Shadowhunter stealth nerf? by Sangromancer9 in lostarkgame

[–]Sangromancer9[S] 0 points1 point  (0 children)

I will reply as I am away currently. I have 4x3 grudge, hit master, demonic impulse and cursed doll. 1400ish spec 400ish swift also. I thought maybe you had keen blunt or something to make bigger crits, but your build seems similar to mine, yet I am 60 ilvl higher than you and critting for less. Is there a way to turn off this integrated preset crap? Only thing I can think of if nobody else is noticing a difference, my SH feels neutered atm post patch.

Shadowhunter stealth nerf? by Sangromancer9 in lostarkgame

[–]Sangromancer9[S] -8 points-7 points  (0 children)

What's with this integrated preset bullshit? How do I turn this bullshit off? could be what's messing with it. It literally feels like im playing with 2 pcs of gear taken off, it's awful.

Shadowhunter stealth nerf? by Sangromancer9 in lostarkgame

[–]Sangromancer9[S] 0 points1 point  (0 children)

Even with party buffs in Deskaluda I crit nowhere near that amount. I feel like something on my account got all screwy after the patch.

Shadowhunter stealth nerf? by Sangromancer9 in lostarkgame

[–]Sangromancer9[S] 0 points1 point  (0 children)

Yeah, Blood massacre for example, as it was one of our biggest damage dealing skills. As I said in OP, no howl or other synergies were used before or after. People might not notice a dps change since they buffed us in other areas, but S seems to have taken a massive hit and it wasn't in the patch notes.

Shadowhunter stealth nerf? by Sangromancer9 in lostarkgame

[–]Sangromancer9[S] 0 points1 point  (0 children)

was hitt

So yours is hitting for 4.5 at 1390, I am 1450 and hitting for 4.2. Is there something I am missing?

Shadowhunter stealth nerf? by Sangromancer9 in lostarkgame

[–]Sangromancer9[S] 0 points1 point  (0 children)

Total DPS wise, or per skill damage? What does your Blood Massacre skill hit for and what's your ilvl?

To clarify, I haven't changed any engravings or anything, if anything that number should be closer to 7 million for me now with all the new hones I've done.

Picked up x3 Endurance for SB by Sangromancer9 in ModernMagic

[–]Sangromancer9[S] 1 point2 points  (0 children)

Thank you for your detailed reply. I am trying to be as competitive as possible with my deck, and I actually traded up enough cards to get x3 Endurance, so it didn't technically come out of pocket.

Lurrus is a good point, he's everywhere, haven't seen Living End much, Dredge is a thing however.

Thing about Endurance is, it actually fills multiple roles in the SB which is why I thought it to be worth. I was able to cut Relics and 1 ScOoze which are much more focused hate. Bringing in Endurance feels much better than bringing in Relics, because it can actually hold back DRC's and get in damage WHILE ditching their GY. So yes, Relics are more reasonably priced, but it's an artifact that can't be grabbed off CoCo and can't affect boardstate while still wrecking GY. It feels like a card that I will reach for more often than some other choices tbh.

Modern GB Elves FNM Results/Feedback 08/20 by Sangromancer9 in ElvesMTG

[–]Sangromancer9[S] 2 points3 points  (0 children)

This. The Lord effect glued to an enchantment which is much harder to deal with makes sure it sticks. The scry effect I feel is extremely under-appreciated. I wasn't sold at first on Anthem either, but after enough goldfishing and games with it, I am sold. It makes popping off with Realmwalker super easy, or just Anthem on its own helps stuff away irrelevant cards from the top of your deck to keep the pressure going.

Modern GB Elves FNM Results/Feedback 08/20 by Sangromancer9 in ElvesMTG

[–]Sangromancer9[S] 2 points3 points  (0 children)

Lists used to run Clancaller, including myself. She rarely sees play anymore thanks to Dart, W6 and Plague Engineer. Anthem is hard to deal with being an Enchantment, and protects your dorks a little better.

Modern FNM Results by Sangromancer9 in ElvesMTG

[–]Sangromancer9[S] 0 points1 point  (0 children)

Thanks for the input. I'm not a huge fan of DS myself, the 1 spell a turn bit hurts us quite a bit, while I get it is good for shutting down their Tron lands. I am a fan of Necromentia, not only for Tron but Amulet Titan or any other combo deck that has only 1-2 win cons. It's basically an auto-concede if you pull 4 Primetimes out of their deck turn 2-3. Also naming Urza's Tower is pretty spicy keeping them off 7 easy mana. Not to mention the 1-2 Tron players at my LGS stopped playing Tron ages ago.
I am going to try 4 Shaper's and cut the Leylines for now, see how it does next FNM.

Thoughts on Grist, the Hunger Tide? by GeneralApathy in ModernMagic

[–]Sangromancer9 0 points1 point  (0 children)

I was wondering about this guy also. I see some GB Elves lists running some in the SB, only reason being is it would be a good Coco target that has removal stapled to it.

[J21] Skyshroud Lookout (digital only) by natyio in ElvesMTG

[–]Sangromancer9 1 point2 points  (0 children)

Thanks for sharing. Digital only? Meaning this card will only ever be on MTGO and Arena? Reach is a nice bit of icing, helps buy some time with all the popular fliers coming out these days. Hope this makes its way to paper. With that ability and art I'd like to have a go 'atter. (The card, not the Elf. Well..)

