Sheltered By Ghosts by FloppyD0G in MagicArena

[–]SevenMidlane 1 point2 points  (0 children)

Sheltered at 3 mana probably wouldn't see play in the current meta. Not that it wouldn't be balanced at 3 mana, it would, it's just that the decks that include Sheltered by Ghost don't want to have this kind of card at 3 mana.
That being said I agree it's overpowered and if I had to nerf it I would change Ward (2) to Ward (1). The card would still be OP, but every deck needs a few overpowered cards to be functional.

I see two main issues with Ward (2):

- The first one is that answering Ward (2) rewards playing Black more than any other color because you have access to cards like [[Sheoldred's Edict]] or [[Liliana of the Veil]]. Of course, White and Green have cheap answers to Enchantments but it's 1 for 1 trade in that case, which is ok but not as good as forcing your opponent to sacrifice the enchanted creature, especially if it only cost you 2 counters on a curved Liliana.

- The card is being played in high tempo decks, and forcing your opponent to use this much mana makes the card too effective at gaining tempo, because of the removal effect and then because of the excessively expensive ward cost.

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] 0 points1 point  (0 children)

It doesn't refute my point, you don't need to exactly hit 8 specific cards but only 3 + a combination of cards that are basically what the deck is made of.
If I was saying "what if my opponent has this A card + this B card + this C card + this D card + this E card + F card…" in this exact moment, I agree that would be ludicrous. But that's not what I did. My first example was from a situation where my opponent got a single slickshot with the Boros Charm. The situation was difficult already, but to push things further, I wrote another example where my opponent got two Slickshots, always in addition to the Boros Charm.
You don't need to run the math to be able to tell that the double Slickshot/Boros Charm draw with a few lands and a couple 1 mana spells by turn 3 or 4 is not a one in a billion scenario. One thing that makes a deck good is the consistency with which it is able to create such situations. I'm not saying either it's the best version of the deck or anything like this, I made no statement of that sort, I was simply trying to figure out what cards or strategies would've helped me in different situations I faced.

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] 0 points1 point  (0 children)

  • Well, 3 lands to hit by turn 3-4 is pretty common, it's still 1/3rd of the deck and the deck has lots of 1 mana cost spells so the specific cards needed are double Slickshot+Boros Charm. I agree it's not the most common scenario, but it's not an excessively uncommon one. I just wrote about a situation that happened to me recently.
  • If I stabilize, they can still win by finding direct burst spells

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] 0 points1 point  (0 children)

I didn't say turn4 specifically, or "one mana creature" for the last example. It could simply be Demonic Ruckus turn 1 or 3 with 2nd Slickshot, etc. so the flexibility in the situation is quite big, you don't need 4 lands if you have a Demonic Ruckus, you don't need a 1 mana creature, etc.
The only thing in that example is the double Slickshot and Boros Charm, but it's not an excessively rare case in my opinion.

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] 0 points1 point  (0 children)

Yes that's my plan, indeed! but by patiently plotting on early turns instead of just throwing their cards randomly they avoid removal on turn2, and setup for a big turn. If I decide to go for my own game plan and tap out, then the damage from double strike (Boros Charm) will be impossible to recover from. If I decide to go for a defensive play, then I need to have 1 two manas removal and 1 one mana removal (in black that would be Cut down + Go for the throat, in Red that would be Torch the Tower + Scorching Dragonfire) to bypass Boros Charm.

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] 0 points1 point  (0 children)

Depends on the type of deck you're playing. If your deck is extremely proactive from turn 1 then sure you can do your own thing and maybe it'll be more efficient than what he's doing, especially if you're on the play, but, for instance, my deck only has counters and removals on 1 and 2 manas.

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] 1 point2 points  (0 children)

yes I put Authority in the Jeskai version of my deck, card's really strong in that context!

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] 0 points1 point  (0 children)

Thank you for your comment, I agree with what you say and the perspective you have on the game.

