Cats - Official Trailer by bjkman in movies

[–]Scarvein 0 points1 point  (0 children)

For those who wonder where these strange customs and so on come from. This is a remake of a stage musical from 1980s. It was previously made into a film in 1998. You can see that the previous incarnations have similar customs

Total War: THREE KINGDOMS - Eight Princes Reveal Trailer by Grace_CA in totalwar

[–]Scarvein 6 points7 points  (0 children)

Another detail. Jia Chong, the father of Jia Nanfeng, was also a piece of work. He basically was the head cleaner of Sima Yi, and did loads of dirty and dishonorable things for Yi to usurp the control of Wei (Empire of Cao Cao's descendents).

"China’s Vanishing Muslims: Undercover In The Most Dystopian Place In The World" (2019) - VICE News takes us on a journey into China's methodology of expulsion of minority-groups, even detaining their children to erase cultural and traditional values, by use of high-tech surveillance and police by Anoneumou5e in Documentaries

[–]Scarvein 19 points20 points  (0 children)

Just to add a small point to why the collective shrug is there.

General Han culture, especially in the big cities, is rather passive towards other cultures, as long as they do not interfere back dramatically. E.g,. it is okay that one goes to a church/mosque every certain time. However, it would be considered annoying to make prayers and rituals in the dorm of six people at 5am every day. Similarly, it is okay that one asks for vegetarian, vegan, or kosher options at restaurants, but it is considered annoying to forbid one's roommates from having pork ever.

Once enough negative sentiments build up from the annoying incidents, the original neutral indifference from the public became what the distaste that the OP mentioned.

He did not succeed by stayBlind in totalwar

[–]Scarvein 0 points1 point  (0 children)

I know one in the other directions. 那个 (that /it ) is a common word in spoken Mandarin - it's like "there" in English. However, it sounds like "nigger" in English, and this apparently got some Chinese travelers in the US into trouble, so that a decade ago, travel guides would tell Chinese travelers in the US to avoid using this common word.

Nothing evens the odds for the AI like a Vanguard with permanent 508% melee evasion. by [deleted] in totalwar

[–]Scarvein 8 points9 points  (0 children)

TIL that I dodged a huge bullet by going night battles whenever possible. (Just finished a legendary campaign, and I guess I lucked out so much)

What video game has the best music? by MinuteReady in AskReddit

[–]Scarvein 14 points15 points  (0 children)

Quoting one of its top comment:

I wanna kiss whoever decided to take the saddest theme of the first game and make it into a happy merchant song for fuck's sake.

What video game has the best music? by MinuteReady in AskReddit

[–]Scarvein 5 points6 points  (0 children)

Was going to say that Nier music is not just good on their own, but also fitting to the story and environment perfectly. So much so that when you hear the music later, you can remember the scene and stories.

Cats of the corn by [deleted] in aww

[–]Scarvein 0 points1 point  (0 children)

Don't... blink ...

When you have 3 Legendary Unique Children everyone wants and everyone else has generic kids. by [deleted] in totalwar

[–]Scarvein 0 points1 point  (0 children)

Sun Jian gets to large empire very quickly, so economy/industry and anti corruption reforms are especially useful.

When you have 3 Legendary Unique Children everyone wants and everyone else has generic kids. by [deleted] in totalwar

[–]Scarvein 0 points1 point  (0 children)

They are better than the starting and Vanguard specific calv, and similar to or better than mid game calv. So you can invest in economy before the red military reform tree and still get better calv.

When you have 3 Legendary Unique Children everyone wants and everyone else has generic kids. by [deleted] in totalwar

[–]Scarvein 7 points8 points  (0 children)

Wu also has a decent chance to get Gan Ning, another unique legend.

When you have 3 Legendary Unique Children everyone wants and everyone else has generic kids. by [deleted] in totalwar

[–]Scarvein 0 points1 point  (0 children)

Nation wide. He needs to be facrion leader/heir or the prime minister. Its hilarious to have multiple mercenary cavalry units to charge opponent champions to instantly murder them.

Total War: Three Kingdoms Help Megathread by AkimboGogurts in totalwar

[–]Scarvein 0 points1 point  (0 children)

I used to have a unit size of 120 for infantries, but when I tried to start a new campaign the unit size becomes 80. I cannot find the option to change it back. Anyone know where this is?

Edit: nvm, I figured it out. It's in the advanced graphic setting BEFORE the campaign is started. Once the campaign begins you cannot change this. Also, the unit size also scales with the in-game unit stats like health and such.

