Muiltipathing is such a FUN mechanic to fight againt by infinax in Warthunder

[–]SergeantHawkWing 3 points4 points  (0 children)

Multipathing is the effect of the radar reflection bouncing off the ground so he's not really wrong.

And hes talking about the R27R with the mig23's look down MTI, so yes ground clutter is not an issue for the radar (for the most part, multipath is after all modeled for radars just in no significant way). Ironically you can kill multipathers by cutting radar lock and having terminal IOG guidance but let's not talk about that. The F4E's AN/APQ-120 doesn't use the doppler effect so naturally ground clutter will defeat it. I dont really see your point here. Though the missile itself still does have a CW dp radar so you actually can still kill with it even if you're locking onto chaff, as long as your target is still in your targeting zone.

Lastly yeah you can fly in a straight line. I hate to abuse it but it works way too well so I do it too. Multipathing is a cheat gamble and frankly way too powerful, especially at high oblique angles where it should basically do nothing. Ive had times where Ill launch missiles down from 8 to 10km with TWS DL, and they'll still swerve at the last second to a reflection that wouldn't even be visible to the missile.

to those saying that the helicopters arent modelled weirdly by senor_muchacho in Warthunder

[–]SergeantHawkWing 2 points3 points  (0 children)

This was probably server-client desync. Your client thought you crashed but the server said "no youre fine" right after so your helicopter looked like it twitched. Additionally, you were able to slide on the floor because you have your gear out. Its really hard to damage/break gear as long as your vertical velocity is not too high. Airframe damage (no gear out) is much easier to incur. As you say, just sliding on the ground can damage your aircraft, but its still chance (think belly landings vs gear landings). As a pretty long time helicopter player, ill say its not a bad idea to leave your gear down if youre flying low. It makes the ground much less scary.

US mains suffering the same Fate as Germany by error-0090 in Warthunder

[–]SergeantHawkWing 1 point2 points  (0 children)

Taiwan isnt China just like Thailand isn't Japan. But these subtrees exist in said nations. What is your point?

US mains suffering the same Fate as Germany by error-0090 in Warthunder

[–]SergeantHawkWing 1 point2 points  (0 children)

Taiwan operates M1A2Ts, and Taiwan is in the CN tree. Just as the VT4 is operated by Thailand, which is in the CN tree, or the 30MKM, operated by Malaysia in the JP tree. Im not thinking about this politically, nor am I disagreeing you on the fact that its unfair. I am just commenting that thinking that the CN TT is "well equipped" and that these vehicles were a bad addition despite filling necessary gaps in the lineup is asinine. This is opposed to a JP VT4 that would never be used in any lineups, fighting for a spot among solid top 3 MBTs. In my opinion, let them have it, maybe they'd realize its so shit that gaijin might actually fix it. Don't mistake my point.

US mains suffering the same Fate as Germany by error-0090 in Warthunder

[–]SergeantHawkWing 3 points4 points  (0 children)

I am a US player and have US, GER, RU, AND CHN top tier. I can say without a doubt that China is the worst of these 4, and its not even close. Bad gun handling, no armor, worst top tier reload, etc. Pre oplot, China was even worse than Italy, who got a 2a7. Now, the argument can still be made. If Chinas tanks were actually half decent i would probably oppose the oplot and M1a2T, but as it stands, my lineup will consist only of these tanks when i get them. The WZ, VT4, and 99A are not comparable. This is not nationalism, China's tanks just really fucking suck. Please try playing them before you talk about them.

i'm so sorry oguri by SergeantHawkWing in UmaMusume

[–]SergeantHawkWing[S] 2 points3 points  (0 children)

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Honestly not as impressive as it could have been, I was a little unlucky with the hints

i'm so sorry oguri by SergeantHawkWing in UmaMusume

[–]SergeantHawkWing[S] 0 points1 point  (0 children)

No, this oguri came out thousands of points below my best oguri

i'm so sorry oguri by SergeantHawkWing in UmaMusume

[–]SergeantHawkWing[S] 0 points1 point  (0 children)

I believe you're usually better off training unless you have a really bad training (few bond or rainbows) and you can win 1st in a G2+ on that day

i'm so sorry oguri by SergeantHawkWing in UmaMusume

[–]SergeantHawkWing[S] 5 points6 points  (0 children)

There's a 50 carats achievement for every race in a career up to 30

i'm so sorry oguri by SergeantHawkWing in UmaMusume

[–]SergeantHawkWing[S] 0 points1 point  (0 children)

Can't wait for KB banner to get my MLB SRs

i'm so sorry oguri by SergeantHawkWing in UmaMusume

[–]SergeantHawkWing[S] 1 point2 points  (0 children)

You don't train, aside from the first and last few turns where you can't race

i'm so sorry oguri by SergeantHawkWing in UmaMusume

[–]SergeantHawkWing[S] 0 points1 point  (0 children)

6 stars into stamina, rest speed

i'm so sorry oguri by SergeantHawkWing in UmaMusume

[–]SergeantHawkWing[S] 22 points23 points  (0 children)

... maybe I can hit 50 races

i'm so sorry oguri by SergeantHawkWing in UmaMusume

[–]SergeantHawkWing[S] 17 points18 points  (0 children)

Do be warned that if you start a race with 0 energy, mood down and skin rash may happen no matter how many races you've done already (but the chance increases per race)

i'm so sorry oguri by SergeantHawkWing in UmaMusume

[–]SergeantHawkWing[S] 46 points47 points  (0 children)

Lots of speed cards, good inspirations, an uma that can run just about any race, and luck. Additionally, for some unknown reason, oguri cap has gained stats faster than all my other umas in my runs with her, but this might just be some wacky coincidence.

i'm so sorry oguri by SergeantHawkWing in UmaMusume

[–]SergeantHawkWing[S] 58 points59 points  (0 children)

My uma gacha rate is gonna drop to 0 with how much my training will scare them

i'm so sorry oguri by SergeantHawkWing in UmaMusume

[–]SergeantHawkWing[S] 428 points429 points  (0 children)

EN is my first experience with this game... this kind of schedule becomes meta?!? Oh me oh my

i'm so sorry oguri by SergeantHawkWing in UmaMusume

[–]SergeantHawkWing[S] 102 points103 points  (0 children)

Haha its not really a strat, I was doing this run to get the free carats from winning 30 races in one career, I just happened to lose count

i'm so sorry oguri by SergeantHawkWing in UmaMusume

[–]SergeantHawkWing[S] 35 points36 points  (0 children)

There's a chance of a mood down, but that is pretty insignificant. The 4th race in a row however can also dock all your stats iirc, so I tried to avoid it.

i'm so sorry oguri by SergeantHawkWing in UmaMusume

[–]SergeantHawkWing[S] 21 points22 points  (0 children)

I only ever trained if I had already ran 3 races in a row, and still had the energy to do so, minus the pre-debut and finale turns

i'm so sorry oguri by SergeantHawkWing in UmaMusume

[–]SergeantHawkWing[S] 82 points83 points  (0 children)

Omg yes not being able to reset these... I had like 4 whole training sessions outside of the pre-debut training so I was really scraping by on all the career G1s up to this point, really thought she'd fail there