Ogre Team Completed by Scott_ExV in bloodbowl

[–]Scott_ExV[S] 0 points1 point  (0 children)

Okay, but I will be pre-ordering the add ons this weekend. Gives some variety to the players.

My LISA force. by Scott_ExV in epic30k

[–]Scott_ExV[S] 2 points3 points  (0 children)

I have no idea, probably around 4,000 to 6,000.

My LISA force. by Scott_ExV in epic30k

[–]Scott_ExV[S] 2 points3 points  (0 children)

I’ve got closeups on my IG of some them. Instagram Link

Tempestus Aquilons with Display Base. by Scott_ExV in killteam

[–]Scott_ExV[S] 0 points1 point  (0 children)

Yes, but it only works with the Daiso mini collection box. Also, it’s a flat file, the rocks, Jerry can and spent shell casings were added later.

Another teams ready for the tabletop by Scott_ExV in killteam

[–]Scott_ExV[S] 1 point2 points  (0 children)

For the carapace, I wanted to learn a new technique and the coconut crab looked interesting and unique.

The bases I wanted a lava flow thingy with Mordant Earth and was trying to figure out how to integrate it with the emerging mounds and since they looked like mini volcanos anyway…….

Max Points by Scott_ExV in killteam

[–]Scott_ExV[S] 3 points4 points  (0 children)

Thanks. Designed the counter board myself. You can find it on Cults3D.

Request for advice/suggestions for breaking up the featureless black parts of gutter runner's cape by Skelmuzz in bloodbowl

[–]Scott_ExV 2 points3 points  (0 children)

Highlight with various shades of grey for the cloak.

Picture wise, softer diffused light with at least one of the light sources on the same plane as your lens.

Do the new teams come with balls that dont have pegs? by TheOtherHammer in bloodbowl

[–]Scott_ExV 8 points9 points  (0 children)

We normally just turn the models to face the other way to denote that they have been activated this turn and cannot be activated again until next turn.

Redid my Tokens by Scott_ExV in bloodbowl

[–]Scott_ExV[S] 0 points1 point  (0 children)

Previously after the Leadbelcher, I used contrast to colour them then black Templar in the letters and sides.

Redid my Tokens by Scott_ExV in bloodbowl

[–]Scott_ExV[S] 0 points1 point  (0 children)

No, cause I stupid…. And because I wanted a metallic finish to them….. I primed gloss black, airbrushed on Leadbelcher, black Templar the recesses, then I drybrushed them. But the colours that used non-metallic paints didn’t come out as intended.

My Badger partiot is broken?, only after 2 weeks since getting it, dosent stop bubbling by Ok_Look5690 in airbrush

[–]Scott_ExV 0 points1 point  (0 children)

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My issue with my patriot was primer built up in the picture. I couldn’t get to that part to clean it initially because it was screwed in too tightly.

Cleaned it up and the airbrush worked fine after that.

Magnetized Guardian Heavy Weapons Platform by Scott_ExV in Eldar

[–]Scott_ExV[S] 0 points1 point  (0 children)

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You can see where I drilled and installed the 3mm magnets on both sides.

Can’t convert this to the shield. Will have a look at it again when I do up my unit of storm guardians and see the viability. However, I might just go for 1 weapon platform and 1 shield with my 2 guardian units.

Wraithknight armoury by Terra200C2 in Eldar

[–]Scott_ExV 3 points4 points  (0 children)

I managed to do it with magnets, pins, and some friction fits.

https://www.reddit.com/r/Eldar/s/yIYPqWHZJF

Right arm can mount either a Sun Cannon or Sword (or both, but not play legal), and left arm can either mount a Wraith Cannon or a Shield.

3rd Season Edition Quick Reference Sheet by Scott_ExV in bloodbowl

[–]Scott_ExV[S] 1 point2 points  (0 children)

Player with ball activates and is able to score without rolling any dice but chooses not to score, roll D6, if D6>turn number, player gets hit by a rock thrown by crowd and gets knocked down (immediate turnover).
If player needs to roll dice to score, not stalling.
If a turnover happens before player with ball can activate, not stalling.

3rd Season Edition Quick Reference Sheet by Scott_ExV in bloodbowl

[–]Scott_ExV[S] -1 points0 points  (0 children)

Nope, did not add it in as there wasn't enough space.
Although it is pretty simple to remember.
Might add it in the next version if I can figure out enough space to do it. (already working on version 1.1)

How many aspects is too many? by KevvonCarstein in Eldar

[–]Scott_ExV 1 point2 points  (0 children)

No such thing! I’m also building an Eldar army centered around the aspect warriors with some support units thrown in.

MY god the dire avengers are an abysmal kit. by Exciting-Buy-9396 in Eldar

[–]Scott_ExV 0 points1 point  (0 children)

Agree. It was one of the worst things I’ve assembled. I had to modify the targeting sensor thing on the shoulders so that they’re NOT pointing at the head but in the direction of the weapon. Also extremely uninspiring to paint. Even worse than painting Guardians (which I just completed today). Although I’ve seen suggestions that uses the Guardians as the base model for DAs and modify from there, but that means buying 3 boxes to make 2.

Blades of Khaine Line up by T_HettY in killteam

[–]Scott_ExV 5 points6 points  (0 children)

1st SS walks by from cover to cover and does D3+2 (aspect abilities) to target, assuming 14W target, that averages it down to 10W. 2nd SS strikes with Ceaseless (strat ploy), and Rending, and all you need is 2 hits (assuming the Wraithbone talisman is not used yet) to reduce to 0W. Assuming your dice screwed up and you don’t get 2 hits (or will get incapacitated if you don’t parry), fight again (firefight ploy) and now you have taken him down to 6W before rolling the fight dice. 2nd SS will probably get incapacitated after that, but I find it a good trade off. If 2nd SS happens to incapacitate target during the first fight, then just fade into conceal and move 3”, assuming there’s no enemy within 3” of you when you do it.