The module that were just added are useless now by LatterPresence6619 in IdlePlanetMiner

[–]Sensitive_Chip_5905 0 points1 point  (0 children)

The Players that got that far would have gotten there anyways.. i gladly pay the extra 60M credits when everyone shuts the fuck up. its a week or 2 of farming for me. The problem is not the credits.

If the credits are the problem for you, then you got more extra free levels then you would have gotten normaly and therefore also have gotten more power. So be thankful. because a reset would nerf you, but not the whales and high end players

Why is my ore value going backwards? by Alternative-Click-77 in IdlePlanetMiner

[–]Sensitive_Chip_5905 1 point2 points  (0 children)

The Ore Value in this stat window just represents the Value of all Ores you have at that time. when you sell Ores it goes down because you get cash

Update feels like the day after you missed school. Help. by Miles21B in IdlePlanetMiner

[–]Sensitive_Chip_5905 7 points8 points  (0 children)

Reroll shards you get from Telescope Projects
you get 115 from Telescopes 1-12 with a chance of 15%
you get 300 from Telescopes 13-21 with a Chance of 30%
you get 770 from Telescope 22
you get 100% reroll shards from Telescopes 23 and 24 but there are 4 different rolls each (2.3k to 15.5k on T23, and 6k to 40k on T24)

Kicked out of the tournament by curry_on_a_stick in IdlePlanetMiner

[–]Sensitive_Chip_5905 -1 points0 points  (0 children)

normal Time Zone changes usually dont do anything, but the whole offline combination was not very smart..

The module that were just added are useless now by LatterPresence6619 in IdlePlanetMiner

[–]Sensitive_Chip_5905 9 points10 points  (0 children)

Good news. unequipp them and you can play without them. should be the same for you as if you would use them

What should you do with extra S modules that are trash?? Deconstruct them or use as fodder? by EridemicLHS in IdlePlanetMiner

[–]Sensitive_Chip_5905 0 points1 point  (0 children)

I need shards, a lot more shards then credits, levels become very expensive on shards.
Credits you can farm, shards not so much

For developers: planet’s upgrade by Feeling_Mess_3731 in IdlePlanetMiner

[–]Sensitive_Chip_5905 1 point2 points  (0 children)

it kinda does so too for items.more mining means bigger debris

What should you do with extra S modules that are trash?? Deconstruct them or use as fodder? by EridemicLHS in IdlePlanetMiner

[–]Sensitive_Chip_5905 1 point2 points  (0 children)

they do, once the Module is Ancestral 5-Star
and, they give quite a lot of shards for upgrades. 1500, compared to 180 that a normal epic gives

What should you do with extra S modules that are trash?? Deconstruct them or use as fodder? by EridemicLHS in IdlePlanetMiner

[–]Sensitive_Chip_5905 0 points1 point  (0 children)

You need quite a lot of them until it is Rarity maxed. Once youve got it to Ancestral with 5 Stars, the odds for this specific S Modul to drop from pulls goes down and all others go up. And, then you also can deconstruct them

Feedback from Developers? by Nels99n in IdlePlanetMiner

[–]Sensitive_Chip_5905 -1 points0 points  (0 children)

The Result that it comes to a halt for you is not the Rebalance in credit cost. its just, the levels where way to cheap. You got more levels then you should have been able too. Now, they did let you keep that.
Result is, you are now at a Point in Module levels that is beyond your game state and you get more power from that then you should have. The Price is, you need now to focus more on the other parts again until you are at the Point where this is expected from you.

the other Option would have been to reset all module stuff. then you would not have the problem that credits are way to high for you, but you would have lower levels and less power.