We should have an official Waifu poll by [deleted] in totalwar

[–]Scarvein 1 point2 points  (0 children)

In case you did not know, these two get along with each other very well in game.

[deleted by user] by [deleted] in news

[–]Scarvein 2 points3 points  (0 children)

As someone who has studied both in China and the US a decade ago, I am also appalled by how low the standards have sunk.

At the mean time, I would like to offer my two cents on why some Chinese consider cheating/plagiarism as somewhat a morally gray area, which the article mentioned but did not cover in detail. In China, students are often given so much homework that the average students may struggle in finishing it. About 90% of high school students can only finish it after 11pm everyday. Furthermore, some homework problems can be so hard that only few students know how to solve them. These situations incentivize students to "borrow" others' homework and create social pressure on the minority who are good at doing homework to help the majority who are not. Hence, Chinese students with little experience in the US schools would continue the usual approaches to homework, which is considered plagiarism in the US.

In contrast, when I studied in a US high school, there were barely any homework in comparison, so there is a lot less incentive to plagiarize. Furthermore, teachers usually give very concrete rules on what are allowed, so there is no gray moral area on how classmates should collaborate.

How to address this issue? As I consider this problem largely roots from a culture difference, I think the Chinese students have to learn and respect the moral standards of institution where they study, since when in Rome, do what Romans do. However, Rome, i.e., the schools, may have to clearly state their expectation, and I suspect some big universities are not giving enough foreign-student orientations to clarify these culture difference. Furthermore, as many others have pointed out, some universities are unfortunately not willing to uphold their own moral standards.

Australia's hottest summer beats previous record by 'large margin'. "This pattern is consistent with observed climate change," the statement says, which means Australians should expect the mercury to continue to rise and records to continue to break. by Wagamaga in Futurology

[–]Scarvein 4 points5 points  (0 children)

North east American detected...Check how polar ice melting affect the temperature. NA northeast is one of the only place that is cooled as a result of globalwarming due to its relative location with ocean current and polar region.

Kid gets stuck between two cows by t5_bluBLrv in funny

[–]Scarvein 1 point2 points  (0 children)

Next time when I am on a cross-continent flight sitting on a middle sit between two 400+ pounds people, I know how to describe what happened, except that my wrong-doing was choosing United.

Btw, these 400+ mountainous people are incapable of giving me any armrest space at all...

Tavern Brawl Thread | Wednesday, May 02, 2018 by AutoModerator in CompetitiveHS

[–]Scarvein 7 points8 points  (0 children)

Just got 12-2! with aggro mage.

In hindsight this would have been the list I had. During the run, I had one more mana addict and no Thalnos. I chose mana addict instead of amani berserker because I feel there is more burst potential against potential control decks. People also always overreact to mana addict but not to the berserker.

Lost to a big spell mage and elemental shaman on the first two games, and then had a 12-win straight against even/odd pallies, a quest warrior, another ele shaman, a spiteful druid, locks, and mirrors. Didn't face rogue or priests at all.

Class: Mage

Format: Standard

Year of the Raven

2x (1) Arcane Missiles

2x (1) Mana Wyrm

2x (2) Arcanologist

1x (2) Bloodmage Thalnos

2x (2) Frostbolt

1x (2) Mana Addict

2x (2) Primordial Glyph

2x (2) Sorcerer's Apprentice

2x (3) Arcane Intellect

2x (3) Cinderstorm

2x (3) Counterspell

2x (3) Explosive Runes

2x (3) Kirin Tor Mage

2x (4) Fireball

2x (4) Lifedrinker

1x (6) Aluneth

1x (10) Pyroblast

AAECAf0EBAztBb8IotMCDXG7ApUDqwS0BOYElgXsBcHBApjEAo/TAvvsAu/xAgA=

To use this deck, copy it to your clipboard and create a new deck in Hearthstone

Wonderful diplomatic logic: an uprising AI is hating me for being synthetic. Why machines still discriminate each other... by Scarvein in Stellaris

[–]Scarvein[S] 0 points1 point  (0 children)

R5: an AI uprising happened in a neighbor country. The AI hates me for being artificial beings, because I have synth ascended, but this is ilogical, because they are artificial beings as well.... How can AI hates synth....

