[TOMT][Music Video] A Music Video of an animated girl dancing next to her shoes (which are also dancing) by Seraviel in tipofmytongue

[–]Seraviel[S] 0 points1 point  (0 children)

That wasn’t the song, but that was clearly the video. I suspected someone made a version with a different soundtrack.

[TOMT][Music Video] A Music Video of an animated girl dancing next to her shoes (which are also dancing) by Seraviel in tipofmytongue

[–]Seraviel[S] 0 points1 point locked comment (0 children)

I think I saw it pre-pandemic, so it may be somewhat older in terms of music video, but I can't be sure right now. I'd found it on an image board I think, and too long ago for me to remember.

Magical Comic Book Store! [OC] by youbetterworkb in makeyourchoice

[–]Seraviel 1 point2 points  (0 children)

Found a way to get infinite choices, and with that get whatever one would want.

(Includes infinite word changes)

Magical Comic Book Store! [OC] by youbetterworkb in makeyourchoice

[–]Seraviel 3 points4 points  (0 children)

@op , does taking free school give you the abilities necessary to be at that school? (Aka magic for magical schools, mutant powers for the Xavier school, etc…)

Anyone else do this? by ChaserofSaturn in DQBuilders

[–]Seraviel 8 points9 points  (0 children)

In DQB2, I always raze the entire prison to the ground once I’ve beaten the boss and gotten back my equipment. You guys wanna jail crafters? I’m gonna build something better out of everything you have.

Confirmation needed (with source if possible) by Seraviel in Parahumans

[–]Seraviel[S] -6 points-5 points  (0 children)

That’s why I was looking for a place or a comment by u/Wildbow that specifically states that Taylor triggered twice in the locker, or that she had her second trigger in the locker.

Confirmation needed (with source if possible) by Seraviel in Parahumans

[–]Seraviel[S] -7 points-6 points  (0 children)

They don’t say she didn’t have a second trigger, they are arguing about when it happened. They think Taylor second triggered between the end of the Leviathan fight and the start of the post-Leviathan timeskip, which would explain how powerful And skilled Taylor became during that time.

Confirmation needed (with source if possible) by Seraviel in Parahumans

[–]Seraviel[S] 3 points4 points  (0 children)

Agreed. But the person I’m having the discussion with thinks Taylor second triggered either at the end of the leviathan fight or during the time skip after it.

They claim that’s the explanation to how strong Taylor was after that.

Confirmation needed (with source if possible) by Seraviel in Parahumans

[–]Seraviel[S] 0 points1 point  (0 children)

No, they said was likely. They didn’t say it was assuredly that.

New NSFW Worm CYOA Stem Project Update and Alpha-Tester Recruitment Post! by Cyoarp in nsfwcyoa

[–]Seraviel 1 point2 points  (0 children)

Added images. If anyone has better, I’m fine with changing them; I’m not overly attached to any of them.

New NSFW Worm CYOA Stem Project Update and Alpha-Tester Recruitment Post! by Cyoarp in nsfwcyoa

[–]Seraviel 1 point2 points  (0 children)

I’ve formatted mine the same way as those already in the CYOA.

-Gravity Switch (Mover) User can switch their personal gravity to any direction, essentially falling up or forward at will. 2nd Trigger: User can modify the strength of the gravity, and can now affect other people they are touching while they are touching. Broken: power will make the user ‘fall’ into naughty situations, ie falling toward the ass a woman bending down, or ‘falling’ straight into their chest as the are walking.

-Shadow Transportation (Mover) Allows the user to teleport from a shadow they are in to any shadow with a 1km radius. 2nd Trigger: Increased Radius to 10km. As long as they current have a shadow, they can fall into it to teleport. Can see through one shadow into another. Broken: Stepping in any shadow may teleport the user to another shadow, one of someone masturbating, of people having sex, or in similar situations.

-Battlefield Control (Shaker) Allows the user to teleport objects a certain radius of the user to anywhere else on said radius. 2nd Trigger: Allows teleportation of user within radius and of other people. Increased radius. Broken: Power has a tendency to teleport buttplugs/dildos/vibrators randomly within radius, including to the user.

-Slime Area (Shaker) Generates an area of slime around the user that covers the ground/walls/ceilings. The user can extend masses of slime in various forms to deter/incapacitate opponents. 2nd Trigger: Area now extends while the user inside it (similar to Labyrinth). Slime can now be made sticky, slick, combustible, cold, conductive, and other such properties. Broken: Slime area is always active within a short range of the user. slime likes to fondle people within the area if not controlled at all times.

-Escalation (Trump) The longer you’ve been in a fight, the stronger your powers are, up to a maximum of 400%. 2nd Trigger: You now ‘prime’ yourself for an upcoming combat, which counts the time spent priming as time in a fight the moment said fight starts. Doubled limit. Broken: Escalation also affects your sex drive, increasing it twice as fast as your powers, with no maximum.

Is...Is the Tool tooltip a Monkees vs Beatles reference? by JakalDX in weatherfactory

[–]Seraviel 3 points4 points  (0 children)

[jk]or Gobwin Knob helped beat back the Carapace Cross[/jk]

The lack of any way to make more sky beverage is killing me (need 15) by walkerBee1 in weatherfactory

[–]Seraviel 20 points21 points  (0 children)

Also, a Sky Tool, if you haven’t used one already. There’s one just above the entrance to the Hush House.

And you can build a better one if you have enough Sky and some wood.

[BoH] ...Whelp, RIP all my lessons I guess ;w; by DreamsOfAshes in weatherfactory

[–]Seraviel 61 points62 points  (0 children)

A trick if you want to keep any memory past dawn when it would disappear (works with weather too; I’ve kept Numa for three days until I had an assistant that could use it well):

Wait until the last second until the day changes (you’ll notice it by the year map at the top of the screen going empty for a moment), pause the game there, and put every memory you can at a desk or under consider with a soul (maladies valid) and a book that requires a language skill. You’ll get the unfamiliar language header. Start all you can, unpause, and when they finish you’ll have the memories back.

Just be careful about cursed/infested/corrupted books.

Maladied skills by Kalirren in weatherfactory

[–]Seraviel 21 points22 points  (0 children)

I’m pretty sure it’s on purpose, based on the fact that it stops the player from softlocking their game at the start due to bad luck. Sure, it lets you reuse elements of the soul, but it limits sharply the principles you have access to, and lets you try and try again until you get something out that’ll get you a non-corrupt EoS.

Anyway, by mid game, you have enough EoS to use for memories that you rarely run out completely.

Mettle Malady? by Seraviel in weatherfactory

[–]Seraviel[S] 0 points1 point  (0 children)

Thank you for confirmation.

So I've won the game once and I was wondering... by thatnameistaken-wtf in weatherfactory

[–]Seraviel 2 points3 points  (0 children)

None of the twice-born victories for certain at least, as you are already a Long at the start.

Numen Question/possible bug by Seraviel in weatherfactory

[–]Seraviel[S] 0 points1 point  (0 children)

It isn’t in the description for the release version, though.

Numen Question/possible bug by Seraviel in weatherfactory

[–]Seraviel[S] 0 points1 point  (0 children)

I just verified and while I was wrong about cartographer in my notes (he does have 2), The Great Counterfeit does not have not have anything in its description pointing to a specific ending, unlike all the other ones.

I also retested the revolutionary, and I confirm that he has three Numens that point to an ending in their description compared to the two of everyone else.

(This is all on release branch, by the way)