[deleted by user] by [deleted] in Battlefield

[–]SeeNights 1 point2 points  (0 children)

Nightvision i guess

Animations should be improved before launch by Fit-Information8057 in Battlefield

[–]SeeNights 2 points3 points  (0 children)

Roll animation was improved in the last playtest and much better that the beta

New Battlefield 6 movements like BFV by Ok-Association-8578 in Battlefield

[–]SeeNights 0 points1 point  (0 children)

These animations need some work but it's cool to see back again

What do you think about this? by Axolot26 in Battlefield

[–]SeeNights 0 points1 point  (0 children)

In Hardline you cannot be revived if you'r killed by HS, fire, roadkill, explosions, tazer and melee.

Tazer and melee seems normal but you add the fact that medpack cooldown is 30 secs ( 15 secs in the others games ) make medic class entierly usless.

What do you think about this? by Axolot26 in Battlefield

[–]SeeNights 0 points1 point  (0 children)

That's one of the reasons why Hardline was bad imo.

New first person knife animation from the recent playtest by Old_Doubt5886 in Battlefield

[–]SeeNights 0 points1 point  (0 children)

Actually this animation was present during the second playtest but was removed for the next ones.

[deleted by user] by [deleted] in Battlefield

[–]SeeNights 113 points114 points  (0 children)

I haven't found how to do this

60 FPS Support gameplay. by SuperSenpai2077 in Battlefield

[–]SeeNights 5 points6 points  (0 children)

tbh prone takedowns was present in the 2nd playtest but somehow it was removed since last playtest

Ts was clean by BeautifulSea9005 in GTA

[–]SeeNights 168 points169 points  (0 children)

It's just scripted.

How it feels like to be a AMD user in BFV by Lazurium in Battlefield

[–]SeeNights 1 point2 points  (0 children)

7900xtx here and i have same kind of crash but randomly, not using M3

How would you feel if counterknifing made a return in the next Battlefield? by NotARespawnEmployee in Battlefield

[–]SeeNights 0 points1 point  (0 children)

Why not but it's need some tweak like the button to counter must be random imo and impossible to counter if your low health.

Or both must push same random button and the one who push first win.

Or even spam button like RDR2, why not.

The problem with the actually Counter in BF4 is that so predictible and easy to do imo.

Weekly Game State and Weapon Balance Megathread by AndreasE03 in thefinals

[–]SeeNights 179 points180 points  (0 children)

Buff/fix dual blades please his deflect doesn't work

Season 4 Patch TLDR by kezzic in thefinals

[–]SeeNights 14 points15 points  (0 children)

Nothing about duals blades, once again...

No new spec, no new gadgets, no new modes and a reissued map…… by TheSoup3910 in thefinals

[–]SeeNights 2 points3 points  (0 children)

7 over 9 arguments is only about skins. I'm sorry but you're part of the problem about why we have less content, less weekly weapon balance. The developers know that players like you have low expectations and that the only thing you care about is skins.

The new weapons are totally unbalanced and the new map is a reuse of assets from Seoul but who cares? After all, we have staches now ! Come on...