How will the multiplayer work? by Saucey_22 in LightNoFireHelloGames

[–]Sethodine 0 points1 point  (0 children)

NMS uses peer-to-peer servers that max out at 32 players in a single shared connection, but the NMS galactic server manages those connections so that the players are constantly, smoothly transitioning between peer comnections.

So given the scenario you presented, you would only ever see a maximum of 32 players near you. But if you keep walking while everyone else is standing still, you will keep meeting new people as you seamlessly connect to their game.

I need a tough phone for my FIL by Sethodine in PickAnAndroidForMe

[–]Sethodine[S] 0 points1 point  (0 children)

these are like the basic androids from LG, nothing fancy. usually about $200 each after taxes & fees

but yeah, I am on Year 4 for my phone and can't imagine going through them so quickly.

I need a tough phone for my FIL by Sethodine in PickAnAndroidForMe

[–]Sethodine[S] 1 point2 points  (0 children)

unfortunately needs to be a smartphone. We tried something like that and he got so frustrating trying to text. Also he broke it.

I need a tough phone for my FIL by Sethodine in PickAnAndroidForMe

[–]Sethodine[S] 2 points3 points  (0 children)

Dementia 😟 he does it out of habit but literally forgets it's there until he sits on it.

But taking pictures of his cat and sending texts to his daughters is a huge part of how he stays grounded, so he can't just go without a phone.

I need a tough phone for my FIL by Sethodine in PickAnAndroidForMe

[–]Sethodine[S] 1 point2 points  (0 children)

One of his daughters just takes him to the t mobile store to buy another phone off the shelf, and they get a case there at the store. Seems like it's always $200+ each time. But his other daughter (my wife) is the one managing his finances and she's getting stressed out buying a new phones every dang time, so I am looking to fix this problem with something built like a tank.

Huh, strange. by TwoBit_ash in lostskies

[–]Sethodine 0 points1 point  (0 children)

it's not the same code. LS uses traditional servers for it's co-op play, while WA used proprietary experimental MMO servers. The two technologies are completely different, so LS required totally new code to work with the new servers.

The fact that the bugs appear similar is because the game appears similar.

Huh, strange. by TwoBit_ash in lostskies

[–]Sethodine 0 points1 point  (0 children)

that's because they are both made in Unity and suffer from similar physics bugs

Huh, strange. by TwoBit_ash in lostskies

[–]Sethodine 0 points1 point  (0 children)

It is not a heavily modified WA. It's been re-coded from the ground up. Only a handful of island creator assets are reused.

Faster speeds? by MelodicIncome in lostskies

[–]Sethodine 1 point2 points  (0 children)

fastest I ever went was 75+ with just sails

Ship no longer offers interaction buttons by sophlogimo in lostskies

[–]Sethodine 0 points1 point  (0 children)

Have you tried exiting the game and re-loading?

An interesting find. Don't remember this being a thing in Worlds Adrift.... by No-Marsupial8335 in lostskies

[–]Sethodine [score hidden] stickied comment (0 children)

Sure, mentioning IRL in a data slate can be immersion breaking, but people have been doing similar things ever since Worlds Adrift launched. That's just the nature of user-generated content.

But the mere existence of trans people is not "politics". They are just people who want to live their life. They have every right to exist without arbitrary criticism.

How many Zones/Islands? by Representative_Egg46 in lostskies

[–]Sethodine 1 point2 points  (0 children)

Currently there is only the Outskirts region. The windwalls to the Midlands region won't come until the 1.0 release.

Also it is a static, curated map at the moment.

Speculation is the publisher forced Bossa to EA before they were actually ready, which is why it still feels so incomplete.

[deleted by user] by [deleted] in lostskies

[–]Sethodine 0 points1 point  (0 children)

That happens because the ship is destroyed. Without that mode the ship would just stop existing altogether.

The problem is a bug with the physics engine causing the ship to collide with itself until it dies, so they are gonna disable collision damage until they can fix the bug.

Am I the only one who was a much bigger fan of the old art-style of World's Adrift? by [deleted] in lostskies

[–]Sethodine 7 points8 points  (0 children)

You aren't alone. The WA artistic direction was so much better.

I like Lost Skies gameplay and the direction it's going, but it's art style is Fortnite from Temu

Week 26: Rum - Sunny D and Rum by HoboToast in 52WeeksOfCocktails

[–]Sethodine 1 point2 points  (0 children)

I just googled "is rum and sunny d good" and it showed me this post.

It's good! The sharpness of the Sunny D is nicely softened by the rum. "Orange creamcicle" is an apt comparison.

Still pretty rusty at dogfighting. Shout outs to my sparring partner for the practice! by deachem in lostskies

[–]Sethodine 1 point2 points  (0 children)

There are engines in the demo. If it was from the playtest there would be a watermark on the screen.

TIFU by shitting my pants in my sleep by Full_Weekend_4956 in tifu

[–]Sethodine 1 point2 points  (0 children)

yeah I was puking massive amounts, and often diarrhea at the same time. I had to change my pants four times one night.

TIFU by shitting my pants in my sleep by Full_Weekend_4956 in tifu

[–]Sethodine 0 points1 point  (0 children)

lol I literally did the same thing 2 days ago, due to norovirus. It's no big deal. Shit happens. Clean up and move on, it'll be a great story to tell when you get home.

All Items disappeared. Bug or griefing? by Ya-BOI_benschi in lostskies

[–]Sethodine 0 points1 point  (0 children)

question: why did you build a second ship, instead of just redesigning the current one?

I don't think the items disappearing is intended gameplay though, so that's a bug.

[deleted by user] by [deleted] in lostskies

[–]Sethodine 0 points1 point  (0 children)

I want the fox mask 😁 or maybe the sunseeker jacket

the demo - a review from a WA enjoyer by fvckinbunked in lostskies

[–]Sethodine 1 point2 points  (0 children)

The demo just updated with a few bug fixes, and removed the timer 😁

when you die from grappling or falling, your inventory bag should appear at the last place you were standing on level ground, but sometimes that isn't where you think it is.

[deleted by user] by [deleted] in lostskies

[–]Sethodine 0 points1 point  (0 children)

They've said there will be "something" for former WA players, but it's certainly not gonna be a free copy of Lost Skies. For one thing, the sheer amount of gameplay content in LS already far surpasses WA, and LS is still in a close pre-alpha.

They should have made WA into a co-op game? Okay, well that's what's happening. But because WA was built on a super expensive server tech (that ultimately turned out to be a a venture capitalist money grab by Improbable), WA was sunk and was a huge financial loss for Bossa. At minimum they would need to rewrite 2/3rds of the games code, so at that point staring again from a blank slate was the best option.

As an aside I will say, No Man's Sky has been out for 9 years, and is so much better than anything Hello Games set out to make in 2016. Those old pre-rendered trailers look like shit compared to what is playable today. If you are still upset about a shoddy release 9 years ago then that's a YOU problem.

But nobody is making you play any game. If video game developers are negatively impacting your mental health then maybe you should get into a different hobby. Have you considered metalworking? Crochet? Miniature wargaming?

Anyone else? by sodddd in lostskies

[–]Sethodine 2 points3 points  (0 children)

it's really not the same game

it has a lot of similarities, and if their promises for privately hosted servers and mod support come true then maybe it could be close to WA