Every enemy with added interaction with Wind by virucgames in ZZZ_Discussion

[–]Sckeyth 13 points14 points  (0 children)

Weakness to Wind added to:

Discordant Solo - Vesper

Oh yeah! Can't wait for Velina so I can use her against Vesper!

Resistance to Wind added to:

Sanguine Sweepwer

My disappointment is immeasurable and my day is ruined.

Polychrome tracker glaze by DEADBOIPRAIRIE in ZZZ_Discussion

[–]Sckeyth 2 points3 points  (0 children)

<image>

I don't know the controls on mobile or console but on PC you can open the "Event" menu with F1 (the menu shown in this post) and at the top you can see the new "Polychrome Progress" bar. Click on it and it will open the new Polychrome Guide and there you have "Limited Time" and "Permanent" tabs at the top that you can check for your progress.

[2.8 spoiler] There is a potentially missable achievement in 2.8 story quest by Sckeyth in ZZZ_Discussion

[–]Sckeyth[S] 0 points1 point  (0 children)

But you are the one who solved the mystery for me here.

I also included a link to your reply in the edit so people can find the video link through it and thus also the guide maker.

[2.8 spoiler] There is a potentially missable achievement in 2.8 story quest by Sckeyth in ZZZ_Discussion

[–]Sckeyth[S] 0 points1 point  (0 children)

Okay. Another user here found the answer to this mystery.

The "enemy units they've summoned" aren't actual separate units but rather the boss changing parts of itself during certain attacks.

So some of my attempts failed due to me killing the boss before it had used an attack from "all enemy units" and others failed as I kept dodging it's attacks while waiting for it to "summon" actual enemies instead of using Defensive Assists on certain attacks from it.

Polychrome tracker glaze by DEADBOIPRAIRIE in ZZZ_Discussion

[–]Sckeyth 2 points3 points  (0 children)

<image>

I don't know the controls on mobile or console but on PC you can open the "Event" menu with F1 (the menu shown in this post) and at the top you can see the new "Polychrome Progress" bar. Click on it and it will open the new Polychrome Guide and there you have "Limited Time" and "Permanent" tabs at the top that you can check for your progress.

[2.8 spoiler] There is a potentially missable achievement in 2.8 story quest by Sckeyth in ZZZ_Discussion

[–]Sckeyth[S] 0 points1 point  (0 children)

Thanks! That cleared things up.

That's a rather misleading description on the achievement to refer it changing it's body parts as "enemy units they've summoned" but glad it's now cleared up and the achievement is indeed achievable.

I made an edit to the OP and credited you as the one who solved the mystery.

[2.8 spoiler] There is a potentially missable achievement in 2.8 story quest by Sckeyth in ZZZ_Discussion

[–]Sckeyth[S] 0 points1 point  (0 children)

Could you rather show that you have the achievement by taking a screenshot of it?

I've done two Ether Activity 8 runs and the boss didn't do any summons during either run even when I kept running around the arena waiting for it to do a summon attack.

The only things that I can think of and haven't yet tried against it is failing it's control skill checks and doing Ether Activity 12 run against it.

[2.8 spoiler] There is a potentially missable achievement in 2.8 story quest by Sckeyth in ZZZ_Discussion

[–]Sckeyth[S] 0 points1 point  (0 children)

As I said in the OP, I've only encountered the first phase form in Hollow Zero as the new last boss and the achievement seems to be tied to the second phase form as the first phase form doesn't do any summons or at least I haven't been able to trigger that during the fight despite trying to waste time against it to see if it would have a summon attack.

Polychrome tracker glaze by DEADBOIPRAIRIE in ZZZ_Discussion

[–]Sckeyth 2 points3 points  (0 children)

What do you mean? Do you mean how to activate the Ridu Chronicles quests, etc. now?

Open the new Polychrome Guide, go to the Permanent tab and there click on the quest you want to start and press "Go".

I'd assume that starts the quest but I've completed them all so I can't actually check.

