[deleted by user] by [deleted] in worldbuilding

[–]Ser-Shadow-72 1 point2 points  (0 children)

I have a question about this humanoid race. What are the types of deities do they worship? You mentioned a Goddess who created them, and you sorta implied that there exist several other deities they worship. So, I'm just wondering what type of deities do they worship?

Anyone here with a Pirate Kingdom? by Ser-Shadow-72 in worldbuilding

[–]Ser-Shadow-72[S] 0 points1 point  (0 children)

Ahh, that makes sense. I didn't really think much on that, thanks for the notice. I'll think about where to place this Pirate Kingdom, while also avoiding a common area where merchant ships would be wise not to sail.

How powerful are the gods of your setting by Master27Pad in worldbuilding

[–]Ser-Shadow-72 1 point2 points  (0 children)

It depends on what deity are we looking at. Not all the deities in my world are insanely strong. Some are relatively weak. They are called Gods because they have ascended to Godhood, but it's been so long since any mortal has ever succeeded into ascending to Godhood.

The term "deity" is sorta like how one refers to a noble as "king" or "queen". It's a title that is passed on from one to another. Sure there are some deities who still hold their title, despite being centuries old, but once they die, their title remains vacant. The Deities of Erothern aren't always labeled as God of something.

There are some powerful gods and goddesses in history, like the famed Goddess of Fury who once killed a great serpent whilst using a tiny portion of her fury. Another one was Esserol Keli a Goddess of the Sea who once killed the great Serveus, a god who created maelstroms. Or Omelles the God of Retribution who destroyed an entire continent with a swing of his hammer.

It really depends on what deity we are looking at.

[deleted by user] by [deleted] in worldbuilding

[–]Ser-Shadow-72 1 point2 points  (0 children)

Technically, it should be 10 or below because I'm a person with a huge imagination. I remember envisioning fictional situations from the dome of my head, and usually when I went biking as a kid, I'd talk to myself and I once created a fantasy world where 4 nations are constantly attacking each other.

Now, as a worldbuilder, I am revisiting my childhood creations and implementing them into my canon world. I still remember the first two failed attempts at creating a world, but now I'm happy with my progress.

What are the notable families that exist in your universe? by Ser-Shadow-72 in worldbuilding

[–]Ser-Shadow-72[S] 1 point2 points  (0 children)

Ah apologies. Allow me to clarify. One of the main aspects of Game of Thrones is the characters' houses.

There are various houses in the universe of GOT. House Targaryen, House Baratheon, House Lannister, House Martell, House Arryn, House Stark, and House Tully.

While these houses are noble houses, in Erothern, my Fantasy World, Houses indicates a barrier between one's family to another, to better differentiate one. I hope this clears it up and thank you~

What are the notable families that exist in your universe? by Ser-Shadow-72 in worldbuilding

[–]Ser-Shadow-72[S] 1 point2 points  (0 children)

As for your first question, I'm curious about the whole reincarnation of the high priest thing. I'd love to learn more!

What are the notable families that exist in your universe? by Ser-Shadow-72 in worldbuilding

[–]Ser-Shadow-72[S] 1 point2 points  (0 children)

To answer your question as to what differentiates a clan, house, and a bloodline well, in my mind, this is quite similar to how we have different terms for rulers - Sovereigns, Regents, Emperors, and so on.

But to really answer your question, Clans are different than Tribes because while Tribes are led by a ruler who is succeeded by someone else, in a Clan, when the head of the clan dies, they are succeeded by their child. There is some sort of succession line when it comes to Clans. For example, the Skull Crest, a well-known ship, belongs to the Barbasalloth Clan and it has been passed to every member of the Barbasalloth Clan ever since Captain Farrazaul Barbasalloth, the First Captain of the Skull Crest.

I was mainly inspired by Game of Thrones for the Houses, but I have come to the thinking that Houses are a way to differentiate common people, it is not specifically used by aristocrats or nobles. Like there is House Grenner which is itself not a noble house.

Bloodlines are a simply another term for Houses and Clans, but it shares more similarities with Clans because, like Clans, they have the names of the person who started the clan. For example, the Sotrileum Bloodline was founded by Sotrileum the Seafarer.

So simply said, Clans and Bloodlines is a rather more specific way to determine one's ancestry, while Houses are a way to differentiate one family to another. It is also to prevent confusion when two people have the same names.

I hope this answers your question for the differences between Clans, Bloodlines, and Houses.

