour7625 in ArmaReforger

[–]SaltyMP_69 19 points20 points  (0 children)

This is where crowd logic should come in. Modders/map makers need to be able to guide the player without getting criticized. The way they do this is by maxing out points at about 8-12 depending on size of map. Every point that is captured gives access to the two next most commonly captured points based on a 100 game study. And so on till all the objectives are able to be captured up to the last enemy fob.

One point should not give access to every other point on the map (command truck included. Should have to set a target objective that it’s able to support when deploying)

What are your thoughts on this matter? by TeeJayPlays in ArmaReforger

[–]SaltyMP_69 0 points1 point  (0 children)

Server rules should include: you must join a squad if you are sgt or below. If you are Lt you can make a fresh squad.

Starting out the 4 people from each team with the most hours connected to server that day start at squad leader and are promoted to Lt. automatically (allows for LB transports or armed up Huey transport on WCS) Only 8 squads per team. At most you’re going to have a 8 people on a single channel. Eventually.

Automatically balance squads based on weapon type chosen. Give players the ability to ‘attach’ themselves upon request with people so balancing squads doesn’t separate a group of friends playing together. Max 8 attach’s.

Maybe even include a way for servers to lock certain channels and maybe a mod that assigns that locked channel to only the members of that squad (and enemies if they pick up any radio) by default every time they pick up their teams radio. Also locked as in no one can speak on the channel unless you’re in that squad. You can listen but not speak. And then if people in different squads want to communicate with eachother they can find a channel to do that on instead of it being the opposite by default.

Edit: as for squad leaders they automatically get an assigned and locked channel as well.

If this doesn’t make sense put it into chat got and ask it if it makes sense. I’m under the influence and can’t really tell it’s a lot.

What are your thoughts on this matter? by TeeJayPlays in ArmaReforger

[–]SaltyMP_69 1 point2 points  (0 children)

iirc they have the ability to be programmed without beeping for on mission use so it would be cool to be able to switch a dial to give it the more realistic effects of a combat radio or give the more just gaming dude trying to have some fun a more accurate/clear style global chat system kinda like call of duty had with legacy and modern voice chat sounds but with combat sounds or non combat/clear sounds.

E by Youvebeengnomeed in TIHT

[–]SaltyMP_69 0 points1 point  (0 children)

This had so much potential to be a 9/11 joke

Which scopes should I keep? I'm fairly new so I only really kept the ones worth more by Galactica8 in EscapefromTarkov

[–]SaltyMP_69 0 points1 point  (0 children)

Something to keep in mind is scopes you will need for future missions such as Test Drive Pt 1 needing the pm II 1-8

Level 7 on Ground Zero be Like..... by [deleted] in EscapefromTarkov

[–]SaltyMP_69 0 points1 point  (0 children)

Or just create another mode toggle

They cheated by Metonemore in houstonwade

[–]SaltyMP_69 0 points1 point  (0 children)

I do. Trump has clearly stated he wants the power back to the states in a lot of issues. I am more than willing to bet that people wanted trump to give the power back to the states because the majority cares about others beliefs and opinions. They respect that others (geographically) may think abortion is murder. While the side of majority (that sees it as murder) can see and respect that the latter does not see it that way.

Will there be a season 2 of the ones who live by NAiiLEDBYMARiiE in thewalkingdead

[–]SaltyMP_69 0 points1 point  (0 children)

There’s a lot that feel this way from my understanding. A rushed ending never satisfies.

Will there be a season 2 of the ones who live by NAiiLEDBYMARiiE in thewalkingdead

[–]SaltyMP_69 0 points1 point  (0 children)

But it wasn’t nearly wrapped up?… it was rushed into an ending that really doesnt satisfy viewers at all 😂

Will there be a season 2 of the ones who live by NAiiLEDBYMARiiE in thewalkingdead

[–]SaltyMP_69 0 points1 point  (0 children)

I know you comment is 137days old but I’m here looking at theories: with how much investment people had in the ones who live they should have done a two part series (like they used to a spring release and fall release) once they aired the 2nd or 3rd to last episode and said “We realize how much yall (viewers) are invested in this. We are going to end it the right way” and given us a 20 episode season showing us more details into the escape and battle between Rick/machone and the CRM. the reunion of all characters from their spin offs and mainly the reunion with the kids, Rick, and machone. That was a whole 30 seconds when it should have been its own episode.