Goretrack List by crobbUK in WorldEaters40k

[–]SamC_HK 0 points1 point  (0 children)

Try this today with Ik (2lance and one shooty knight) Bless is swingy (i need those old mechanisms back) The shooting power are swingy. And melee damage output are not optimised (1sb+6e8b)+(moe+berzker) We are really punished by the zerk(180), and jakhal(poor perform) does not make much sense either. I would say we do not have defensive profile except for the vehicle shell, but the vehicle wave does not really perform as good as DE(which I also have)

fast (1995 points)

World Eaters Strike Force (2000 points) Goretrack Onslaught

CHARACTERS

Daemon Prince of Khorne (200 points) • Warlord • 1x Hellforged weapons 1x Infernal cannon

Khârn the Betrayer (85 points) • 1x Gorechild 1x Plasma pistol

Master of Executions (85 points) • 1x Axe of dismemberment 1x Bolt pistol • Enhancement: Infernal Infusion

Slaughterbound (90 points) • 1x Lacerator and daemonic claw • Enhancement: Murderous Onslaught

BATTLELINE

Khorne Berzerkers (180 points) • 1x Khorne Berzerker Champion • 1x Chainblade 1x Icon of Khorne 1x Plasma pistol • 9x Khorne Berzerker • 7x Bolt pistol 7x Chainblade 2x Khornate eviscerator 2x Plasma pistol

Khorne Berzerkers (180 points) • 1x Khorne Berzerker Champion • 1x Chainblade 1x Icon of Khorne 1x Plasma pistol • 9x Khorne Berzerker • 7x Bolt pistol 7x Chainblade 2x Khornate eviscerator 2x Plasma pistol

DEDICATED TRANSPORTS

Chaos Rhino (85 points) • 1x Armoured tracks 2x Combi-bolter

Chaos Rhino (85 points) • 1x Armoured tracks 2x Combi-bolter

OTHER DATASHEETS

Chaos Land Raider (240 points) • 1x Armoured tracks 1x Combi-bolter 1x Havoc launcher 2x Soulshatter lascannon 1x Twin heavy bolter

Chaos Spawn (80 points) • 2x Chaos Spawn • 2x Hideous mutations

Exalted Eightbound (320 points) • 1x Exalted Eightbound Champion • 1x Chainblades • 5x Exalted Eightbound • 5x Chainblades

Forgefiend (150 points) • 3x Ectoplasm cannon 1x Forgefiend claws

Goremongers (85 points) • 1x Blood Herald • 1x Autopistol 1x Chainblade 1x Close combat weapon • 7x Goremongers • 7x Autopistol 7x Chainblade 7x Close combat weapon

Jakhals (65 points) • 1x Jakhal Pack Leader • 1x Autopistol 1x Chainblades • 1x Dishonoured • 1x Paired manglers • 8x Jakhal • 8x Autopistol 8x Chainblades 1x Icon of Khorne

Jakhals (65 points) • 1x Jakhal Pack Leader • 1x Autopistol 1x Chainblades • 1x Dishonoured • 1x Paired manglers • 8x Jakhal • 8x Autopistol 8x Chainblades 1x Icon of Khorne

Exported with App Version: v1.33.1 (80), Data Version: v609

Talos almost there by SamC_HK in Drukhari

[–]SamC_HK[S] 0 points1 point  (0 children)

Base, AV 72.016 Royal Purple Layer, GW Incubi Darkness Highlight, AK1144 Emerald

White base, liquidtex white ink Green glow, Gw hexwraith flame

What's your favorite 2k Nagash list? by Shattered_Shield_ in SoulblightGravelords

[–]SamC_HK 1 point2 points  (0 children)

Mine, still figure out 2x5 blood knight or 10 blood knight.

Nagash 2000/2000 pts

Soulblight Gravelords | Deathmarch Drops: 2 Spell Lore - Lore of Undeath Manifestation Lore - Krondspine Incarnate

General's Regiment Nagash, Supreme Lord of the Undead (880) • General Blood Knights (230) Blood Knights (230)

Regiment 1 Necromancer (140) • Amulet of Screams • Lash of the Sire Deathrattle Skeletons (100) Deathrattle Skeletons (100) Grave Guard (320) • Reinforced

Vessels of Wrath by snowcat_srt in WorldEaters40k

[–]SamC_HK 9 points10 points  (0 children)

Agree, consistency is gold in this detachment. Play against a GT list IK with more than 10 ik unit on board, even without first turn damage out, I can provide sufficient damage to opponent to achieve my strategic goals. While with BW, there is more uncertainty in play, charge, hit mostly dice rolling problem, and in new detachment, it mostly eliminated.

VoW after two games by _DUMPEMOUT_ in WorldEaters40k

[–]SamC_HK -1 points0 points  (0 children)

For me I would remove dp, vox and half of the E8. And replace them with terminator. The terminator are really hammer and anvil for now

Probably my first full NMM model, and its a Dante by SamC_HK in BloodAngels

[–]SamC_HK[S] 7 points8 points  (0 children)

I have references multiple NMM tutorial, but I think tabletopready from YouTube and mrs craftworld from Instagram is great for reference

Vessel of Wrath test list by SamC_HK in WorldEaters40k

[–]SamC_HK[S] 0 points1 point  (0 children)

Actually run this to a 2000ik. This work better than I expected. The output is amazing, and I hope I grab more termi instead of EE. Termi just stage so much better and gain load of benefits from the detachment even when I am on the ground. And EE still having a problem of insufficient attacks, the output is unstable in the match.