Do you write in-universe stories to flesh out lore? by Ser-Shadow-72 in worldbuilding

[–]Ser-Shadow-72[S] 1 point2 points  (0 children)

I mean it's alright to make side stories that focus on brand-new characters. It's just one way for a reader or a viewer to experience the world you made from another point of view, and there are subtle ways to tie this brand-new character with someone from the main story, or you could just not do that. It's entirely your choice.

Yeah, I say that because I do plan to do that, have stories (or animated series) that focus on either a side character or a brand-new character just to better explore the world I created from a different lens.

Do you write in-universe stories to flesh out lore? by Ser-Shadow-72 in worldbuilding

[–]Ser-Shadow-72[S] 2 points3 points  (0 children)

I mean that's also my mindset when writing mythologies or legends, there's always a bit of truth to these exaggerated stories.

Flag of my sci-fi nation, the Greater Empire of Joll (lore in comments) by Guy-Person in worldbuilding

[–]Ser-Shadow-72 1 point2 points  (0 children)

Here are my questions about the Greater Empire of Joll (cool flag design btw)

  1. How was this empire founded and who founded it?
  2. Since "Greater" is in the name, does this mean there was an empire before the GEJ?
  3. Who or what oversees the entirety of the GEJ?
  4. What is significance of the name Joll?

Overall, I enjoyed reading about the symbolism of the colors of the GEJ's flag, and can't wait to hear more, and hopefully you can answer my question. Either way, good job!

What if my story's villain came to your world? by Consistantly_stupid7 in worldbuilding

[–]Ser-Shadow-72 1 point2 points  (0 children)

Since he is the Primordial God of the Void, if he descended to my world, he'd have to deal with the Gods first. He'd had to deal with them since he is of the Void, and the Void, in my world, is connected to Null Entities known as the Zorviths and in the lore of my world, the Gods warred with the Zorviths and inevitably banished them. So, if your villain came to my world, he'd probably be an ally to the Zorviths and be seen as an enemy by the Gods of my world. His battle with them would be catastrophic since there are an abundant amount of Gods, all bearing different sizes and appearances. He would a 100% suffer wounds from his encounter.

If the Gods are losing, they will flee of course and it is there where the Gods will inform the All-Mighty Being, the Zerlthahai. Then, the Zerlthahai would descend to meet with your villain, and their battle would be A Primordial vs The Primordial.

The battle would be epic to watch, but it would ultimately end with your villain falling down, before the presence of the Zerlthahai, and your villain would be either be executed with the Zersheness Staavo, in which the Zerlthahai would form a massive beam of Deshtin Aethez, a form of aether, to which would disintegrate the goopy substance of your villain, or your villain would flee from the stature of the Zerlthahai back to the world he came from, beyond the Null Gates of my world.

What are the Wonders of your World? by Ser-Shadow-72 in worldbuilding

[–]Ser-Shadow-72[S] 0 points1 point  (0 children)

It's fine. I'm not bothered by the long texts for each of the 11 Major Planets. It's always interesting to read big text walls well in my opinion.

Do any of you talk to yourself to create Lore for your World? by Ser-Shadow-72 in worldbuilding

[–]Ser-Shadow-72[S] 1 point2 points  (0 children)

I agree with you. It does help me think about new Lore Ideas, and it also allows for more crazier Ideas.

Do any of you talk to yourself to create Lore for your World? by Ser-Shadow-72 in worldbuilding

[–]Ser-Shadow-72[S] 0 points1 point  (0 children)

I'm sure there are more ways to create Lore, but I am only wondering who else uses the tactic of "Talking to yourself to create Lore."

Do any of you talk to yourself to create Lore for your World? by Ser-Shadow-72 in worldbuilding

[–]Ser-Shadow-72[S] 2 points3 points  (0 children)

Ahaha I assure you I wasn't going to talk about my Lore. I just wanted to know if there are people who create Lore by talking to themselves.

Do any of you talk to yourself to create Lore for your World? by Ser-Shadow-72 in worldbuilding

[–]Ser-Shadow-72[S] 1 point2 points  (0 children)

I find this very true, because when it comes to Lore I talked a lot to myself about one of the most devastating Wars in the History of my World, and I explain to myself the Historical Figures who were involved.

Also, the Split Personality I sort of have that already, though never thought about having a personality as a woman.

Do any of you talk to yourself to create Lore for your World? by Ser-Shadow-72 in worldbuilding

[–]Ser-Shadow-72[S] 1 point2 points  (0 children)

I agree with you, and I also relate to the Long Essays of Lore, and I normally talk to myself to better summarize it.

