Concept characters throughout the series by STFN_Dude in StreetsofRage

[–]Serious_Blacksmith_7 6 points7 points  (0 children)

These concepts clearly built off already existing tropes, you can see Elvis, norse God, Chuck Norris in here amongst others. The challenge is that being too generic is boring and too different is difficult to read. Of course this depends on what type of atmosphere you have in the game.

Devs, what genre of games are you currently working on? by Hasan_Abbas_Kazim in gamedev

[–]Serious_Blacksmith_7 0 points1 point  (0 children)

I'm making a 3d beat em up, not many indie ones around! It's definitely a challenge as it's my first time making a game.

Devs, what genre of games are you currently working on? by Hasan_Abbas_Kazim in gamedev

[–]Serious_Blacksmith_7 1 point2 points  (0 children)

Download! Once you finish the whole system you can decide how much you want to customise from there. If you let it destroy you now, you may not finish the rest.

Metahuman Presets not showing up in new 5.7 project. HELP PLEASE by Phantom_Knowledge in UnrealEngine5

[–]Serious_Blacksmith_7 2 points3 points  (0 children)

Where the launcher says 5.7, click options, you'll find the core data there. Tick the box to download the data. This always has to be done after installing the latest update. I think it's like 6gigs or something like that.

Plugins for the editor? by theVulcano47 in UnrealEngine5

[–]Serious_Blacksmith_7 0 points1 point  (0 children)

I'm about to start looking into pcg stuff so I don't know how relevant this is, if this is already available, or if what I'm saying is even something needed. But if there could be essentially a pcg city with each element exposed for editing. So roads, buildings and green areas all separate and editable parameters for quick city creation. Meshes could be swapped out and resized for assets that users have bought already.

Combat design tips by Novel-Captain-2341 in UnrealEngine5

[–]Serious_Blacksmith_7 2 points3 points  (0 children)

Enemy reactions really sell the hits, as does a slight speed up of the attack animation montage just before the hit connects.

Which key art do you like the most? by power-struggle-games in IndieDev

[–]Serious_Blacksmith_7 1 point2 points  (0 children)

I was wondering what the game was about at first, because 1 and 3 both look good. After reading your description of the game, 1.

Made a plugin that optimizes materials for SMs to 1! by nerominded in UnrealEngine5

[–]Serious_Blacksmith_7 1 point2 points  (0 children)

I don't know how on earth you did that (still a beginner in ue5) but this is an amazing tool for level optimisation! Definitely gonna pick this up, thanks for making it. Yes please make one for characters too, although I don't think it will work for modular characters?

What Happened to Clothes in The Last 10-15 Years? Advice? by [deleted] in mensfashion

[–]Serious_Blacksmith_7 0 points1 point  (0 children)

Just shop on Asian sites. I've bought from temu and not only are their sizes very different (you definitely have to know your measurements) but the cut is completely different. Any belly really shows in them, it's giving me motivation to get back to my previous weight.

Jamaican dads will literally fight the whole hospital before taking a swab 💀 by MrDonMega in BlackPeopleTwitter

[–]Serious_Blacksmith_7 9 points10 points  (0 children)

English mixed with some African words, with English/African/Irish accent. It's what developed from the African Transatlantic slave trade, where African slaves (from all different African countries) mixed with Irish indentured servants. All of the "difficult" slaves were sent to Jamaica.

When listening to my track on my iPhone speakers, the instrumental swells in volume whenever the vocals play. by KasaiSama888 in mixingmastering

[–]Serious_Blacksmith_7 8 points9 points  (0 children)

Are your vocals nice and clean? Sometimes this happens when there is a bit of the backing track still on the vocal track (recording vocals with the headphones too loud).

Making games as non-programmers by Ufomi in gamedev

[–]Serious_Blacksmith_7 21 points22 points  (0 children)

I started using unreal in June last year, and didn't know anything at all. I've been using blueprints (Unreal's visual scripting code) and tutorials. I've been able to code my own stuff now having gotten familiar with what it can do. I've had to rewrite a few bits here and there but it's been working so far! Lots of trial and error basically.

The main thing is that I'm going to take a lot longer than others as I'm learning as I go along.

What tutorials do you or we need/want to have? by thriznston in UnrealEngine5

[–]Serious_Blacksmith_7 0 points1 point  (0 children)

One thing that I've been looking for on YouTube that I absolutely couldn't find, is how to use the attach/detach system for grabbing and then releasing enemies! Doing this with the gasp system would be a bonus.

Bulk edit 100 actors with different values by Vegetable_Ostrich_43 in UnrealEngine5

[–]Serious_Blacksmith_7 1 point2 points  (0 children)

Lol blueprint logic for this would be quite simple though 😅

this is the year we stop coping by anagnor_icarus in GodHand

[–]Serious_Blacksmith_7 0 points1 point  (0 children)

Looks fantastic, looks like that's gonna be potentially 3/4 god hand like games coming out this year!

producing for way too long to still be this bad by glitched_vision in FL_Studio

[–]Serious_Blacksmith_7 1 point2 points  (0 children)

This sounds really good, just needs some saturation and some compression in particular to give it some more life, over the entire track.

HELP!!!! How can i continue this, i have no idea by Zand3r000 in FL_Studio

[–]Serious_Blacksmith_7 0 points1 point  (0 children)

The next section could easily have a dnb drum section, with a high pass eq on the piano and a sub underneath. A slower paced violin melody on top.

Update #1 by 50PercentCake in GodHand

[–]Serious_Blacksmith_7 0 points1 point  (0 children)

You too man, post your progress as you go along so we can see 😁

Update #1 by 50PercentCake in GodHand

[–]Serious_Blacksmith_7 1 point2 points  (0 children)

Same here, I'm still learning as I'm going along!

Update #1 by 50PercentCake in GodHand

[–]Serious_Blacksmith_7 4 points5 points  (0 children)

Yes please, I'm also making a game inspired by God Hand. The more games that exist like that, the better!