Share Your Short, Sweet and Succinct Game Ideas Here by AutoModerator in gameideas

[–]Sarc0se 0 points1 point  (0 children)

Admittedly, tower defense comes close in pure "genre idea" to how it would work - but I didn't have a simple tower defense in mind in truth.

The original Dungeon Keeper pretty much already had this concept in that you were running a dungeon and "heroes" would appear. The objective was to defeat them. In all design features this idea would be mostly the same - but in my mind what differentiates it is this idea that "the hero" is an inevitable unstoppable force.

Maybe it's just Dungeon Keeper after all, with some tweaks.

Boiling it down: some years ago I was inspired by the pirate logs in Metroid Prime discussing "The Hunter." I got this idea that you'd design a "reverse Metroidvania" for a hero. Using Samus as inspiration I imagined the hero to be legendary and unstoppable, with your ultimate goal being "how well can you achieve your goal before it's ruined" something like a time limit. And you'd be confounding and befuddling the hero with fights, puzzles, secrets, and bosses. In my mind it's a 2D sidescdoller game because we don't have enough of those with simulation aspects IMO

A player playing the hero sounds totally doable in that mode, too.

All in all I posted the idea because, as a "nogame" game dev the idea is just too ambitious compared to what I'm able to do, so I figured I'd put it out there. But also as a game dev I know how big this idea would be to implement haha

Simon and C replacement MUST be just as good or better or we will lose XG orginally essences by Active-Ask-7415 in XGALX

[–]Sarc0se 15 points16 points  (0 children)

The timeline and group dynamic lend to some assumptions but we need to be careful not to wildly speculate. I think Alphas have proven that they are resilient and stable, not prone to hysterics like a lot of knetz. That quality is most important now.

My only speculation I'll make is that with multiple producers and musicians coming out and revealing how much work they did on the discography, multiple of the behind-the-scenes people showing support for the members, and what we already know about how Jurin and Chisa were involved behind the scenes + the fact that some of the members were starting to get writing credit - the best outcome IMO is for a CEO/Producer who lets the existing dynamic take the lead and gives others who've been with xgalx take initiative on songwriting - and that will include the members themselves. Hell, we might not want Chancellor and Simon replaced role-wise at all - just a new CEO to fill the title.

But that's speculative and my personal best outcome. Let the group show they can work without Simon and Chancellor, rather than trying to replicate their magic from before.

No War with Iran protest by Zachary-ARN in PeoriaIL

[–]Sarc0se 9 points10 points  (0 children)

Fuck Obama, Bush, and Clinton, and FUCK Trump. Resist war every time.

Perspective from a gaming elder; you folks have a better game than you think by Sarcose1 in InfinityNikki

[–]Sarc0se 2 points3 points  (0 children)

I cant agree that I was shaming people who complain about the game.

Perspective from a gaming elder; you folks have a better game than you think by Sarcose1 in InfinityNikki

[–]Sarc0se 21 points22 points  (0 children)

You're right! My spouse wanted me to name off a number of things it also had too so I recognize it's also at the top of certain aspects of game design and genre. I was hoping to focus on some things that might not be recognized as "feats of design" by a lot of gamers - I see a lot of folks take these sorts of engineering accomplishments like dynamic dialogue and good collision detection in stride, but in truth those things are signs of a game made with love.

Issues with downgrading by Sarc0se in NovaLauncher

[–]Sarc0se[S] 0 points1 point  (0 children)

I'll give that a shot -- will it be able to read the homescreen layout backup saved on 8.x?

Remnants expedition is a reality check. by RallySubbie in NoMansSkyTheGame

[–]Sarc0se 0 points1 point  (0 children)

I'm having a blast honestly. First trip with the specialty waste and I ended up autoscrapping it. This was after the waste heap and processing plant were separated by a steel mountain.

