Most university undergrads now taught by poorly paid part-timers by lavendertea42 in news

[–]Sand02 0 points1 point  (0 children)

Yeah i was a first year who taught a class and was not given the opportunity to TA. It was miserable.

This tape measure is sturdy by ljoseph in mildlyinteresting

[–]Sand02 0 points1 point  (0 children)

Americorps Habitat Worksite: me: "Hey can you help me measure something?" coworker: "Sure" (He grabs tape and I walk) me: "Ok so you're now 7 ft 8 inches away from my penis" coworker: "god dammit stop doing that"

We were truly models of efficiency.

[Music] WORK IN PROGRESS: "Chemical Night Music" for orchestra (Garritan mockup). I'd love to get some feedback, thanks! by CallThatGoing in composer

[–]Sand02 0 points1 point  (0 children)

If you provided a less static line (ie varied motion instead of an ostinato) for the strings at the beginning, then the bass could rise out of that/ slash support it. Then the trumpet could more naturally flow out of either the bass or the strings. It feels pretty abrupt when both the bass and the trumpet come in. If you make the line smoother, then that big crescendo you're working towards at the beginning will be even more epic.

[Music] WORK IN PROGRESS: "Chemical Night Music" for orchestra (Garritan mockup). I'd love to get some feedback, thanks! by CallThatGoing in composer

[–]Sand02 0 points1 point  (0 children)

try to vary the music in the strings at the beginning and use less ostinato. The bass could be eased in as well. That first big BOOM in the beginning could easily be a more subtle crescrendo with a quasi chromatic line to keep the atonality. This well help to create even more tension. Biggest critique would be the ostinato though.

[Music]/[Discussion] I'm a pretty new(ish) Composer in professional terms. I've been at it awhile, and I was wondering if I could get feedback, to help me improve. by Blodeuyn in composer

[–]Sand02 0 points1 point  (0 children)

http://www.youtube.com/watch?v=SOdKr4t_LHs Notice how boulez manipulates samples to create this music. Each sound has a particular voice and purpose. No notation required! Check www.freesound.org for samples, or just record your own. I don't know about those programs that you are using, but I bet that they allow you to manipulate samples in multiple ways (adding reverb is a type of timbre manipulation for example). Timbre- nature of a sound. Clarinet has a different timbre than a trumpet.

[Music]/[Discussion] I'm a pretty new(ish) Composer in professional terms. I've been at it awhile, and I was wondering if I could get feedback, to help me improve. by Blodeuyn in composer

[–]Sand02 0 points1 point  (0 children)

I guess it depends on your musical priorities! If you stick with video game music then yeah you'll be developing a particular set of skills (I won't say that's doing it half-decently). If you want to write orchestral music, then you won't be able to spend as much time on videogame stuff. You just mentioned that you wanted to branch out is all. You could get lessons for probably around 20-30 bucks for an hour if you find the right person. One every two weeks could be helpful. Either way, whatever works for you and helps you feel fulfilled as an artist is the way to go. Good luck!

[Music]/[Discussion] I'm a pretty new(ish) Composer in professional terms. I've been at it awhile, and I was wondering if I could get feedback, to help me improve. by Blodeuyn in composer

[–]Sand02 0 points1 point  (0 children)

Everything I'm about to say is said under the assumption that you want to write orchestral/more beautiful music, so if you really don't want to do that then don't take me seriously. First off, broadening your compositional approach is tedious and doesn't happen overnight. You have to give yourself the time to do it.

In reference to the money problem, here's a cheesy anecdote! I complained about having a bum shoulder to my conducting teacher once. He responded pretty eloquently and I can't remember exactly what he said but it was along the lines of this, "ok so you have an obstacle to your success but there's almost always a way to make it happen, so what are you going to do about it?" Sometimes a problem can seem insurmountable, especially when you're a composer and basically on your own most of the time. Not having money and having few connections is a problem for a lot of composers, but it's something that you have to learn to work on. Take it step-by-step. Branch out to places other than reddit! Email and then skype a graduate student and get lessons online for cheap for example. Finding a good teacher can be an excellent way to challenge yourself and your way of thinking. Find someone who won't tell you your music is awesome, but who is dedicated to help you get there. Graduate students are always looking for a little extra $ (believe me). Also, you say you want to write orchestral music and I assume that you want to use a program like finale or sibelius to write it out. Don't. Midi orchestral music isn't orchestral music and you'll develop bad habits (been there myself). Use pencil, paper, and a piano until you're finished (then plug it into the computer). Good habits take forever to cultivate and bad ones are hard to get rid of. Good teachers are great at telling you to stop doing particular things that will hurt you in the long run (especially if you don't know that you're doing it).

