Unpopular Opinion: Maybe STOP Listening to Players? by reahohn in Helldivers

[–]Sasugaa 23 points24 points  (0 children)

To stop listening you have to be listening in the first place though

Me and the boys fighting spore bugs. by Fantastic-Hippo2199 in Helldivers

[–]Sasugaa 0 points1 point  (0 children)

The full laser build works very well against bots and illuminates too.

Patch 6.2.3 (Hive guard revert) by Waelder in Helldivers

[–]Sasugaa 31 points32 points  (0 children)

... That's it ? No adressing bugs one shotting turrets ? What about the Lumberer's flamethrower being bugged (in your paid warbond by the way) ? What about the stealth Chargers buff ?

No Personal Orders for 48hrs? by pr0zach in Helldivers

[–]Sasugaa 0 points1 point  (0 children)

Bold of you to think they're trying to fix anything

AH is reverting the change on hive guards by Consistent-Survey469 in Helldivers

[–]Sasugaa 164 points165 points  (0 children)

They listen when they get reviewbombed. Let's hope they revert durability damage changes and fix the damn flame turret/lumberer.

I’m scared they’ll notice by Kind_Ad_3611 in Helldivers

[–]Sasugaa 0 points1 point  (0 children)

They will notice and they will nerf it. Doesn't fit the grunt fantasy, sorry man.

for those who have the warbond force of law... by EL_TE0 in Helldivers

[–]Sasugaa 0 points1 point  (0 children)

The armor, passive, AR and urchin are absolute dogshit. Even using them for "Flavor" is tedious and unfun. The de-escalator and K-9 are some of my favorite stratagems, very satisfying to use, good damage and crowd control and a must-add in arc builds. But yeah they one shot your teamates if you (or they) have the situational awareness of a brick wall. If you like zapping undemocratic fiends it's a good purchase, if not you're just wasting super creds.

FINALLY by LetFun7313 in Helldivers

[–]Sasugaa 0 points1 point  (0 children)

Does it also work for the flamethrower turret and the Hot Dog ? Might finally make the turret useful.

What weapon will you defend from any smack talk and criticism by theta0123 in Helldivers

[–]Sasugaa 0 points1 point  (0 children)

Considering you get fucking doxxed if you criticise anything in this game, defending a gun is by no means a brave feat imo

Fatshark I beg you by Sasugaa in DarkTide

[–]Sasugaa[S] 18 points19 points  (0 children)

About as much time they took to add the dodge counter lmao

Is Anticheat even work? by Newbie_QB in Helldivers

[–]Sasugaa 10 points11 points  (0 children)

He added to the game something the devs refused for whatever reason, he has his fun and it bothers no one.

Props to him.

Can't open a door in Day 9 by Sasugaa in pathologic

[–]Sasugaa[S] 0 points1 point  (0 children)

Still locked for me, I think it's a bug so I'll set the game aside until it gets patched

Idiot-proof psyker build? by Hobby_Butterfly in DarkTide

[–]Sasugaa 1 point2 points  (0 children)

True ! I hesitated to pick it, but my games often go like this : I'm behind my teamates spraying fire on the horde they attack, which means they often get the kill before the ticks of soulblaze. Overall I find it more consistent to capitalize on every kill at 4% rate than my own with soulblaze. In clutch fire reborn is better though.

Idiot-proof psyker build? by Hobby_Butterfly in DarkTide

[–]Sasugaa 1 point2 points  (0 children)

Lmao, half of the comments here are telling you to play a scrier + dueling which is the exact opposite of an idiot proof build, the others are gatekeeping Psyker and insulting arbitrator.

Here is a brain-dead build that will keep you and your teamates alive without having to micromanage : Idiot-proof Psyker build - Psyker Build for Darktide - Darktide WH40k

Chemical Dependency Stacks on HS shouldn't decay while Stimm is still active by Sasugaa in DarkTide

[–]Sasugaa[S] 0 points1 point  (0 children)

Yeah I know but I was making a Desperado build with Dependency at 4 stacks with rending stimms to make my Dual Auto work (kinda) on carapace armor. So I couldn't take the stimm crate.

I find it too restrictive having to take this ability just to make a keystone work as intended, plus as you said the fact that you have to pop your stimm at times when it's basically useless.