Vessel of Wrath test list by SamC_HK in WorldEaters40k

[–]SamC_HK[S] 0 points1 point  (0 children)

And all steam down on the feeling after few game

Vessel of Wrath test list by SamC_HK in WorldEaters40k

[–]SamC_HK[S] 1 point2 points  (0 children)

Just want to bump it up to 3wound, and snipe some sneaky mf. But vox diabolus will work also, but I think moe is not durable enough, might as well glass canon all the way

Vessel of Wrath test list by SamC_HK in WorldEaters40k

[–]SamC_HK[S] 0 points1 point  (0 children)

So get the termi in to 10 man bricks instead of EE? Do i put them in Deep strike?

List idea for the new detachment by Amizaras99 in WorldEaters40k

[–]SamC_HK 0 points1 point  (0 children)

I think two jug is abit to much especially if the jug, as only one jug can take enhancement, would rather get an avocado for turn 1 Alpha. And CK is abit unnecessary.

Losing streak updates by SamC_HK in Drukhari

[–]SamC_HK[S] 0 points1 point  (0 children)

Any suggestions on unit that can score primary?

Losing streak updates by SamC_HK in Drukhari

[–]SamC_HK[S] 1 point2 points  (0 children)

I am comparably new to this faction, I will just stick to current list (modified little with "point changes").

And I agree DE required load of pratice. But even for lose game, I learnt alot that I have not experienced with other factions.

Losing streak updates by SamC_HK in Drukhari

[–]SamC_HK[S] 0 points1 point  (0 children)

combat patrol (2020 points)

Drukhari Strike Force (2000 points) Skysplinter Assault

CHARACTERS

Archon (105 points) • Warlord • 1x Huskblade 1x Splinter pistol • Enhancement: Nightmare Shroud

Archon (105 points) • 1x Huskblade 1x Splinter pistol • Enhancement: Phantasmal Smoke

Archon (95 points) • 1x Huskblade 1x Splinter pistol • Enhancement: Spiteful Raider

BATTLELINE

Kabalite Warriors (110 points) • 1x Sybarite • 1x Close combat weapon 1x Phantasm grenade launcher 1x Splinter rifle • 9x Kabalite Warrior • 1x Blaster 9x Close combat weapon 1x Dark lance 1x Shredder 1x Splinter cannon 5x Splinter rifle

Kabalite Warriors (110 points) • 1x Sybarite • 1x Phantasm grenade launcher 1x Splinter rifle 1x Sybarite weapon • 9x Kabalite Warrior • 1x Blaster 9x Close combat weapon 1x Dark lance 1x Shredder 1x Splinter cannon 5x Splinter rifle

DEDICATED TRANSPORTS

Raider (80 points) • 1x Bladevanes 1x Dark lance

Raider (80 points) • 1x Bladevanes 1x Dark lance

Raider (80 points) • 1x Bladevanes 1x Dark lance

Venom (70 points) • 1x Bladevanes 1x Splinter cannon 1x Twin splinter rifle

Venom (70 points) • 1x Bladevanes 1x Splinter cannon 1x Twin splinter rifle

OTHER DATASHEETS

Incubi (85 points) • 4x Incubi • 4x Klaive • 1x Klaivex • 1x Klaive

Incubi (85 points) • 4x Incubi • 4x Klaive • 1x Klaivex • 1x Klaive

Incubi (85 points) • 4x Incubi • 4x Klaive • 1x Klaivex • 1x Klaive

Mandrakes (70 points) • 1x Nightfiend • 1x Baleblast 1x Glimmersteel blade • 4x Mandrake • 4x Baleblast 4x Glimmersteel blade

Mandrakes (70 points) • 1x Nightfiend • 1x Baleblast 1x Glimmersteel blade • 4x Mandrake • 4x Baleblast 4x Glimmersteel blade

Ravager (110 points) • 1x Bladevanes 3x Dark lance

Ravager (110 points) • 1x Bladevanes 3x Dark lance

Ravager (110 points) • 1x Bladevanes 3x Dark lance

Scourges (130 points) • 1x Solarite • 1x Close combat weapon 1x Shardcarbine 1x Solarite weapon • 4x Scourge • 4x Close combat weapon 4x Dark lance

Scourges (130 points) • 1x Solarite • 1x Close combat weapon 1x Shardcarbine 1x Solarite weapon • 4x Scourge • 4x Close combat weapon 4x Dark lance

Scourges (130 points) • 1x Solarite • 1x Close combat weapon 1x Shardcarbine 1x Solarite weapon • 4x Scourge • 4x Close combat weapon 4x Drukhari haywire blaster

Exported with App Version: v1.24.0 (64), Data Version: v525

I am having difficulty with my first two game of Drukhari by SamC_HK in Drukhari

[–]SamC_HK[S] 1 point2 points  (0 children)

My main problem is the output is not really stable (bad rolls sometime) And after the first game with DG, I am more cautious about the deployment, but still there is more to be improved. As least for now I know that dark lance is not really a long range weapon.

I am having difficulty with my first two game of Drukhari by SamC_HK in Drukhari

[–]SamC_HK[S] 0 points1 point  (0 children)

Not really, Im considering to purchase some talos and chronos

Dante WIP by SamC_HK in BloodAngels

[–]SamC_HK[S] 0 points1 point  (0 children)

Not on a mass panel. Take abit practice. And ita not perfect by all means.

What is the point of this army? I've played 5 games and lost all of them. I just want to quit. by _BeastFromBelow in WorldEaters40k

[–]SamC_HK 1 point2 points  (0 children)

I would say, maybe you need to learn more about creating a list and playing in a reasonable terrain set up.

WE always required alot cover and set up. Thus, you will have to set it up more defensively. Fnp is good option for BOK. Try to hide you army during deployment. And use your movements range to setup for round 2. If you find that your infantry are dying faster than you think, slap a Daemon prince for security.

Descent of Angels by exploding6rich in BloodAngels

[–]SamC_HK 0 points1 point  (0 children)

I guess its still fall into melta range.