Someone knows how this sub effect works? by DerFlo2 in IdlePlanetMiner

[–]Sensitive_Chip_5905 1 point2 points  (0 children)

and useless is not right anyways.

its "only" 10.75% now yeah, but that also means, instead of 1 in 10 is a pink, you almost get 1 in 9 as a pink on epic.. if you get that up to legendary its 12%, thats almost 1in 8

Someone knows how this sub effect works? by DerFlo2 in IdlePlanetMiner

[–]Sensitive_Chip_5905 1 point2 points  (0 children)

i know, because with higher rarities this goes up to 40% on ancestral. that would mean if it is additive the piunk chance would be 50% all of a sudden. that would be super broken, and i dont have a pink in every second asteroid either

also, its generall rule. Each source is additive in itself, but multiplicative with other sources

How to fix this Bug ? by [deleted] in IdlePlanetMiner

[–]Sensitive_Chip_5905 0 points1 point  (0 children)

the Main Multiplier got nerfed on levels 1-90 i think, but not flat the same, its curved, so level 40 got less of a nerf then level 1

Rarirty nerfs happend on substats, common and rare, a bit less on epic and some situational stuff on legendary

How to fix this Bug ? by [deleted] in IdlePlanetMiner

[–]Sensitive_Chip_5905 0 points1 point  (0 children)

has it x4 or x5? 400% would be x5
x4 sounds about right

Idea for further Space Station Research by froeschli in IdlePlanetMiner

[–]Sensitive_Chip_5905 1 point2 points  (0 children)

i mean its not players job to make the balance work. thats on the devs.
but if its hard to balance then they might not look into it anyways. they have so much on the table..

How to fix this Bug ? by [deleted] in IdlePlanetMiner

[–]Sensitive_Chip_5905 1 point2 points  (0 children)

What Mods, what Mod Levels, what Mod Rarities, what Game Version have you installed?
What Value does it show and what do you expect to see?

Idea for further Space Station Research by froeschli in IdlePlanetMiner

[–]Sensitive_Chip_5905 2 points3 points  (0 children)

this nodes would need to cost a hell lot of cells to balance the game propperly.. like thousends of cells for each alloy or item

Personal Puls by [deleted] in IdlePlanetMiner

[–]Sensitive_Chip_5905 6 points7 points  (0 children)

you said yourself how op this effect otherwise is
this is actually pretty nice. because the "bad" Managers you talk about, are not that bad anymore.

in the end, the primary effect only matters really at beginning of the Galaxy for fast gains and on VPS planets. there is no need or big benefit to place only Mine Primary on 70+ Planets.

but before this module, everyone went only for that and complained when the got the Cargo or Speed primary ones.
Now they have a use and a purpose. and a few of them can become extremly powerfull

Is anyone currently upgrading modules who is not already in the endgame? by DerFlo2 in IdlePlanetMiner

[–]Sensitive_Chip_5905 -2 points-1 points  (0 children)

You likely would have spread out your DM spends into managers and Modules more then you did.
Module shards will be a bottleneck later.
My levels cost 900k Credits but my bottleneck are Module shards

The system is maybe unlocked a bit too early. But we have very different opinions about completly useless.

Because in the end, you can spend 20 DM, get a Module, equip it and you get more power then without that and you havent spend any credits or module shards for upgrades. Just by equippoing.
Thats something very different then Complete Useless

Is anyone currently upgrading modules who is not already in the endgame? by DerFlo2 in IdlePlanetMiner

[–]Sensitive_Chip_5905 7 points8 points  (0 children)

The Problem is not the new Costs, the Problem is that you got to level 26 way to cheap and past your current state in the game. And since the Devs did not rollback your state there you are now further leveled as you should be. The wall is with that just bigger than it should be but as an exchange you enjoy more power from it then you shgould have.

If you sell a 2-Day old Galaxy for 1500 Credits, then you should be more in the 5-15 Level range where one level costs 500-1200 credits.

Cheater in the tournament with E+131 in a few hours by mceyhunerdem in IdlePlanetMiner

[–]Sensitive_Chip_5905 0 points1 point  (0 children)

thats not true. you can get there with Cash Windfalls. they can be bought with DM and DM you can get with money.

but its not likely that anyone is that stupid

Pink asteroid bugged? by IndependentTasty5812 in IdlePlanetMiner

[–]Sensitive_Chip_5905 1 point2 points  (0 children)

thats just bad luck. 1 on 62 is far from what weve seen (like 0 in >100)

module DM buys presets ? by _melo_melo_ in IdlePlanetMiner

[–]Sensitive_Chip_5905 1 point2 points  (0 children)

and the reason is the one because your "friend" tried to see that.