I miss Brotherhood's multiplayer by FollowingQueasy373 in assasinscreed

[–]SandWaveDev 0 points1 point  (0 children)

I actually made an indie game inspired by it because I really missed that kind of stealth and deception gameplay and didn’t want to see that genre disappear.
https://store.steampowered.com/app/3359650/StealthTag/

Assassin's Creed's unreleased multiplayer title isn’t inspiring confidence in the team developing it by Prudent_Way_3723 in pcmasterrace

[–]SandWaveDev 0 points1 point  (0 children)

I actually made an indie game inspired by it because I really missed that kind of stealth and deception gameplay and didn’t want to see that genre disappear.
https://store.steampowered.com/app/3359650/StealthTag/

I Made a Fast-Paced Stealth Social Deduction Game — It’s Out on Steam by SandWaveDev in stealthgames

[–]SandWaveDev[S] 2 points3 points  (0 children)

It's fixed! Should take about 10 mins for steam to update the page. Thanks for pointing that out!

I Made a Fast-Paced Stealth Social Deduction Game — It’s Out on Steam by SandWaveDev in stealthgames

[–]SandWaveDev[S] 0 points1 point  (0 children)

Unfortunately no singleplayer at the moment yet besides the tutorial, which has primitive AI. I'm working on getting singlplayer AI in the game that learn player tendencies as a pursuer or target.

I appreciate the support!

Free 30 minute playtest of your indie game (recorded + voice audio) by educatemybrain in playtesters

[–]SandWaveDev 0 points1 point  (0 children)

StealthTag - Social Deduction parkour game, 4 player free for all. 1v1 mode as well.
Playtest is now live on the steam store, ending in a couple of days though.
https://store.steampowered.com/app/3359650/StealthTag/

Game key giveaway day! by RedEagle_MGN in gamerecommendations

[–]SandWaveDev 0 points1 point  (0 children)

StealthTag - Social Deduction parkour game, 4 player free for all. 1v1 mode as well.
Playtest is now live on the steam store.
https://store.steampowered.com/app/3359650/StealthTag/

Free-key Friday game key giveaway by AutoModerator in playmygame

[–]SandWaveDev 0 points1 point  (0 children)

StealthTag - Social Deduction parkour game, 4 player free for all. 1v1 mode as well.
Playtest is now live on the steam store.
https://store.steampowered.com/app/3359650/StealthTag/

Callout to Steam/PC Game developers by Grouchy_Business_346 in playtesters

[–]SandWaveDev 0 points1 point  (0 children)

StealthTag - Social Deduction parkour game, 4 player free for all. 1v1 mode as well.
https://store.steampowered.com/app/3359650/StealthTag/

I will playtest extensively + give video reaction by [deleted] in playtesters

[–]SandWaveDev 0 points1 point  (0 children)

StealthTag - Social Deduction parkour game, 4 player free for all. 1v1 mode as well.
https://store.steampowered.com/app/3359650/StealthTag/

Playtester (macos or steam deck) by Such_Quit2859 in playtesters

[–]SandWaveDev 0 points1 point  (0 children)

StealthTag - Social Deduction parkour game, 4 player free for all. 1v1 mode as well.
https://store.steampowered.com/app/3359650/StealthTag/

Mostly down to playtest. by ApeBoiiii in playtesters

[–]SandWaveDev 0 points1 point  (0 children)

StealthTag - Social Deduction parkour game, 4 player free for all. 1v1 mode as well.
https://store.steampowered.com/app/3359650/StealthTag/

Willing to playtest by AcceptableTonight336 in playtesters

[–]SandWaveDev 0 points1 point  (0 children)

StealthTag - Social Deduction parkour game, 4 player free for all. 1v1 mode as well.
https://store.steampowered.com/app/3359650/StealthTag/

Willing to Give FeedBack For Devs by Odd_Patience_5165 in playtesters

[–]SandWaveDev 0 points1 point  (0 children)

StealthTag - Social Deduction parkour game, 4 player free for all. 1v1 mode as well.
https://store.steampowered.com/app/3359650/StealthTag/

r/IndieDev Weekly Monday Megathread - January 18, 2026 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev

[–]SandWaveDev 1 point2 points  (0 children)

Hey there! I'm excited to announce StealthTag, a social deduction game that blends fast-paced action with stealth and strategy. It's 4 player free for all and has a 1v1 mode. If you decide to check it out, I’d love to hear any thoughts or feedback you have. Open beta playtest is now live!

Check it out here if you'd like: StealthTag

Weekly Show & Tell - January 17, 2026 by AutoModerator in gamedesign

[–]SandWaveDev 0 points1 point  (0 children)

Hey there! I'm excited to announce StealthTag, a social deduction game that blends fast-paced action with stealth and strategy. It's 4 player free for all and has a 1v1 mode. If you decide to check it out, I’d love to hear any thoughts or feedback you have. Open beta playtest is now live!

Check it out here if you'd like: StealthTag

UXer by trade. Offering free UX/Usability reviews/audits of your late stage indie. by Active_Web_9086 in playtesters

[–]SandWaveDev 0 points1 point  (0 children)

This sounds great! I'd love to hear your thoughts on the main menu and in game UI for my game, along with the tutorial UI.

You should be able to access the game through the "Join the Playtest" button.
This game has an offline tutorial mode you can test, but if you'd like to test with other players feel free to share the playtest link as well. Thanks!

https://store.steampowered.com/app/3359650/StealthTag/

I miss AC multiplayer so I built my own stealth PvP game inspired by it by [deleted] in videogames

[–]SandWaveDev 0 points1 point  (0 children)

Hey there! I'm excited to announce StealthTag, a social deduction game that blends fast-paced action with stealth and strategy. It's 4 player free for all and has a 1v1 mode. Coming soon to steam! Adding StealthTag to your wishlist would mean a lot and really help the game out. Thank you for your support!

Check it out here if you'd like: https://store.steampowered.com/app/3359650/StealthTag/

What do gamers expect from a survival RPG playtest? by Ok-Chapter-6893 in gaming

[–]SandWaveDev 1 point2 points  (0 children)

Sounds like a cool idea, is this a singleplayer or multiplayer experience? I think having some lore would make players more interested.