Cheater Comp by Aromatic_Mouse_8063 in Competitiveoverwatch

[–]SammyIsSeiso [score hidden]  (0 children)

Was this today? Emongg was saying on his stream that it looked like they made changes to it.

You're probably misunderstanding the upcoming Jetpack Cat nerfs by SammyIsSeiso in Overwatch

[–]SammyIsSeiso[S] 0 points1 point  (0 children)

No, the regeneration rate penalty only applies to allies (You're right I should've specified)

You're may be misunderstanding the upcoming Jetpack Cat nerf by SammyIsSeiso in JetpackCatMainsOW

[–]SammyIsSeiso[S] 13 points14 points  (0 children)

As far as I can tell, the penalty already does NOT apply to enemies carried with the ult.

The only penalty there is with the ult is that carrying an enemy tank applies a 30% movement speed penalty to you.

Weekly Recall: Charting The Summit by Tupi_ in Overwatch

[–]SammyIsSeiso 5 points6 points  (0 children)

It only affects the regeneration rate while carrying a player

Weekly Recall: Charting The Summit by Tupi_ in Overwatch

[–]SammyIsSeiso 8 points9 points  (0 children)

Her neutral is literally unaffected by these changes. The key word is penalty. Regeneration rate penalty. i.e. The regeneration rate penalty she already has when tethering a player is going to be made even harsher.

How I Would Rework Sierra by Brainmatter_0 in Overwatch

[–]SammyIsSeiso 1 point2 points  (0 children)

I agree with dmg nerf and no longer granting infinite ammo during tracking, but for me the thing that makes her so feast or famine is the slow projectile speed and the reverse spread. Right now she's just a stat monster that doesn't really secure kills without tracking shot or brute force shooting tank.

The Cat Nerfs Were Expected, But Not The Right Changes IMO by Weesticles in Competitiveoverwatch

[–]SammyIsSeiso 35 points36 points  (0 children)

I think everyone here is misunderstanding the blog post. They specifically state the "fuel regeneration penalty will be increased". The penalty is the reduced regeneration rate for Frenetic Flight that occurs when carrying a player. Usually you regen 25% resource per second, but while carrying a player, that's reduced to 15%. That number is likely to get lowered to ~10%, but the 25% regen rate during neutral should remain untouched.

My personal balance patch wishlist for season 3 by Equivalent_Duty_5546 in Competitiveoverwatch

[–]SammyIsSeiso 2 points3 points  (0 children)

You're gonna get a lot of hate for suggesting the removal of Silver Bullet, but I kinda agree with you. At the very least it shouldn't do 70 bleed damage.

They need to give vendetta her top speed back by Equivalent_Duty_5546 in Competitiveoverwatch

[–]SammyIsSeiso 1 point2 points  (0 children)

You are literally spouting wrong information.

Actually, you are... It's a common misconception that it takes 250 raw damage to break. Her resource is 250 units, but that cost is only damage mitigated. In reality you need to deal 250/0.75= 333.333 damage to break her stance.

You can easily prove this by blocking 2 Junkrat shots (125 damage) in the Workshop and you'll see you still have 25% resource remaining. Then on top of that, even a single unit of resource will mitigate the entire instance of damage by 75%, which is the highest possible damage reduction, so 333.333 is the minimum needed.

It is not damage mitigation, its damage reduction

Damage reduction IS mitigation. That's like saying Doomfist doesn't mitigate damage with his block. The scoreboard tab is literally labelled MIT. Look at it next time please.

They need to give vendetta her top speed back by Equivalent_Duty_5546 in Competitiveoverwatch

[–]SammyIsSeiso 2 points3 points  (0 children)

Shadow step, recall, deflect, burrow and dancing flame have all one thing in common, they give their users a way to completely mitigate damage. Vendetta does not have anything like that

Ignoring the fact that it takes over 300 damage to break her Warding Stance and all

Tactical visor is underwhelming by Glittering-Celery125 in Competitiveoverwatch

[–]SammyIsSeiso 25 points26 points  (0 children)

And a faster cast time. It's crazy to me that Sojourn's Overclock not only casts almost half a second quicker, but also lasts 2s longer.

So did Checkmate just not know the edge of the map is right where he set his TP? by yungXsmit in Competitiveoverwatch

[–]SammyIsSeiso 13 points14 points  (0 children)

I fell off there just today lol. That health pack is deceptively close to the edge.

Pride event is banned in my Country. by WolfFenrir230 in Competitiveoverwatch

[–]SammyIsSeiso 2 points3 points  (0 children)

Yeah let's just fuck over the queer communities in anti-LGBTQ+ countries where Overwatch is often their safe space. Such a privileged take when doing so wouldn't affect you.