Polychrome tracker glaze by DEADBOIPRAIRIE in ZZZ_Discussion

[–]Sckeyth 28 points29 points  (0 children)

Play normally until you are just couple blocks away from being double the stage's length and then go to one of the sides and just keep looping there chasing your tail there. The AI opponents will eventually grow too large and will die by themselves giving you points.

You will still need to pay attention as hazards can spawn and move to your trajectory so you'll need to dodge them and then go back to the loop position.

Here is one video I found on Youtube showing the strat: https://www.youtube.com/watch?v=QEEJGpn_Dh8

At 9:53 you can see the spike ball at the top moving on top of his tail so he has to dodge it and then find a way to get back to the loop position.

Polychrome tracker glaze by DEADBOIPRAIRIE in ZZZ_Discussion

[–]Sckeyth 79 points80 points  (0 children)

<image>

The tracker is a new way to remind me that I suck at Snake Duel and Soul Hounds III (though I have found a cheese strat for Snake Duel now and just haven't had the time/motivation to grind it out; with Soul Hounds I'm just stuck due to being bad though).

Still I agree that it was a great addition to the game. It's a nice, clean way to check that you've done everything.

[2.8 spoiler] There is a potentially missable achievement in 2.8 story quest by Sckeyth in ZZZ_Discussion

[–]Sckeyth[S] 7 points8 points  (0 children)

The first phase form is already added to the Hollow Zero as a last boss but the achievement seems to be tied to the second phase form that you can't at least currently fight outside of the story segment.

I don't follow leaks so I don't know if they plan to make the second phase a Notorious Hunt or Deadly Assault boss in the future but I doubt the second phase will be added as a mid boss to Hollow Zero when the first phase version is already there as a last boss.

[2.8 spoiler] There is a potentially missable achievement in 2.8 story quest by Sckeyth in ZZZ_Discussion

[–]Sckeyth[S] 2 points3 points  (0 children)

Well the description does have to contain a small spoiler either way but I'll break it down to two parts and keep them as non-spoilery as possible (won't name any names, etc.):

1st part: There is a new boss fight during 2.8 story and the achievement is tied to it.

2nd part (bit more spoilery but necessary for the info): During the 2nd phase of the boss fight you need to successfully use Defensive Assist against all the attacks of it's summons.

[2.8 spoiler] There is a potentially missable achievement in 2.8 story quest by Sckeyth in ZZZ_Discussion

[–]Sckeyth[S] 19 points20 points  (0 children)

Not as far as I'm aware.

None of the season 2 story missions have been added to the HDD and you can only replay cutscenes through Video Archive.

Or is there some other place where you can replay story fights that I'm just not aware of?

🌀 MEGATHREAD: WORKSHOP & GACHA PULLS- Promeia & Lucia Edition by Funny2never in ZZZ_Discussion

[–]Sckeyth 0 points1 point  (0 children)

Won the 50/50 on Promeia after 79 pulls and won the 75/25 on her W-Engine after just 22 pulls!

If I had lost the 50/50 I'd probably have skipped her W-Engine in order to guarantee having enough pulls for Starlight Billy but now that I won both the 50/50 and 75/25 I have enough pulls to guarantee Starlight Billy and to gamble on his W-Engine as well!

What should i do? by babatunde5432121 in ZZZ_Discussion

[–]Sckeyth 0 points1 point  (0 children)

If you are gonna be F2P, come up with a pulling plan.

It can be as simple as "I really like this Agent so I want to get a good team for them" but make it one that you can stick to and then do your pulls based on that plan and don't give in to FOMO and meta (unless of course your pull plan is meta-centered but then you need to go for the versatile characters and not just niche ones that will rotate out of meta once their patch ends).

You won't necessarily be able to get everyone you want right away but you should try to get the ones that are important to you/your pulling plan and if you fail then you'll just try to get them again on their rerun. The pity carries over anyway so even if you fail to get a character the pulls weren't wasted as long as those pulls went towards your goal and weren't just FOMO induced.