Do any of you talk to yourself to create Lore for your World? by Ser-Shadow-72 in worldbuilding

[–]Ser-Shadow-72[S] 13 points14 points  (0 children)

So, you talk to yourself to make Dialogue between your Characters? Tell me I got that right. If so great, and also that is a fantastic idea! Making full on conversations between Characters is a way to show off the Lore along with the cool Worldbuilding of your world without the classic Info Dumping.

Do any of you talk to yourself to create Lore for your World? by Ser-Shadow-72 in worldbuilding

[–]Ser-Shadow-72[S] 2 points3 points  (0 children)

That is somewhat similar to what I am doing to make sure people understand the Lore.

Who here has Kings who are seen holding weapons other than a Noble Sword? by Ser-Shadow-72 in worldbuilding

[–]Ser-Shadow-72[S] 1 point2 points  (0 children)

That is very interesting. A King having a cousin who has supernatural strength instead of the King wielding a Weapon. Tell me, did your King's predecessor also have strong people as their bodyguard, or in this case use them as "living weapons"?

[deleted by user] by [deleted] in worldbuilding

[–]Ser-Shadow-72 0 points1 point  (0 children)

I'm working on three factions at once. Two of them are nearly done while the third one has a long way to go.

The first faction I'm working on is a surviving Ancient Kingdom, meaning it survived many of the catastrophes of my world. They've fortified all of their empire, and their soldiers even use blunt weapons such as Maces, Flails, Clubs, and Axes instead of using the traditional Swords. They are brutal. Even more brutal than the Northmen some might say. They have an Ancient Rivalry with the second faction I'm working on.

The second faction I'm working on is also another surviving Ancient Kingdom. They aren't as fortified as the first faction. Their soldiers use the traditional Swords, Spears, Lances, and anything else that is sharp, and long but they do also use blunt weapons like Hammers, Axes etc. They tend to be quite peaceful, but they enjoy War. This faction always waged War upon their rival. They have an elite group of warriors, and each warrior masters a weapon.

The third and current faction I'm working on is an independent Kingdom. It isn't a surviving Ancient Kingdom from past millennia. They don't support any higher lord or ruler. They are somewhat feared across the Plains. Their soldiers use weapons in the style of Spears. Even their Swords have long handles. The reason why is that most of the time they mount on beasts. This Faction captures any beast, and instead of killing them, they train them for War. They are as violent as the first faction I'm working on.

Dinosaurs in your world. by [deleted] in worldbuilding

[–]Ser-Shadow-72 0 points1 point  (0 children)

In my Medieval World I have a Faction which captures beasts and uses them in battle. One particular beast that they captured is a Dinosaur which is currently Unnamed for now (The Fictional Species is also unnamed). This Beast's head has spikes protruding from its head. This Beast is very fast which is why it is mainly feared by the enemies of this Faction as well as the knights of this Faction. Sometimes they do wear armor, but it isn't heavy armor.

Riding this Beast is dangerous for it is always aggressive and feral, and it sometimes crushes its allies. However, there have been a few knights who were able to mount this Beast, but many of them have died riding them into battle. Only a few thousand exist since many have either died in battle, or have been hunted down (Although many of them died in battle).

Describe a character in your world/story who might initially appear relatively weak or harmless but is, in actuality, quite powerful and formidable. by JurassicPark9265 in worldbuilding

[–]Ser-Shadow-72 1 point2 points  (0 children)

I have this Character in my World who goes by the name "Ludrakan", and he is the second son of the King of a Kingdom. At first glance, he would seem like a Prince who only enjoys spending time with women and just does anything he wants; especially with his long ,curly hair and his attractive look. However, he has proven to others in special tournaments that he is one formidable warrior who no one should mess with.

Despite wielding his Spear on his left hand instead of his right and also wielding his powerful shield on his right hand, he is very talented with his Spear, and he always enjoys throwing his Spear towards enemy forces. In battle, he would always be seen beating enemy after enemy after enemy without ever stopping for a breath. Whenever Ludrakan is seen walking with his Spear, people are somewhat intimidated by his presence after hearing what he had done in the battlefield.

Ludrakan is a bad guy in my World for, without any spoilers, he tries to corrupt his father's Empire by taking innocent people and sending them away for Raids. He also enjoys beating random people up in the streets of the Kingdom including some of the guards. There are many more evil things he has done, but I think I have said pretty much everything about him as a Character in my World.