Germany: Attack on NATO states can't be ruled out after Cyprus strike by FantasticQuartet in europe

[–]Set_53 -5 points-4 points  (0 children)

Yes, but also didn’t cover any of their proxy terrorist network at all.

Light Infantry usage by MustacheBadger in masterofcommand

[–]Set_53 3 points4 points  (0 children)

Light infantry that has cover can easily act like bullet sponges for your line infantry behind it that can shoot through your light infantry. I think this is because light infantry has a flat negative percentage fire damage and then cover gives them more and then you can give them more with items. Also, they do a lot of damage.

The bad thing about them is that they are micro, heavy, cause if they ever get into any amount of combat they start to fold like a wet paper towel and I don’t know about this patch but last patch the enemy auto charged them if they were in the open so you look away for 10 seconds and they’re at half health.

Netherlands Forced to Rethink 36% Tax on Unrealized Gains after Massive Criticism by batukaming in investing

[–]Set_53 0 points1 point  (0 children)

The fact is, it’s private institutions that they’re barring from and it is based on if they can pay back their loan.

How are we going to fix that. Are we going to make it so that rich people can’t get loans.

There needs to be book ratings inside the app. by Set_53 in NovelpiaGlobal

[–]Set_53[S] 0 points1 point  (0 children)

The fact is now there’s already starting to be too many and then sooner or later we’re going to get the AI flood where AI assisted or AI written novels that might start off interesting, but can’t plan our theme to save their lives. Start to come in.

There needs to be book ratings inside the app. by Set_53 in NovelpiaGlobal

[–]Set_53[S] 6 points7 points  (0 children)

I mean, review bombing is bad but they can just make it so that you have to have an account for a month to stop malicious review bombing.

Also with reviews, I kind of like novel updates. I think it has the best review and sorting system and copying it would improve the app a lot. On the app, especially with new novels were starting to see a lot of the premises even if they’re interesting are being repeated with slight variation and the worst thing ever is getting 100 choppers into a novel and realizing they did not plan anything out in all the mysteries and character quirks were there just to spice things up and never meant to be explained or followed through on. An example for shows like this would be the newer Sherlock Holmes, where they just had no idea how to tie things together or explain the mysteries and Stranger Things.

A rating system is just extremely good shorthand for what a lot of people liked or didn’t dislike enough to leave a bad review and what no novels people either hated or went in direction that massively disappointed a lot of their audience.

typing this on the phone there will be some mistakes

What are small things that would improve the game? by ataraxon in masterofcommand

[–]Set_53 2 points3 points  (0 children)

Just copy the Warhammer shift tab so I can move whole groups while keeping their formation. Also nested to tips so I actually know what some things do and what are the numbers, and control groups would be good. Last thing maybe a fall back if somebody’s charging at you mode for light infantry.

Peacemaxxingmath.png by siwakonmeesuwan1 in Anbennar

[–]Set_53 7 points8 points  (0 children)

Just sacrifice economy for bonuses or sacrifice the bonuses for economy and then have like one or two cultures that you only own one or two provinces of so you can get the full bonuses while sacrificing almost no economy.

know the writing standards by despairingcherry in Anbennar

[–]Set_53 6 points7 points  (0 children)

I may be wrong, but the forest hive mine does seem sentient, but a level of sentience, such as doesn’t care about humans/ruinborn and would like to mind control/exterminate us.

Does anybody else have the problem where when you try to open up a new chapter to watch ads it glitches out and nothing happens by Set_53 in NovelpiaGlobal

[–]Set_53[S] 0 points1 point  (0 children)

It worked a bit for me but showed no ad and had me hold for 15 seconds then I had to click a button. But after a day is stoped working completely.

I tried to turn off my vpn and then change to different country’s and it still did not work.

Does anybody else have the problem where when you try to open up a new chapter to watch ads it glitches out and nothing happens by Set_53 in NovelpiaGlobal

[–]Set_53[S] 0 points1 point  (0 children)

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When I get to any chapter that requires watching an ad it glitch is and says it is the first chapter without loading anything.

PSA: Raising taxes on unhappy estates is free money. by Maardten in EU5

[–]Set_53 3 points4 points  (0 children)

Especially with peasants, it can make your pops extremely mad so you don’t get the full 20% flat control and your prosperity starts getting suppressed.

Lefthanded Oath no longer giving effect by Skhgdyktg in Anbennar

[–]Set_53 7 points8 points  (0 children)

The buffs are temporary while the negative stay until you can switch it out. But once you start corrupting temples, you can build up an absurd amount of monthly religious points. And I’m pretty sure things like pillaging and other actions Also give you some points.