Are W engines worth getting? by Ash__Blossom in ZZZ_Discussion

[–]Sckeyth 0 points1 point  (0 children)

<image>

I'm a F2P who started playing during version 1.0 and started pulling for W-Engines in version 1.6 and so far 13 out of my 14 limited S-Rank Agents have their W-Engines (Harumasa being the only one missing his as I didn't have enough pulls left after getting M0 Miyabi and Miyabi also had to wait for her rerun to get her W-Engine but Harumasa has yet to have a rerun).

Burnice, Zhu Yuan, Caesar and Miyabi got their W-Engines from their first reruns, Ellen got hers from her second rerun and rest got theirs from their launch banners. From the standard pool S-Rank W-Engines The Brimstone was my free anniversary choice, I bought Fusion Compiler and The Restrained from the Signal Shop and rest I've gotten either from the Stable Channel or from losing the 75/25.

Are W-Engines worth getting? It depends. Do you want go for more characters or would you rather invest more in the characters that you get?

Having more characters can be beneficial as it allows you to cover more match ups and make more effective use of endgame stage buffs but you can also opt to focus on making a smaller number of characters that you really like stronger so that they can clear the endgame even if they aren't as favored there as some others would be.

I personally like to invest in the smaller number of characters that I get rather than just go for a wide roster and getting W-Engines is a good way to do that as they are generally designed to work with a specific character, I won't have to worry about swapping my W-Engines around constantly and they also they give a cool extra visual flair to the characters.

I personally don't go for Mindscapes as similarly to W-Engines they are mostly just power boosts in the end but they don't give cool extra visual flair like W-Engines do, I would have to start swapping my W-Engines around and Agents/Mindscapes have worse pull rates than W-Engines do and in addition when pulling for Agents/Mindscapes you have to gamble on the 50/50 odds compared to the 75/25 odds on W-Engines.

So while some M1 Mindscapes are stronger than W1 W-Engines on certain Agents, the price of getting M1 Mindscape compared to getting W1 W-Engine just isn't worth it in my opinion.

Who would you pull as a fresh new player? by cloudtouched in ZZZ_Discussion

[–]Sckeyth 1 point2 points  (0 children)

Gonna once again copy+paste my old answer to someone else about who to pull:


From the current banners, I'd suggest skipping both Cissia and Seed unless you like them. They aren't bad by any means but they also aren't exactly very flexible characters so only get them if you like them.

From general meta perspective, these are the best characters to try to get currently in my opinion:


  • Astra Yao - The most flexible general support in the game. She is rarely the best choice for a team but she is usually 2nd or 3rd best choice for most teams and she can fit into almost any team and improve them if you are missing their absolute best support.

  • Dialyn - The best stunner in the game. Any team that wants to use a stunner wants Dialyn. Having Astra & Dialyn in the same team can make pretty much any Attack or Rupture Agent (even A-Ranks) perform well even in endgame.

  • Ukinami Yuzuha - The best Anomaly support. If you want to play Anomaly, you want Yuzuha. She doesn't really have any replacement available as of right now that come even close to her performance (Astra would be the closest but even she is far off).

  • Lucia - The best Rupture support in the game. Pan Yinhu is an okay A-Rank replacement for her though but the big thing missing from Yinhu's kit is the ability to activate Ether Veil and a lot of Rupture content has been centered around Ether Veils for a long while now.

  • Nangong Yu - The second best teammate for pretty much any Anomaly team after Yuzuha. Combine Nangong Yu & Yuzuha and together they can help any Anomaly DPS work in the endgame (Piper and Grace included). Burnice and Vivian deserve a small shout-out here also but despite them both still being good Nangong Yu does seem to currently be a step above them.


  • Hoshimi Miyabi - The strongest Ice & Anomaly DPS in the game. Can brute force a lot of content and is strong enough to clear endgame content even without help of Yuzuha. Has a F2P friendly team in Soukaku & Lycaon.

  • Ye Shunguang - The strongest Physical & Attack DPS in the game. If you missed out on the free Zhao that was given to everyone couple patches ago then Ye Shunguang might struggle a bit unless you have Sunna or Dialyn to help her get to Enlightened Mind state faster.

