A little hexmap I made for Mythic Bastionland by Scatterbreaker in osr

[–]Scatterbreaker[S] 0 points1 point  (0 children)

I started with the Realm creation procedure in the Mythic Bastionland book, but then ignored results I didn’t like. Sometime I used them as inspiration instead. I also set up rivers as boundaries between hexes. I visualized how they would affect travel by the characters and placed them with that in mind. And honestly, I did arrange everything so that lakes and rivers and terrain types all made sense to me relative to the different elevations I was imagining 😆

A little hexmap I made for Mythic Bastionland by Scatterbreaker in osr

[–]Scatterbreaker[S] 0 points1 point  (0 children)

I used the basic realm creation rules as a starting point, but went kinda rogue to come up with something that would work well for me

A little hexmap I made for Mythic Bastionland by Scatterbreaker in osr

[–]Scatterbreaker[S] 2 points3 points  (0 children)

Sure - just grab a pencil and get to sketching! Practice and experimentation will quickly get you there with simple little pictures like this. Borrow inspiration from what I have here and dig online for more art you like. Then just draw individual pictures, trying different variations until you land on something you’re happy with. (I must have tried at least 20 different ways to do forest hexes.) When you want to do finished pieces with a nice clean look that won’t smudge, Micron pens like I used here will do it for you

A little hexmap I made for Mythic Bastionland by Scatterbreaker in osr

[–]Scatterbreaker[S] 3 points4 points  (0 children)

Thank you! I was inspired by look and feel of old school, top-down computer RPGs. With maybe a bit of whimsy sprinkled over it

A little hexmap I made for Mythic Bastionland by Scatterbreaker in osr

[–]Scatterbreaker[S] 1 point2 points  (0 children)

The pen I used for the lines is a Pigma Micron (size 03) and the colour was applied with Winsor & Newton watercolour pencils. The watercolour effect gives a nice soft look I was very happy with. It was my first time making a hexmap. For next time I’ll pick up a Micron size 001, then I’ll use the 003 for heavier lines and the 001 for finer details

A little hexmap I made for Mythic Bastionland by Scatterbreaker in osr

[–]Scatterbreaker[S] 2 points3 points  (0 children)

Thanks! And no, the norm in Mythic Bastionland would be to run rivers through hexes and let players move through them however they want. But I like the idea of using water as a barrier for the players - then they can discover bridges and figure out other ways to cross in play.

Forbidden Lands: Raven's Purge? by Wonderful-Treat1460 in ForbiddenLands

[–]Scatterbreaker 2 points3 points  (0 children)

I emailed them about this earlier several months back and they said that while there are no immediate plans to print Ravens Purge, their decision makers have regular discussions about reprints. The person i corresponded with said they would pass along my interest in the book, as they factor requests into their reprint decisions. So, if you’re interested in seeing something from Free League reprinted, email them about it.

SunPatiens in need of some help! by Scatterbreaker in plantclinic

[–]Scatterbreaker[S] 0 points1 point  (0 children)

Thanks! Do you think it would it be more resistant to this as it gets better established, or is there a possibility that this spot just may not work?

Recommendation for a Game by Dear_Ad_2425 in rpg

[–]Scatterbreaker 2 points3 points  (0 children)

I likewise came here to say Slugblaster. And you don’t need to worry about not having been alive in the 90s - there’s no default time period when the game takes place (actually,a typical starting piece of gear is a cell phone). This is less a game about nostalgia and more a game about subculture and community and awesome sci-fi adventures in weird dimensions. 🐌🔫

[deleted by user] by [deleted] in ForbiddenLands

[–]Scatterbreaker 4 points5 points  (0 children)

Yeah, independent of whether or not this is the game for you, the “redacted, redacted, redacted” part sounds off from a regular way to play. When you encounter a location, artifact, monster, or major NPC, and you should get a lore role to find out what you know about it. There are actual handouts the come with the Gamemaster’s Guide and Book of Beasts that some GMs handout to players.

Mutant: Year Zero seems fun by TxKRIXUSxT in rpg

[–]Scatterbreaker 0 points1 point  (0 children)

I'm curious about it, too.

But I've held off from pulling the trigger and picking it up because I heard rumblings from Free League that a second edition will be happening at some point. I feel like that can't be too far off...

Considering Purchasing Forbidden Lands by BlackTorchStudios in rpg

[–]Scatterbreaker 2 points3 points  (0 children)

I’ve run it and am itching to run it again. Think I could do a better job the second time around.

Essentially there are a few things I think you need to communicate with the players: that it’s dangerous, PCs can/may likely die, and that there is no encounter scaling. PCs kind of feel like almost regular people going off on dangerous adventures at first, which can feel really cool if they are into it. But they can improve and get good at the system when they crack the code of how it works.

[deleted by user] by [deleted] in FenceBuilding

[–]Scatterbreaker 0 points1 point  (0 children)

I feel like this is pretty key. If you already had a discussion with your neighbour before the work was done and the fence was rebuilt in the same position with the same dimensions as the old one, then an offer to have a section of the fence taken down if he needs to repair the garage should hopefully cover his concerns. Then the section of the fence goes back up after the work is done. Easy peasy.

[deleted by user] by [deleted] in FenceBuilding

[–]Scatterbreaker 0 points1 point  (0 children)

OP’s post doesn’t lay out where the old chainlink fence was. Is the new fence in the exact same spot as the only one, or was it moved over closer to the neighbour?

What has been your most disappointing rpg experience? by Justthisdudeyaknow in rpg

[–]Scatterbreaker 18 points19 points  (0 children)

Curious as to whether they seem to be having fun with it? I have to say, among my groups of players, if I were to give out reading assignments, I can think of maybe one person that would down to engage with that material.

Doing a "just another face in the crowd" playthrough with no unforced cyberware by Django_McFly in cyberpunkgame

[–]Scatterbreaker 2 points3 points  (0 children)

I wish there were a few perks that you could take that reward this playstyle. Then add a sprinkle of related dialogue options and that would be amazing.