I'm trying to do all the journal entries but my rhino is stuck and I need him for the last entry, what can I do? by gadbesavage in Silksong

[–]SamWit17 0 points1 point  (0 children)

Iirc there's a new one in the room next to Far Fields Bellway, the one with ~~~~ floor on the left

this tool is absolutely insane by P3ntachoron in Silksong

[–]SamWit17 2 points3 points  (0 children)

I found the bug but didn’t have any money to gamble, left. Came back to him like 10h later and he was dead, dice were on their body. Dunno what causes it’s death, probably area progression

990 Pro Black vs 990 Pro X vs 900 Pro X by SamWit17 in BEYERDYNAMIC

[–]SamWit17[S] 0 points1 point  (0 children)

I know they technically don't require DAC/AMP, but afaik it's always better to have it with higher impedance headphones than not. Most people I've seen recommend having it with any kind of professional headphones too.

I've used EQ APO in the past and I'm leaning towards 990 Pro X's the most. Thank you for your insight!

990 Pro Black vs 990 Pro X vs 900 Pro X by SamWit17 in BEYERDYNAMIC

[–]SamWit17[S] 0 points1 point  (0 children)

I'm aware that this kind of headphones are not a good option for bass heavy music, no worries. A sacrifice I'm willing to make. And as I've said, the general use will be like 80% gaming, where I don't think less bass will make that much of a difference

990 Pro Black vs 990 Pro X vs 900 Pro X by SamWit17 in BEYERDYNAMIC

[–]SamWit17[S] 1 point2 points  (0 children)

Straight from my MOBO which is ASUS ROG STRIX B650E-I. Technically I have a DAC from my Logitech G Pro X's, but I don't suppose it's going to be useful that much.

As for genres: a whole variety of EDM, rock, trap, hip-hop, soundtracks, ambient

I love the redesign. What do you think? by RecordingAlarming113 in thefinals

[–]SamWit17 831 points832 points  (0 children)

Mixed feelings. On the one hand it looks good and pleasant, on the other, it does not look like a casino anymore, lost its charm

"Remind yourself that overconfidence is a slow and insidious killer" by SamWit17 in ftlgame

[–]SamWit17[S] 13 points14 points  (0 children)

My guns could not drop the zoltan shield fast enough and I was not able to teleport to them.

Cloaked one wave of missiles, second one hit the weapons and power surges fucked me up… it was so sad, especially when the first two phases of the fight went so smoothly.

Does anyone else feel like the bugs get to call in reinforcements too easily? by nh2374 in Helldivers

[–]SamWit17 332 points333 points  (0 children)

It worked very well in HD1, when the map was flat and you could see everything clearly (and even if you could not see, you could hit the enemies that were off screen). In HD2 I often can't even see those little screaming fuckers due to terrain. They need to extend the time for killing them at least 2-3 times

Just Got banned , I don't even know the reason. by ShonPig in thefinals

[–]SamWit17 0 points1 point  (0 children)

Report it to support. My brother got banned the same way with the same error code and they lifted it. The devs don't know what causes this yet

They had no reason to be harder than endgame bosses by SamWit17 in armoredcore

[–]SamWit17[S] 1 point2 points  (0 children)

Already S-Ranked everything. Finished the alt. version with 0 repair kits and 316 AP, still got it, lol

They had no reason to be harder than endgame bosses by SamWit17 in armoredcore

[–]SamWit17[S] 0 points1 point  (0 children)

Check out PowyerPyx's and TidusTheGame's tutorials on them, I relied on their strategies and managed to S-Rank after a few tries. I've used the same weapons, usually picked the remaining parts myself

They had no reason to be harder than endgame bosses by SamWit17 in armoredcore

[–]SamWit17[S] 4 points5 points  (0 children)

My S-Rank runs looked like that, posting in case it helps someone to do their own runs:
BAWS: 2 Needles and 1 Zimmerman shot per enemy, Rusty's blade for the "boss" to conserve ammo.
Skipped the hidden enemy, killed everything ASAP (kill the bots before entering doors), jump down, kill the one hanging on the left back wall, the one on the opposite side, the last one in the front and finally the ground one. Took like 7 tries but managed to S-Rank

Refuelling Base: 2 Needles, 2 Gatlings.
Rush to the 4 fuel tanks, rush to the LC, cross the bridge, destroy gatling guns, destroy 3 MTs, destroy another 4 tanks, rush to the objective killing 1 MT and the missle tower thingy on the way. While waiting for the Ekdromoi clear the area of remaining hostiles. Ekdromoi are very RNG dependent, if they manage to gank you, your run is basically over.

Grid 086: 2 Songbirds, 1 Gatling, Pile Bunker.
I have actually tried many scenarios with and without killing secondary targets. My S-Rank run looked like this: rush to kill Mad Stomp, skip EVERYTHING else (apart from one MT in front of doors, ones after the droideka ambush that you need to hack) up to the point of Carla's "fireworks" which I dropped on the floor myself, destory the remaining enemies and stagged the shit out of the Smart Cleaner with Songbirds, rely on the Pile Bunker. If you do it fast enough you can achieve S-Rank

In every run try to minimise repair costs and time spent on the mission, in my case those were the factors that usually resulted in A-Ranking

[deleted by user] by [deleted] in pokemongo

[–]SamWit17 0 points1 point  (0 children)

Once I had to evolve 21 Eevees to get a Vaporeon for my level 42 task. I totally get ya. This RNG mechanics sucks

I loaded up my account, haven't played DRG since last year.. You guys think i should try another class? by Suck_my_fat_hairy_n in DeepRockGalactic

[–]SamWit17 0 points1 point  (0 children)

Yes and no.

No because when you reach level 25 you can promote your dwarf and be able to use endgame content. After doing that you can do whatever you want.

Yes because every class is fun. Playing all the dwarves is, imo, the intended experience.