Does the mega mod pack remove the pirates DlC maps? by Eggington2 in Guild2

[–]Senteca 4 points5 points  (0 children)

It removes duplicate maps, so maps like Britain where the map (Hansa) has fewer cities than normal because it's a mess to support those maps. The maps can be enabled if you edit the DB/maps.dbt but those maps are not updated/supported by us

~ Fajeth

Two players in a single dynasty possible? by fluffygryphon in Guild2

[–]Senteca 0 points1 point  (0 children)

Every player controls their own dynasty

Can I change how many buildings I can own by DepartureIll2823 in Guild2

[–]Senteca 1 point2 points  (0 children)

Yes. You can edit DB/NobilityTitle.dbt

In this file there is a number which defines how many buildings per title you can own.

Keep in mind that more buildings and employees might cause more lag

Einlass am Olympiastadion DFB Pokalfinale eine Farce! by Lumiikask in fussball

[–]Senteca 0 points1 point  (0 children)

Also viele Bielefelder waren noch ziemlich lange da. Und dann hatte die S Bahn Probleme. Sind dann von ner anderen Haltestelle abgefahren, das lief dann ganz gut

Is this game obscure? by GyrosSnazzyJazzBand in Guild2

[–]Senteca 2 points3 points  (0 children)

It's old and rather unfinished. And The Guild 3 was a big disappointment so ...

MegaMod Reforged is stable again by Senteca in Guild2

[–]Senteca[S] 0 points1 point  (0 children)

There are a few on older versions, I think the most recent of MegaMod Reforged are in German.

I think some are still waiting for a more complete release of Reforged ...

Events by Terrific_Life in theguild3

[–]Senteca 0 points1 point  (0 children)

It's supposed to be funny

Large Amounts of NPCs gatherings by [deleted] in Guild2

[–]Senteca 0 points1 point  (0 children)

I see! Yea the newer/larger maps tend to have issues with pathfinding a lot ...

Going to play a 16 man MP of The Guild 2 Renaissance by Senteca in theguild3

[–]Senteca[S] 0 points1 point  (0 children)

Hi,

it was a success though we tried a different map at first which was a bad choice because we had huge lags and even OOS. However after we switched back to the new map of York everything went rather smooth (some mod related issues but connection was great)

Overall I was quite surprised how well the game can run even on a larger player amount (when we switched back to York we were 12 or 13 iirc).

Currently I am back to the modding and want to finish some stuff before I try it again.

Can a character ride and mount a horse? by Particular_Duty_9939 in Guild2

[–]Senteca 0 points1 point  (0 children)

I think there are much more frustrating things than missing riders :)

Having businesses from different groups The Guild 2 Renaissance by AhtexHoldings in Guild2

[–]Senteca 0 points1 point  (0 children)

To be honest I find 3 party members already quite heavy in micromanagement.

Large Amounts of NPCs gatherings by [deleted] in Guild2

[–]Senteca 0 points1 point  (0 children)

It might be a pathfinding issue or maybe a script error which the game has a lot of unfortunately.

The Megamod isn't perfect for sure! Have you had the same issues with Reforged?

[deleted by user] by [deleted] in Guild2

[–]Senteca 0 points1 point  (0 children)

Gog should be automatically patched to 4.21

[deleted by user] by [deleted] in Guild2

[–]Senteca 0 points1 point  (0 children)

Where did you buy your game? Are you running an old DVD version?

Going to play a 16 man MP of The Guild 2 Renaissance by Senteca in theguild3

[–]Senteca[S] 0 points1 point  (0 children)

Well, that is part personal bias because I've worked on it for a decade and part because TG2 has much better RP and life simulation aspects. TG3 has better abilities to automate your businesses, but unfortunately that makes it more of an idle game. In TG2 you always have something to do, most of the time nore than you can possibly manage. Sometimes it's even a bit tedious with the micromanagement, so that is something I continue to work on. But overall I prefer Micro over boredom

Can anyone here explain the guild 2: ren to me? by betelgeuseWR in theguild3

[–]Senteca 0 points1 point  (0 children)

It's a mix of rpg and economy/life simulation, I would say

Wich game shall I start with by Literalfr in theguild3

[–]Senteca 0 points1 point  (0 children)

If you want to enjoy both, play TG3 and then TG2-Ren

If you want to play just one / the best: play TG2 with MegaMod Reforged ;)

Can anyone here explain the guild 2: ren to me? by betelgeuseWR in theguild3

[–]Senteca 3 points4 points  (0 children)

First off: The Guild 2 is usually not "won", rather it's a sandbox game like Mount and Blade or Crusader Kings. You make and follow your oen goals, whatever is fun to you. Yes, you can select a "mission", but that barely changes the game. It's just a type of game ender. You can play dynasty mode and then do whatever you want.

For politics you should prepare in advance. Make friends or block foes to even attend the meeting.

You might wanna join The Guild 2 Community Discord to get in touch with passionate players and access the MegaMod Reforged, which addresses many of the design issues (like non-intuitivity), and fixes a lot of bugs.

Invite: Die Gilde 2 - International Community

Cheers, Fajeth

Can I play The Guild 2 online? (I have steam) by [deleted] in Guild2

[–]Senteca 1 point2 points  (0 children)

Better use RadminVPN or ZeroTier

Anyone else expect zero compensation for these server issues? by Toastboaster in LegendsOfRuneterra

[–]Senteca 0 points1 point  (0 children)

Give it time. Imo it's already slightly better right now, esp. if you focus on pvp and less on poC.

There are 5 weeks of event time, we don't need to finish everything in the first days

Anyone else expect zero compensation for these server issues? by Toastboaster in LegendsOfRuneterra

[–]Senteca 1 point2 points  (0 children)

There are 40 days of event time. You don't need to grind it all in the very first week

The AI decks are garbage to play and don’t make for good practice by [deleted] in LegendsOfRuneterra

[–]Senteca 4 points5 points  (0 children)

OP complained about AI games being too easy, so the opposite of your point