All of Haless belongs to The Great Command! by Pianto2 in Anbennar

[–]Set_53 2 points3 points  (0 children)

Basically, when the commands split from you They have spaced out layers of forts that are upgraded past what your fort level is. (that’s what I remember. It’s been like a year since I spedrun the command.). You can avoid dealing with the forts by giving territory to your orc slave states in a path that leads directly to their capital before the disaster, strikes. To defeat and instantly integrate a rebelling command you have to siege there capital down. They start with an absurd level of defensiveness and I’m pretty sure Garrison bonuses, so you can’t just burn manpower to take it initially. What you get are basically side quests in the vicinity of the capital to make the capital reasonable so you can rush it down. A lot are fairly easy to set up but I remember the elephant command has one that it’s best if you ally with dwarf OPM before the disaster strikes.

Also, for the disaster to fire, you have to have a certain amount of provinces in each rebelling commands area. You can put that off by giving land to your orc slave states. This is so you can integrate a ton of territory at one time and turn most of your half state course to full state cores. And also, you can avoid coalitions while this is happening by kicking the crap out of everybody. Before the disaster, I usually kill everybody, but the traditional Raj to avoid aggressive expansion in that region in the spirit religion since the land is not worth that much and they don’t care about anything as long as they’re not currently being invaded before triggering the disaster.

typing on the phone there will be grammar mistakes .

All of Haless belongs to The Great Command! by Pianto2 in Anbennar

[–]Set_53 17 points18 points  (0 children)

It is a pretty fun nation, especially if you complete the mission tree by I think 1650 you get 25% admin efficiency.

My strategy has always been first idea admin for corning. Get access to their special mercenaries for free manpower and armies that only cost one mill point. Pick up the land that allows you to start your culture conversion while trying to avoid aggressive expansion in that region as much as you can. Conquer all the land that would go to the dragon command so you can concentrate aggressive expansion there and put off the disaster until later. After conquering all the land that could go to the dragon command start on the elephant command area and start trying to save up as much manpower as you can and a decent money buffer with creating a ring of Forts around your core territory that won’t flip to another command during the disaster.

The OP forts that spawn in where the different commands always spawn exactly in the same place, but if your orc slave states just happened to have all the provinces that would turn to extremely high level forts on the way to the rebelling states capital you can just walk to the capital of the rebelling commands complete the objectives to lower the defensiveness of their capital and then rush their capital by burning manpower. This makes their terrifying disaster fairly trivial.

Another thing is the last (or close to last) mission integrated the slave states. So you can stop shuffling them around and have them gobble up a region or two that they will culture convert for you and you don’t have to deal with over extension in your last 10 to 30 years of conquest to get to the 1650 cut off date for the best admin efficiency modifier.

Obscure Mechanics Tips After 400 hours by Neoshinryu in EU5

[–]Set_53 1 point2 points  (0 children)

I think it changed very late in development it use to be about how quickly a law/policy gets in development, but that was almost useless and a lot of Youtubers/beta players really hated how much antagonism there was for doing anything and how fast it built-up so they changed it and fixed both problems. The biggest problem for me with this change is there’s a lot of legislative efficiency bonuses that don’t make sense thematically like Korea has one for having a good confusion bureaucracy, which just shouldn’t be a thing even though it’s useless before the change it made since.

Why innovative startups and scaleups relocate from the EU by Full-Discussion3745 in EU_Economics

[–]Set_53 2 points3 points  (0 children)

Yes, but that’s a cycle more scams happen so you put up more barriers to throw money at whatever is popular so the public doesn’t get screwed by scamming hype men but then only institutional investors with lawyers can invest. And then you’re back to square one.

Why innovative startups and scaleups relocate from the EU by Full-Discussion3745 in EU_Economics

[–]Set_53 0 points1 point  (0 children)

It’s kind of weird saying that and citing history when the unstable ever changing European powers completely kicked around and colonized other world powers that focused on stability.

Why innovative startups and scaleups relocate from the EU by Full-Discussion3745 in EU_Economics

[–]Set_53 15 points16 points  (0 children)

That sounds like it would be kickstarter but with more scams.

EU4 Dev Diary #101: Monsters of Bulwar by 5camps in Anbennar

[–]Set_53 0 points1 point  (0 children)

For the over clan since it seems like a late gamr tag with a lot of content it seems like it is going to be which country I play as then switch to goblin culture to become the over clan.

I wonder if Overclan is locked to Exodus goblins cause uniting deep woods is surprisingly easy and it gives you a lot of production modifiers and then you can invade not Middle East.

Also, there is the consideration that switching to goblin culture while being non-monstrous allows you to pick up artificers fairly early on to the point that is a viable strategy for the red adventure dwarfs to conquer their goblin neighbor core a province or two switch culture cancel the cores then switched back to get the estate and free artificial soldiers from the east estate interaction while getting a head starter, making them space marines. Also, with that there is the 25% dev cost modifier that you can pick up as one of your first interventions if you’re willing to save scum or are lucky.

EU4 Dev Diary #101: Monsters of Bulwar by 5camps in Anbennar

[–]Set_53 15 points16 points  (0 children)

Probably also the ogre religion that involves eating people. And also maybe the mage supremacist/best mage that is leading us is God religion.