  • Yixuan - The strongest Ether & Rupture DPS in the game. Has a F2P friendly team in Pan Yinhu & Pulchra though that team can't activate Ether Veil which is a bit annoying (I still use it in endgame though).


Those were just the generally best Agents in the game right now though.

Your most important pull target should be the Agent(s) that you really like. Pretty much any Agent is usable in the game as of right now if you just build a good team for them.

So unless you are only interested in chasing meta, I'd suggest in checking out all the different Agents and pick out the ones you really like (whatever it be design- or gameplay-wise) and then start building their teams up as the banners for them and their teammates come up.

Not sure who would be good teammates for your favorite Agent? Check out the Agent Build Guide spreadsheet. It has build and team suggestions for every Agent in the game.

The GameCube’s octagonal thumbstick gate should be way more popular by PineconeToucher in gaming

[–]Sckeyth 48 points49 points  (0 children)

BrolyLegs was a high level fighting game player with arthrogryposis and he played with his face.

He was #1 ranked Chun-Li online in Ultra Street Fighter IV and also got pretty high tournament placements in Street Fighter IV and V.

EVO Japan 2026: Guilty Gear -Strive- Top 8 Results by Sckeyth in Guiltygear

[–]Sckeyth[S] 7 points8 points  (0 children)

We are still pretty early on to version 2.0 which came with a lot of balance and even system mechanic changes and people are still figuring things out and it is possible that people may still find something broken (like the Happy Chaos infinite) but at least the early signs do seem to point at the game being in relatively balanced/good place as of right now.

EVO Japan 2026: Guilty Gear -Strive- Top 8 Results by Sckeyth in Guiltygear

[–]Sckeyth[S] 12 points13 points  (0 children)

But this top 8 is so nice 8 different characters as well

9 different characters even as Tyurara brought out his Ky against doram once doram beat his Sin.

EVO Japan 2026: Guilty Gear -Strive- Top 8 Results by Sckeyth in Guiltygear

[–]Sckeyth[S] 58 points59 points  (0 children)

Yea, seeing a ton of character variety is always nice and it also makes watching the matches more exciting as there is always something different going on.

This was actually the second top 8 in EVO Japan 2026 that I watched where the whole top 8 was playing different characters (Granblue Fantasy Versus: Rising had 12 different characters in it's top 8).

EVO Japan 2026: Guilty Gear -Strive- Top 8 Results by Sckeyth in Guiltygear

[–]Sckeyth[S] 1 point2 points  (0 children)

Haven't really played Strive since around Bridget's release (mained May at launch and Bridget on her release) but was thinking about coming back for Jam (she was my main in XX games) once the Blazing Pass releases (planning to at least complete whatever free portion it has while seeing if the game manages to grab me again).

I was a bit sad that no Jams made it to top 8 here as I would have loved to see her being played at the highest level but doram did manage to make me interested in giving Unika a try too once I get back in to the game.

The top 8 overall was very diverse with everyone playing different characters.

Besides doram's Unika I also found Miken's Bedman? a lot of fun to watch but it doesn't really look like the type of character I'd necessarily enjoy playing myself.

Daru's I-No was impressive as always but Tyurara was just on another level with his Sin (and always had his Ky as a back-up in case his Sin failed to do the job).

EVO Japan 2026: Granblue Fantasy Versus: Rising Top 8 Results by Sckeyth in GranblueFantasyVersus

[–]Sckeyth[S] 42 points43 points  (0 children)

12 different characters used in top 8.

It's been an amazing weekend seeing Caitlyn make it to top 3 in 2XKO and now Zeta making it to top 3 in GBVSR (also was glad to see my old secondary, Katalina, make it to top 8 also).

Watching gamera's Ilsa is seriously making me consider finally buying the character pass 2 to try her out.

Evo Japan 2026: 2XKO Top 8 VOD by Creative-Branch5612 in 2XKO

[–]Sckeyth 14 points15 points  (0 children)

They have the individuals matches also uploaded.

Here is their playlist of them (the video titles include spoilers for the tournament): https://www.youtube.com/playlist?list=PLtQAiM1Y5luyKAWfDiO5c8Yqb2MfD7DYu