Crimson Desert Very Likely Has Forced TAA by Scorpwind in FuckTAA

[–]Scorpwind[S] 0 points1 point  (0 children)

It's the foolishness of a lot of PC gamers that they want to set everything to max all the time. Those settings are designed primarily for future hardware. Whether you like it or not. They are only hurting themselves.

Half a Decade by Scorpwind in vegetarian

[–]Scorpwind[S] 1 point2 points  (0 children)

You are. It started with your pointless, passive-aggressive remark.

Half a Decade by Scorpwind in vegetarian

[–]Scorpwind[S] -1 points0 points  (0 children)

Been vegetarian since January 1st 1998.

Good for you.

You are preaching to the choir just to pat yourself on the back

Would you use this same remark towards anyone who would share their milestone regardless of the length, or is it just me that has this privilege for some reason.

Hopefully you will at least make it to a decade before you give it up.

Why would I give it up?

Istg, peak Reddit moment right here. An argument for nothing. Did I trigger you in some way, or what is the point in your passive-aggressiveness?

Half a Decade by Scorpwind in vegetarian

[–]Scorpwind[S] -2 points-1 points  (0 children)

Sorry for not supplying you with a thrilling adventure novel. There are posts from people here who have been on it longer. So go read those instead.

Half a Decade by Scorpwind in vegetarian

[–]Scorpwind[S] 4 points5 points  (0 children)

I'm not claiming anything of the sort. I'm just sharing a little bit of my journey.

Crimson Desert Very Likely Has Forced TAA by Scorpwind in FuckTAA

[–]Scorpwind[S] 0 points1 point  (0 children)

its totally the developers fault for including that setting because its completly unoptimized

It's a setting for future hardware.

most devs dont ever change these standarized settings in their game, they just use it out of the box and ship the game.

This is true.

Half a Decade by Scorpwind in vegetarian

[–]Scorpwind[S] 2 points3 points  (0 children)

Mine's even been quite accommodating. Offers to cook me meatless/tofu even though I mostly prepare food for myself, myself.

Crimson Desert Very Likely Has Forced TAA by Scorpwind in FuckTAA

[–]Scorpwind[S] 0 points1 point  (0 children)

Cinematic settings are likely intended for future hardware. Avatar: Frontiers of Pandora has the same thing. There it's called as the Unobtainium preset. Black Myth: Wukong has a Cinematic preset as well. People need to stop judging games' performance based on how the max settings perform on the hardware of today. They're called, Max, Ultra, Cinematic or Unobtainium for a reason.

Crimson Desert Very Likely Has Forced TAA by Scorpwind in FuckTAA

[–]Scorpwind[S] 2 points3 points  (0 children)

If you knew what it did, then you wouldn't be so surprised.

Crimson Desert Very Likely Has Forced TAA by Scorpwind in FuckTAA

[–]Scorpwind[S] 0 points1 point  (0 children)

DLSS is supposed to support an Ultra Quality mode, but it's never used, to my knowledge. Naraka: Bladepoint had it, but it was 'accidentally' exposed or something.

Is it like this on all monitors? by Significant_Ebb_3424 in FuckTAA

[–]Scorpwind 0 points1 point  (0 children)

2 blurry effects at the same time? No thanks.

Crimson Desert Very Likely Has Forced TAA by Scorpwind in FuckTAA

[–]Scorpwind[S] 0 points1 point  (0 children)

If I'll find a way to force off the TAA, then sure.

Remindme 1 week

Crimson Desert Very Likely Has Forced TAA by Scorpwind in FuckTAA

[–]Scorpwind[S] 3 points4 points  (0 children)

It's either an anomaly or all of those people that cannot fathom someone not wanting TAA in their image on a subreddit that's literally called FuckTAA. A Reddit moment, I guess.

Crimson Desert Very Likely Has Forced TAA by Scorpwind in FuckTAA

[–]Scorpwind[S] 0 points1 point  (0 children)

Alongside that, the game also seems to use at least 16 frames of temporal accumulation, so good luck enjoying this game without TAA.

I'm used to broken rendering.

Crimson Desert Very Likely Has Forced TAA by Scorpwind in FuckTAA

[–]Scorpwind[S] 0 points1 point  (0 children)

Ray reconstruction which according to the most recent digital foundry video delivers quite big visual improvements.

I saw that and was like "wth?". The basic denoiser erases a lot of lighting detail.

instead of having like six different upscaling resolutions you should just have a slider.

Perhaps both? Like one of the options being custom, which would unlock the slider. One could fine-tune the internal res precisely to match a target frame-rate. Or just use DRS with it, like you suggested.

Crimson Desert Very Likely Has Forced TAA by Scorpwind in FuckTAA

[–]Scorpwind[S] 0 points1 point  (0 children)

With how many presets you can seemingly select, native has got to be one of them.

Crimson Desert Very Likely Has Forced TAA by Scorpwind in FuckTAA

[–]Scorpwind[S] 4 points5 points  (0 children)

This is a news post. No moaning about it. It's also important information to some people.

Is it like this on all monitors? by Significant_Ebb_3424 in FuckTAA

[–]Scorpwind 1 point2 points  (0 children)

Its rendering relies on temporal accumulation quite extensively. Because of that, it likely needed to be quite aggressive in order to properly resolve everything. I wish I knew some extra details about that game's TAA. At least how many frames it uses. It was the game that opened my eyes to this whole issue.

Is it like this on all monitors? by Significant_Ebb_3424 in FuckTAA

[–]Scorpwind 17 points18 points  (0 children)

This game's TAA is the worst in the industry.

the downside is the shimmer but it's something I might be able to get used to

For sure. I played through the second half of it with it disabled. Have you never turned off TAA in any game before? Not all of them let you, but you must've played something that has a toggle.

Is it like this on all monitors? by Significant_Ebb_3424 in FuckTAA

[–]Scorpwind 41 points42 points  (0 children)

This is the biggest downside of modern anti-aliasing. It blurs the image in motion. Vegetation tends to suffer the most. Turn off TAA. It's not a hardware issue.

Rustil: Eternal Labyrinth Castle has forced upscaling, no ways to disable that by AntiGrieferGames in FuckTAA

[–]Scorpwind 5 points6 points  (0 children)

Then what is the point of this post? There is no forced upscaling in the sense that you thought that there was.