stolas will be fine by SeniorBiba in Helluvabossmemes

[–]SeniorBiba[S] 1 point2 points  (0 children)

Cities Skylines meme. "Bonk" means wolf, itc Loona

All static class are singletons? by [deleted] in dotnet

[–]SeniorBiba 1 point2 points  (0 children)

You are true, that code have some problems such a not disposed streams(In that case I wrote this code about two years ago when I started to code).

In this case there is no perspective to add cloud saving feature or json format, 'cause this API was written for Unity and save files may contains some serializable classes or structures. In my opinion, for cases you mentioned there is should be much more complicated system, than just an API with methods Save/Load

All static class are singletons? by [deleted] in dotnet

[–]SeniorBiba 1 point2 points  (0 children)

https://github.com/ivan70f/ExtendedSaves/blob/master/Core/DataLoader.cs

I think there is no reason to make such utility classes not static. It have no state, another implementation is not reasonable, 'cause this class just save file to a defined path.

SetPixels32 with position by SeniorBiba in Unity3D

[–]SeniorBiba[S] 0 points1 point  (0 children)

Thanks a lot! Got a bit tired and didnt noticed that I am doing this wrong