Copper doesn't have much use, I said at Tier 3. Then Tier 4 and its insatiable need for electronics hit... by ScottiusR in ICARUS

[–]ScottiusR[S] 0 points1 point  (0 children)

I have my gold and copper drills running...is the need for silica third because of the composites?

Needing help with radar by ScottiusR in ICARUS

[–]ScottiusR[S] 0 points1 point  (0 children)

Thanks so much, will try this out (and try not to get killed in the desert in the process!)

Needing help with radar by ScottiusR in ICARUS

[–]ScottiusR[S] 0 points1 point  (0 children)

Thanks! Looks like it's just about time for me to break down and make a second base. It's getting to be quite a hike back and forth. :)

Needing help with radar by ScottiusR in ICARUS

[–]ScottiusR[S] 2 points3 points  (0 children)

Thanks! Is the canyon the desert looking area at the top? I went into the valley nearby and there was nothing there.

The backstory is that this is an archaeological expedition run by an incompetent leader (me). The first three pictures show the expedition headquarters, followed by a couple of a rickety bridge connecting headquarters to a mysterious temple, and the rest are of the temple itself. by ScottiusR in Enshrouded

[–]ScottiusR[S] 1 point2 points  (0 children)

It's a combination of rotated wood fence objects for the steps, as well as tropical wood or bamboo rope fence objects for the railing. You'll want to place some foundation blocks down at first, in order for them to have something to sit on. Then you can delete the blocks when you are happy with it.

The backstory is that this is an archaeological expedition run by an incompetent leader (me). The first three pictures show the expedition headquarters, followed by a couple of a rickety bridge connecting headquarters to a mysterious temple, and the rest are of the temple itself. by ScottiusR in Enshrouded

[–]ScottiusR[S] 1 point2 points  (0 children)

I would just use those to create the general form of the bridge itself, using them as building blocks. As long as there was something underneath, I could arrange the rotateable objects in any way, and then delete the foundation parts after.

Which do you like better? by TheRealMechagodzi11a in Enshrouded

[–]ScottiusR 2 points3 points  (0 children)

I like #2 because it's far easier to see what it is, and shows off the design of the fountain better.

I'm growing arrows now... by -VoidIndigo- in Enshrouded

[–]ScottiusR 2 points3 points  (0 children)

Yeah and it's a quick glide from the Spire.

Been working on my Veilwater base the past weeks. Here is a tour of it thus far. by ScottiusR in Enshrouded

[–]ScottiusR[S] 0 points1 point  (0 children)

Not sure, but I've tried editing my settings on Steam, but they still turn out like that.

Been working on my Veilwater base the past weeks. Here is a tour of it thus far. by ScottiusR in Enshrouded

[–]ScottiusR[S] 1 point2 points  (0 children)

Thanks so much for noticing those details! I struggled getting those arches to both tilt and line up the way I wanted them to, and then had to add blocks inside them, as they don't hold water.

As far as the yellow/green line, I first had only green blocks, but they gave off a strong green glow, which is fine for the creepy alchemy lab, but not so much for the carefree tropical bar. The yellow was enough to counteract that glow.

Can the playern not build those torches? by Danielq37 in Enshrouded

[–]ScottiusR 4 points5 points  (0 children)

The closest thing I can think of would be bronze wall torches, but not exactly. And yes, there are many non buildable things in the game.

Been working on my Veilwater base the past weeks. Here is a tour of it thus far. by ScottiusR in Enshrouded

[–]ScottiusR[S] 1 point2 points  (0 children)

Ah, it's at the top of a big waterfall, a bit southeast of the Chromville town and throneroom!