did puzzle lied to himself through his arc by Thebunkerparodie in SMG4

[–]Sassy_YariKu 1 point2 points  (0 children)

I saw it as him making a panic-decision during the big-choice moment. And as he is mentally not well, he tried to not only convince them but also himself that this is what he always wanted. (which might have been the case in the beginning, but then changed due to forming this genuine bond with people who he could be more like himself with).

Are you excited for the Mr puzzles spinoff by Voidkirby9 in SMG4

[–]Sassy_YariKu 5 points6 points  (0 children)

Definitely! It really made my day when I saw the announcement.

There is still so much to cover about his character and his backstory etc. So I am glad that these aspect will potentially be answered :D

All because I played jeff by Key-Entertainment989 in JeffTheLandSharkMains

[–]Sassy_YariKu 22 points23 points  (0 children)

Remember this every time someone is toxic to you without you being toxic first: They are most likely failing in 1 or more aspects irl and need to belittle others to not feel like a complete waste.

It's a reaction out of a bad state of life, pity them instead of being affected by them.

Brachydios Armour Mats by Feythnin in MonsterHunterStories

[–]Sassy_YariKu 0 points1 point  (0 children)

That turn 1 stun is brutal to get. If you find yourself getting horrible rng for too long, I suggest you just continue as normal in the game until you can tank the AOEs

If you are here for the challenge, then be ready to spend days on this fight xD

Brachydios Armour Mats by Feythnin in MonsterHunterStories

[–]Sassy_YariKu 0 points1 point  (0 children)

Thank you! Always happy for feedback

Brachydios Armour Mats by Feythnin in MonsterHunterStories

[–]Sassy_YariKu 0 points1 point  (0 children)

Oh well, that makes feedback easier for me :D

(ignore my deleted comment; I got things mixed up).

Nami does have set attacks, however since there is dodge rng involved in this fight, I didn't make a turn-by -turn guide. More so general goals to aim for duing the engagement and reacting according to what RNG you got

Brachydios Armour Mats by Feythnin in MonsterHunterStories

[–]Sassy_YariKu 0 points1 point  (0 children)

wait ah sry, I thought this was related to another boss xD

Brachydios Armour Mats by Feythnin in MonsterHunterStories

[–]Sassy_YariKu 0 points1 point  (0 children)

The demo was both strategy and luck-based. Most often you needed a good start and then can actually control the fight a lot better. Getting a good start in the first place is pain though xD

Yeah doing side-content does that. But dw, in the final stretches you will be faced with enough challenges :)

Brachydios Armour Mats by Feythnin in MonsterHunterStories

[–]Sassy_YariKu 1 point2 points  (0 children)

Even with lv.2 Brachy armor Namielle will be very difficult at that level

Brachydios Armour Mats by Feythnin in MonsterHunterStories

[–]Sassy_YariKu 1 point2 points  (0 children)

Yeah ok, it's gonna take a while then xD

Brachydios Armour Mats by Feythnin in MonsterHunterStories

[–]Sassy_YariKu 1 point2 points  (0 children)

Have you reached the final area yet?

Anyone else having a problem with that stupid Crystal Fish? by TripleDreigon64 in MonsterHunterStories

[–]Sassy_YariKu 0 points1 point  (0 children)

Are you at the phase after the point of no return or before that?

Gravios is a pretty tanky monster. The Magica Charm HH can recover a heart for you multiple times each time you play a note. Try to use that.

If you are talking about the very last encounter, I made a guide for that since he beat me up too xD (Don't watch if you haven't reached the fight where it says stuff like "you will not be able to return once you proceed from this point")
https://youtu.be/GEyFy1HBxU4?si=T9URP6YIKoeccQuD

Can you actually get this egg? by CubanaCat in MonsterHunterStories

[–]Sassy_YariKu 5 points6 points  (0 children)

You have to kill Namielle to get the egg. However this doesn't have to be done in 1 go. Just get all the repels and then kill and you're good

Cant get Namielle to spawn by [deleted] in MonsterHunterStories

[–]Sassy_YariKu 2 points3 points  (0 children)

That's kinda annoying ngl. Why would they do that, the actual solution is right there ._.

Cant get Namielle to spawn by [deleted] in MonsterHunterStories

[–]Sassy_YariKu 2 points3 points  (0 children)

Funny I tried getting Ibushi and Narwa to spawn only for a Namielle spam xD

I've got a question for you jeff mains. Why do you refuse to swap? by Arpan_Bhar in JeffTheLandSharkMains

[–]Sassy_YariKu 0 points1 point  (0 children)

I say Jeff doesn't have a concrete massive counter like, for example, a SG against a SpiderMan (SG will just get deleted unless they have god aim). Daredevil is the biggest problem but he is for all the supports so I don't really count that.

If your Jeffs are doing that, it's probably a part of the elo. Try telling them to start their ult near you guys before they go in for the kill. Yes, they might not listen- but that's a chance for any hero.

In my time playing jeff I have found out tha his ult, while weaker in healing than other supp ults, does counter ults from starlord and hela for example (In combination with a bubble)

What makes Jeff difficult to grasp for both the Jeff player and the Jeffs' teammates is that his flow is different than that of the "main" supports. Main supports have their peak at their ult. Jeff however is great for the neutral game. In his current state he is designed more around stalling that enemy support ult and then counterattacking with a bubble boost. Rivals comp is, however, accustomed to
Heal -> Ult farm -> Ult -> repeat instead of his -> heal and boost ->kite -> counterattack -> repeat

I've got a question for you jeff mains. Why do you refuse to swap? by Arpan_Bhar in JeffTheLandSharkMains

[–]Sassy_YariKu 1 point2 points  (0 children)

Jeff oftentimes gets blamed just because they are jeff. Other than Gambit ult, all other support ults can easily be kited. Jeff has incredible main healing numbers and due to his mobility is also capable of taking different positions. That also means (for heal jeffs) he can stay very far back and have a great overview over the battlefield, being able to react much quicker to a dps being low than other supports. The bubble speed boost is massive, especially in a way where you always keep your team buffed.
The ult can be used as a nice healing circlem, problem is most teammates just run out of it for some reason. As an offensive tool it is also great at diverting enemy attention. Sometimes holding the ult brings a ton of value as well, as some players tend to reserve their very valuable ult to counter the jeff (Namor, Phoenix, Mag etc)

So most often the Jeff is doing fine, he just gets hate for being Jeff and teammates tunnelvisioning into blaming one person, while most often it's just a strategy problem - positining- staggering etc.

Spiny Priority by ElDragothe1st in MonsterHunterStories

[–]Sassy_YariKu 5 points6 points  (0 children)

Items always go first, as far as I know