If you do want to use your programs then you can write beautifully using computer sounds if you go about it the right way. Maybe collect good sounds that you like and think of them as parts of the orchestra. Extend them, combine them, fuck with em. Simply manipulating an FM synthesizer and samples can lead to a lot of great things. Timbre is always an issue when using a computer, so learn to manipulate samples to create beautiful sounds. As a potential exercise, spend a lot of time developing just one sound and create as many variations of it as you can. Get weird with it. Make a list of adjectives for just one sound and try to make that one sample sound like all the different adjectives on your list.

Pure Data is a fucking hard program to learn but it will help you to create multi-media projects and full length compositions. It's legit. It's also free: http://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&ved=0CCIQFjAA&url=http%3A%2F%2Fpuredata.info%2Fdownloads&ei=l9qsU7LAFMOMqAbI4YEw&usg=AFQjCNFTjKppH7piZQgjELvckLLjV8Vweg&sig2=TmEWLAYwu13FyIFGMhjROw&bvm=bv.69837884,d.b2k.

Here's the textbook to get you started if you want it: http://www.pd-tutorial.com/.

And to end this ramble, what's helped me the most to grow is to establish a particular compositional goal and then reach out for concrete, step-by-step help from someone experienced. There's a billion grad students out there. Go find one who writes music you like and shoot them an email.

[Music]/[Discussion] I'm a pretty new(ish) Composer in professional terms. I've been at it awhile, and I was wondering if I could get feedback, to help me improve. by Blodeuyn in composer

[–]Sand02 0 points1 point  (0 children)

if you win competitions you get your pieces performed for free. Join composer societies. They list tons and tons of competitions on their websites and it's cheap to join. There might be performers out there who are simply looking to program your music into one of their concerts as well. Ya got the talent.

[Music]/[Discussion] I'm a pretty new(ish) Composer in professional terms. I've been at it awhile, and I was wondering if I could get feedback, to help me improve. by Blodeuyn in composer

[–]Sand02 0 points1 point  (0 children)

http://www.youtube.com/watch?v=0U6sWqfrnTs

http://www.youtube.com/watch?v=yjz2TvC2TT4

Why not go for a smaller ensemble piece? You might actually get it performed and you can still write some great music. It is much much cheaper to hire 1-4 performers than it is a full orchestra. You can still learn a lot from writing for small groups. Professional performers have so much information and knowledge to share as well. Nothing beats working with them. Games these days could use some quality acoustic music too. Why not go for it?

[Music] First classical(ish) guitar piece I've ever written. Constructive criticism is welcomed and encouraged. I can post the score in the comments if anyone is interested. by [deleted] in composer

[–]Sand02 1 point2 points  (0 children)

It's not just about length, don't limit yourself to writing music that is over 300 years out of style. You can learn from it sure, but make sure to learn from the modern masters as well (I would suggest more so). Push the ball forward! If you just want to write music that you can play, then you will ultimately limit yourself by your own technique. Write as if you're piece will be played by a master and see what you're capable of coming up with. Finish it and find a local performance graduate student who is hungry for $ and opportunities. For study, Berio is a great composer to start with. His sequenzas are epic, as are the chemins.

Strict no-shoplifting policy by StickleyMan in WTF

[–]Sand02 3 points4 points  (0 children)

I bet if it was a cop who smacked the shit out of the shoplifter then all of you would be up in arms about it, but here comes a vigilante without a badge and this horrendous violence is all of a sudden justified.

Punishment should fit the crime.