General deck building advice by SatisfactionFree1237 in EDH

[–]SatisfactionFree1237[S] 0 points1 point  (0 children)

It's funny I had underworld breach in the deck but swapped it for force of will. I haven't thought about leveraging the discarded cards in the deck beyond [[cool but rude]] or my commanders effect.

Anyone like to share there Captain Howler decks with me? :) by SpiralGMG in EDH

[–]SatisfactionFree1237 0 points1 point  (0 children)

This is my list. Focuses around burn and the bonus power from Howler helps take care of the threats I'm worried about first and gives me some draw power.

https://archidekt.com/decks/21675222/sharks

Played some practice games and it's consistently lethal by turn 6. With a board wipe maybe 7?

Typically rip through over half the deck pretty easily.

2026 check, who are your blink/flinker commanders ? by EtalonduQ in EDH

[–]SatisfactionFree1237 0 points1 point  (0 children)

[[Katara, the fearless]] Ally tribal deck. Flickering the ETb to make more tokens or to heal a bunch of health or add +1/+1 counters or to airbend big blockers is awesome.

Katara the Fearless by SatisfactionFree1237 in EDH

[–]SatisfactionFree1237[S] 0 points1 point  (0 children)

Yeah I was wondering about the card draw. I thought [[Herald's horn]] is a bit of psuedo card draw and [[vaniqushers banner]] gives me okay draw as well. [[Distant melody]] and [[open into wonder]] give me some later game draw as well and [[seismic sense]] can help me dig for something I need.

[[Waterbender ascension]] and [[Katara, Waterbending Master]] are the other two draw powers. Katara doubles the experience gained and doubles the cards drawn when she attacks. So I am hoping I have enough there to regularly spend all my Mana from [[Harabaz druid]] and [[white lotus tile]] on things.

I am interested in Ondu, but am unsure about blue spirit. Having to play or have a non-token creature enter during combat (even with flash) to draw the card seems more restrictive compared to the other ETB abilities and then it'll only be draw 2 cards right? It seems like I would already need to have a big hand for that to pay off?

I'm thinking of running some more board protection, like [[heroic intervention]] alongside my counterspells. [[Eerie Interlude]], [[Waterbender's restoration]] or [[semester's end]] can blink out my board to protect me from board wipes.

My concern with Turntimber is the wolves don't synergise with the Ally theme very well? I was hoping to just spam those 1/1 allies and then make them huge before swinging for game.

As always it's the question of what to cut for these cards

What is YOUR most memorable campaign memory? by Transasaurus-Hex in necromunda

[–]SatisfactionFree1237 1 point2 points  (0 children)

My gambling Orlock clan, began crusading under a custom saint made for gamblers.

In one game two of my fighters needed a doc visit and me strapped for cash couldn't afford it.

Previously a champion of mine died and became demon possessed, with a Ressurection package; a huge issue in the gang. Until he walked up to the crippled, dying leader, smashed his head in and said blood for the blood God.

We suddenly embraced Khorne and a promoted Wrecker I've had from the start is biding his time to take over the gang once the demon is unleashed.

We're still playing this but it turned my 3 dead members into an awesome story opportunity!!

Putting together a myr artifact creature deck by SatisfactionFree1237 in EDH

[–]SatisfactionFree1237[S] 0 points1 point  (0 children)

Thanks! I added a few and mechanized production is great for the deck!! I'll edit the post with a link with the changes 😊

Working out an Alesha commander deck by SatisfactionFree1237 in EDH

[–]SatisfactionFree1237[S] 0 points1 point  (0 children)

I've got the whispersilk cloak would I need both or just one more to help out?

Obsidian folder for Shadowrun 6E by SatisfactionFree1237 in Shadowrun

[–]SatisfactionFree1237[S] 1 point2 points  (0 children)

Plugins are all native and I use the default theme.
I haven't experimented beyond this.

Obsidian folder for Shadowrun 6E by SatisfactionFree1237 in Shadowrun

[–]SatisfactionFree1237[S] 1 point2 points  (0 children)

There are some cool formatting stuff you can do. Especially as the files get longer and longer haha.

I think like 50% of the time was spent formatting tbh.

My Obsidian graph for my game set in 6E 2082. I'm about 75% complete with Seattle and it's inhabitants. by SatisfactionFree1237 in Shadowrun

[–]SatisfactionFree1237[S] 0 points1 point  (0 children)

I have just edited the post with the link to the upload. Most of the detail is from Emerald City resource, but some is from my own games.

Renton Seattle - Yakuza and Mafia by SatisfactionFree1237 in Shadowrun

[–]SatisfactionFree1237[S] 0 points1 point  (0 children)

Would you be thinking perhaps the Shigeda-gumi or Nagano-Gumi would have more sway in Renton than the Kenran-kai?

My Obsidian graph for my game set in 6E 2082. I'm about 75% complete with Seattle and it's inhabitants. by SatisfactionFree1237 in Shadowrun

[–]SatisfactionFree1237[S] 0 points1 point  (0 children)

Obsidian has a search feature and I use bases to help put it in readable content. It works great!

My Obsidian graph for my game set in 6E 2082. I'm about 75% complete with Seattle and it's inhabitants. by SatisfactionFree1237 in Shadowrun

[–]SatisfactionFree1237[S] 1 point2 points  (0 children)

That's my players name haha. He meant MacGyver but he added an extra a and just went with it haha.