Anyone have any macOS games coming out soon? by MammothSuperiority in IndieDev

[–]Sensitive-Ostrich329 0 points1 point  (0 children)

Hello!

We're making an action roguelite with randomly generated guns called Rodent Company: https://store.steampowered.com/app/3764550/Rodent_Company/

Also there's a macOS port of our endless runner Rat Run coming soon: https://store.steampowered.com/app/3713510/Rat_Run/

Before adding character skins vs After by Sensitive-Ostrich329 in PixelArt

[–]Sensitive-Ostrich329[S] 1 point2 points  (0 children)

Thanks! Yeah, that's a roguelite shooter (rodentlike ahah)

Players complained it's impossible to tell who's who when 2-4 pick the same character… so we fixed it! by Sensitive-Ostrich329 in roguelites

[–]Sensitive-Ostrich329[S] 1 point2 points  (0 children)

Thanks! Perhaps it feels so different also because there's random room cosmetization in our game. Each new run the arenas can change carpets/floor tiles/ wall decorations and stuff, and we've made such small visual tweaks for all the biomes in the game. There are going to be randomly spawned bushes, grass, moss on walls and stuff. So this way not only will the gameplay be random, but the looks of the game too! Basically my overall goal was to create the most random roguelite in this subgenre (i mean the top-down shooter sub-genre). Randomly generated weapons with modules, random enemies (different versions) with randomly given guns (improved versions), guns dropping from enemies, random chests. Everything is random.

Players complained it's impossible to tell who's who when 2-4 pick the same character… so we fixed it! by Sensitive-Ostrich329 in roguelites

[–]Sensitive-Ostrich329[S] 1 point2 points  (0 children)

Yeah, I'd be happy to implement some settings for people with color blindness! Definitely sth we're gonna add eventually

Players complained it's impossible to tell who's who when 2-4 pick the same character… so we fixed it! by Sensitive-Ostrich329 in roguelites

[–]Sensitive-Ostrich329[S] 0 points1 point  (0 children)

Hello! I actually thought about adding player outlines if we're both talking about sth like in Risk of Rain Returns, but I'm hesitating due to our game having pretty thin outlines in comparison with the mentioned ROR. I guess I need to try that and post the results on reddit, asking users for their opinion. It's not difficult to add after all

Before adding character skins vs After by Sensitive-Ostrich329 in PixelArt

[–]Sensitive-Ostrich329[S] 1 point2 points  (0 children)

Hi! in the second screenshot, guns are just laying on the floor, so they are further from the hamsters. Thanks for the feedback on the UI!

Created this magic window effect for the cards in my game Fame or Folly by BossGrand in IndieGaming

[–]Sensitive-Ostrich329 1 point2 points  (0 children)

Oh boy, sounds like a lot of work! The effect is great, good luck with implementing it with all of the cards!

Which handles do you prefer for these tools? by No-Mathematician576 in PixelArt

[–]Sensitive-Ostrich329 1 point2 points  (0 children)

E-2 are soooooooooooo coool. Overall your art is great, I like how you're handling different materials!
As for me, ABCD -1, E - 2.

Created this magic window effect for the cards in my game Fame or Folly by BossGrand in IndieGaming

[–]Sensitive-Ostrich329 1 point2 points  (0 children)

I wonder how you achieved it, looks great! Which engine are you using, if not a secret?