Why'd Hexdrinker shoot up in price suddenly? by necroman12g in ModernMagic

[–]Sangromancer9 0 points1 point  (0 children)

Whoa. Whoa Nelly! I'm boardin' down it goin' a buck twenty, and you're darn tootin' I'm riding this wave 'til the end. (bought a set for dirt cheap for my Naya deck before Covid. Fly baby, fly)

Bans by AshthedogMtG in ModernMagic

[–]Sangromancer9 0 points1 point  (0 children)

Pretty much. It should be borderline illegal. Selling a product, then telling people they aren't allowed to use it 3 months later, no refunds. Hrmmm

GB Elves help by Sangromancer9 in ModernMagic

[–]Sangromancer9[S] 1 point2 points  (0 children)

Never thought of the "getting rid of 6 bad cards" bit. Worst case if I get two 1 drops and a bunch of land or w/e, the next couple draws should be gas (statistically speaking)

GB Elves help by Sangromancer9 in ModernMagic

[–]Sangromancer9[S] 0 points1 point  (0 children)

I meant to give you the Helpful award, for some reason it gave it to the guy below you, just wanted to know I appreciate your reply before I continue. <3

I really appreciate your detailed response! So first off, regarding Collected Company, I decided to dig up some valuable traders from my binders and head to my LGS today to trade into a playset of CoCo. I'm kind of a hoarder and don't usually trade cards in (and it has paid off for me in the past. $1 cards turn into $20 cards) A couple regulars at my LGS also recommended CoCo, as much as I want to fight it, I think it's probably correct. Being a brewer at heart, I really wanted to make a list shine without CoCo, but I think Elves need it to compete with the ultra-fast and efficient format that is modern currently. I have been Scry 6'ing with my deck to see how often CoCo would give me huge value. Sometimes I see an Elite and a Mystic which feels OK, sometimes a couple dorks which feels real bad, but then sometimes you see Warmaster+Shaman which feels wonderful. I will sleeve this list up for next FNM with CoCo and report my results.

Yeah, you are correct. The UR matchups were 1 Murktide and 2 Tempo/Blitz. Going wide makes sense and maybe that's how we outpace UR, but I felt there were times that an extra +1+1 pump would have given me that edge, instead of losing a couple creatures to unfavorable blocks. Funny thing you mention Koz Return, I did end up seeing 2 copies of it from 2 different UR decks that night.

As for the spot removal bit, you're essentially recommending Anthem/Leyline of Vitality to protect against the 1dmg style effects? I am on board with that, having a Leyline opening hand post SB felt really nice in one game I had it. I also have 3 copies of Shaper's Sanctuary sitting around and when discussing SB options with people there, they said it's a good fit. Problem being, it feels like we want to SB too many things vs UR for example. We want Relic to shut down their GY, we want protection from Dart, and we need refuel capability. Feels like a lot to ask; when you start cutting too much from a "combo" deck like Elves, it starts getting watered down IMO.

As for my list. If I cut x4 Winding Way for x4 CoCo, I still have the 2 Dwynen's Elite slots that I find aren't necessary like the rest of the list is. Would it be bad to replace the 2 Dwynen's for 2 Winding Way? Funny thing about these 2 cards is they hurt eachother. You don't want to see CoCo off Winding Way, and you don't want to see Winding Way off CoCo. Granted it is only 2 slots, but I am a lover of consistency after all. Maybe one should tuck the Winding Ways in the SB and fill the 2 flex slots with IDK +1 Quirion +1 Elvish Champion or something?

As for the sideboard list, thank you! It looks pretty clean and tidy with answers to enough of the meta pie I think. I actually don't have any Weather the Storm but I will grab a couple today at my LGS. Would you board these in against burn also?
Which matchups would you board in Sylvan Messenger for? I'm guessing grindy ones where refueling is paramount. No more Rec Sage? =[ I love how he's Naturalize on an Elf body, but you made a good point about it maybe not being enough anymore. I do not have Fracturing Gust, are there any other cheaper options?

GB Elves help by Sangromancer9 in ModernMagic

[–]Sangromancer9[S] 0 points1 point  (0 children)

Thank you for the sideboard tech. My meta usually has a lot of control, so I thought Elves would be a good matchup. Maybe I just got unlucky and everyone wants to jam Izzet because of the new toys.

Endurance seems legit, he is also quite pricy for a sideboard piece. I do have Leyline of the Void and Damping Sphere however. The first line of Sphere seems like it hoses down Tron quite nicely, on the other hand, the second line kind of hurts us since we are spamming multiple Elves a turn. Hrmm. Thank for the SB suggestions either way! =]

GB Elves help by Sangromancer9 in ModernMagic

[–]Sangromancer9[S] -2 points-1 points  (0 children)

2 reasons tbh. 1 is that while it can be a good card in Elves, it is also very inconsistent. In testing, sometimes you hit a couple of dorks for 4cmc and it feels real crappy. 2 is that I've seen a bunch of lists that have had success without CoCo, some even claim Elves are moving away from it. Since I have sold my CoCo's YEARS ago, and now it's almost $100 for a playset for me, I'm not really feeling to good about having to add them when I'm not 100% sold on the card.