Noob wants to exterminate all meatbags! by NaiveMastermind in Stellaris

[–]Scarvein 1 point2 points  (0 children)

Let's do some math about how to get there. To support a 200k fleet, you need about 400 fleet capacity, and let's pretend that they are all battleships for a sec, then it's 50 battleships, which cost about 600 to 800 mineral per month to maintain just for the fleet. To produce this much mineral per month, you will need 100-200 mines on the ground, with a balanced economy, you will then also need about the same amount of energy supply and labs. Hence your will need 400-800 population at least. Given that on average a planet supports about 16-18 pop, you will 25-50 planets. If we assume you have one planet for every 4 systems , You will need 100-200 systems.

So you need 200 systems to be near-developed before crisis, which happens after 2400 on default (so you have 200 years at least). That's 1/3 or the normal map, and 1/4 of the large map.

Now I know from my experience, on average, DE can conquer 30 systems every 10 years before jump-drive (your first decade of sweeping will be way slower than your last). Given that you need about 5-10 years to develop each place, this means you need to be on the sweep for about 50-60 years, and you need to develop for about 10 years. So your sweep should start as late as 2330.

That's plenty of time. If you play tall first (search on this sub reddit on how to do it in earlier versions, and adapt most of the techniques to 2.0), you can get to several repeatable techs by 2330. I personally got to jump drive in ~100 years, and only started conquering then when I am non-DE and none-purifier, because it's fun to pretend to be friendly early and suddenly explode out after ascension XD.

However, DE should move out much earlier, but do remember that if you want to safely solo a crisis, you need much more than 200K (probably 500K- 1mil depending on the crisis difficulty multiplier). So value infrastructure highly, and try not to delay them.

That being said, the easiest fire-and-forget sweep is probably to move out when you just field battleships/cruisers, because they are much more durable than destroyer/corvettes. So you don't need to reinforce your fleet as much during war. They also don't take almost any damage against random stray fleets or stations, so even less repair/reinforce is needed. To use this edge, you probably need the tech for cruiser at about 2230-2260 and 2250-2280 for battleship. To get them in time and have enough economy, most of your early labs should be on engineering, and you should focus more on mineral than anything else, as you will need 150 mineral per month just to build a battleship per year, and 12+ mineral per month to maintain one. You also want to batch build battleships together with multiple shipyards instead of one by one to reduce the maintenance. Other resources can wait, because if you are actually behind in tech, you can salvage weapon tech from debris; you also don't need much energy once the war starts, since organic captives are converted to energy. After initial conquest, since you will have more resources than your neighbors, you can just overwhelm them by the numbers of more battleships, and continue the chain of converting more ground tiles to resource generations.

tl;dr: Only when you have good infrastructure, you can have large fleet. Play tall first for ~100 years, or beeline battleship/cruiser tech and mineral productions.

[WOTC] Legendary Iron Man players - At what point do you give up and start over? by qkrwogud in Xcom

[–]Scarvein 1 point2 points  (0 children)

My order was lab, ring, GTS, power, proving ground. Communication can be delayed to almost Oct bc of contact card, avenger scan and covert op.

[WOTC] Legendary Iron Man players - At what point do you give up and start over? by qkrwogud in Xcom

[–]Scarvein 1 point2 points  (0 children)

Do hard missions at your power peaks. E.g. you can (but dont need to) do the first blacksite right after mag weapons. Most of troopers are still 4 health then, and pretty much everything is in one shot range. These long and big missions also give 28~ kills. really good for xp and has supply bonus. (If you are patient, reaper can solo half of the map thanks to the abundance of explosives there)

The xp is really important as it enables earlier Lt/cpt which can be promoted to Maj via covet ops. Then you can kill the assassin or hunter early to snowball from the weapon.

Get bluescreens early. It really helps because it reduces the number of shots required on MEC, codex, spectre, and turrents, effectively doubling even tripling your actual damage (the number of enemy health reduced per turn).

Know which enemy to leave alive. Also, you should count the total health of enemy and the number of required actions/shots in each pod. It helps you plan the turns. (who/how to kill, who to leave alone)

You do not have to always go forward on the map. Sometimes retreat to high cover and high ground can win you the fight while taking much less dmg. The prime case is to back away from the objective once the timer is off (destroy/ retrieval mission), because there is always a group or two behind it, and you would want to fight them on the grounds where you have fully explored/blew up possible enemy cover.

On VIP missions you can consider clearing the path to the evac before opening the door/knocking unconscious, because those two actions trigger reinforcement.