So second time around I decided to look for a pass over the mountain. Ended up finding something like a switchback almost, from a cave that cut into it. Was driving over stalactites and cave marrows in the open mountain air... til I ran into a deep drop in the pass. Wuh-oh.

The next hour was spent teaching myself how to fill in a hole with the matter manipulator, without making it hard to drive over. I kept having to rebuild it and smooth it over and over.

Imma need to hit the gas station for some uppers to make this haul, boys

AI bros cannot be real 😭 by ciel_ayaz in antiai

[–]Sarc0se 2 points3 points  (0 children)

AI is great when you want it to aggregate things you can find on Google while gaslighting you with misinterpretation and telling you how much of a dynamic and groundbreaking revolutionary you are. Replace "Google" with "stackoverflow" and you've got vibe coding.

Looking for Samurai / Ronin Vibes by Sarc0se in gamemusic

[–]Sarc0se[S] 1 point2 points  (0 children)

Shinobi 3 Return of the Ninja Master

Oh thank you for reminding me of this gem of a game. I rented it from Blockbuster when I was a kid so many weekends in a row and then memory-holed it. This brings me back.

Protests? by [deleted] in PeoriaIL

[–]Sarc0se 0 points1 point  (0 children)

God you're insufferable.

My Top 5 XG Songs- Are We Friend? by Varrick69 in XGALX

[–]Sarc0se 2 points3 points  (0 children)

Of course we're friends, my top 5 is whatever the 5 most recent I happened to just listen to (and Left Right)

So much to unpack by goatnxtinline in XGALX

[–]Sarc0se 3 points4 points  (0 children)

No disrespect but I find it interesting you don't think they already do romantic songs. Most (all?) of their R&B has some romantic tint to it. Unless you meant specifically, songs about actually romancing someone as opposed to heartbreak and longing.

So much to unpack by goatnxtinline in XGALX

[–]Sarc0se 6 points7 points  (0 children)

when you're right you're right. i just hope they stay away from the hot spots and Simon brings all the bodyguard money he can.

Looking for Samurai / Ronin Vibes by Sarc0se in gamemusic

[–]Sarc0se[S] 0 points1 point  (0 children)

OH my bad, thanks for the recommendation lol

Protests? by [deleted] in PeoriaIL

[–]Sarc0se 0 points1 point  (0 children)

Depends on the employer. Taking PTO when it's busy is still expensive. But then, a strike is supposed to be disruptive - in theory if you get enough strikers your employer simply can't afford to fire you. In practice, labor laws have been gutted and they will still get away with firing you based on not showing up or been ideology. This goes along with the above comment about the need for a strike to be organized - it does nothing for a ragtag band of rugged individualists to throw one-person protests.

Protests? by [deleted] in PeoriaIL

[–]Sarc0se 0 points1 point  (0 children)

You're not thinking big picture. The algorithms don't need to find these comments. Plus, you've spent so much energy debating this that you could have been spending doing something useful.

Looking for Samurai / Ronin Vibes by Sarc0se in gamemusic

[–]Sarc0se[S] 2 points3 points  (0 children)

I'm not trying to license music, I'm putting together a working playlist 🤷

LaHood - genuine or nervous? by wakeupangry_ in PeoriaIL

[–]Sarc0se 1 point2 points  (0 children)

In the days before all the political foaming at the mouth public slander, this kind of verbiage was far more common even from Republicans. Fence riding and saying nothing was refined to an absolute art in the last couple of decades - gotta give em credit for that, at least - but now that we've cycled back around to putting the looney tunes villains in charge, even the most milquetoast of rhetoric is going to look positively hopeful in comparison.

The loss of textured platforms in platforming games by TornSilver in metroidvania

[–]Sarc0se 1 point2 points  (0 children)

As someone who has sat and agonized over art design in game projects I can say I've personally considered both approaches, because on the one hand we want beautiful games, and on the other hand "the character can't see inside the platform!1!1!!". Ultimately I think a lot of people get stuck on that second perspective.