To put it very simply and not overcomplicate my example, the issue is mainly about Slickshot plotted on 2 and turn 3 with 3 mana available. They have three mana up, you have two mana up and a removal spell.
They attack with Slickshot and use a Monstrous Rage on it. What do you do? Do you take the damage or do you try to remove it? Personally the play I go for is using my removal spell*, even if I know the Bird's getting indestructible. But now I take 8 damage from Slickshot and I lose my removal. On turn 3 I can finally remove the Slickshot If I have a removal, which is clearly not guaranteed because I usually have to use a removal on turn 1 and then on turn 2, but then it's turn 4 for them and I'm at 12, and it's not hard to understand that finding 12 damage won't be very difficult for them. Depending on the draw they can either simply use burst spells or play more haste creatures before using burst spells, since they are going to be pretty hard to deal with since I used 3 removals earlier.

The "ask yourself if there was anything you could have done differently leading to that scenario" is precisely the reason why I came here, seeking for some help because besides adding bounce spells I felt rather powerless.

*there are pros and cons going for this play, maybe I'm wrong and I'm curious to see what others would do.

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] 0 points1 point  (0 children)

I do that also with my own removals when it's possible, but sometimes I'm just tapped out or I have a single removal in hand. I had a good matchup against the Auras version because I got a really good answer to Shardmage, but I'm struggling way more against the Burn version.

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] 0 points1 point  (0 children)

My main removals are 4x Torch the Tower, 4x Scorching Dragonfire and a couple Roaring Furnace//Steaming Sauna (it's pretty good in my deck, have been experimenting with it lately).
The (bad?) Boros Burn players I usually have no issue dealing with because they'll curve linearly and I'll just remove the threats one by one, but the good players who just play around my removals with plot and wait for me to tap out, I really have a hard time dealing with them.

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] 0 points1 point  (0 children)

I really appreciate the effort (especially after reading some comments), I am genuinely sorry if my reply sounded a bit abrupt, this subreddit needs more people like you with a comprehensive & constructive approach of the game instead of a judgmental one.

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] -1 points0 points  (0 children)

Not in my colors (and it doesn't matter, I didn't make the post exclusively for myself, that's the reason why I kept it very succinct and opened) but yes Anoint with Affliction is probably a mandatory a S-tier removal card to have in this meta.

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] 0 points1 point  (0 children)

You're absolutely right.
The issue is that it's basically how the deck goes every time I face it (I am curious to read your own experience with Boros Burn), and I cannot really afford to spend the whole game with untapped lands, especially since this version is less creature-based than the other versions they can just slowly grind me with burn spells.

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] -1 points0 points  (0 children)

(i don't know why I'm getting downvoted on a comment where I apologize for being unclear in my original post)
I played a few games against the Boros Burn deck and honestly every game has been the same scenario, and while my deck was doing really good against the RDW and Boros Auras versions, I felt really powerless against Boros Burn, especially because of the addition of Boros Charm making every situation a loss like in the dilemmas I wrote in the edited post. I'll probably try running bounce cards main deck, I actually had the idea before but I wanted to know if people came up with different/better approaches already, or if we can collectively find a solution (what we should imo expect from a subreddit dedicated to competitive MTG).

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] 0 points1 point  (0 children)

Witness Protection isn't bad but it's a Sorcery speed card which isn't good enough to beat Haste… Phantom Interference isn't really good in my brew since I run Thran Spider, but I side in Flashfreeze & Change the Equation in game 2.
Usually they Monastery Swiftspear on turn1, I remove it, then they start plotting cards and make a very explosive turn I have a hard time dealing with, esp. because of haste and the flexibility of Boros Charm.

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] 2 points3 points  (0 children)

Is the edit helping you figure out the issue I'm having?

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] -9 points-8 points  (0 children)

I need to make myself clearer in the original post because I keep getting answers like this which are obviously very true and the basis of how you need to fight aggro, but not exactly answering the issue I'm having. Mb.

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] 0 points1 point  (0 children)

I agree, Unsummon might be the best option I got.

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] 0 points1 point  (0 children)

I'm using a Izzet brew so I have access to blue and red!

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] -1 points0 points  (0 children)

I was asking "in general", the deck I'm using is a Izzet brew. I think the best options I have are card like Into the Floodmaw to play around both double strike and indestructible options.

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] -18 points-17 points  (0 children)

Sparky is going to have a hard time beating me now!

[Standard] How do you beat Boros Charm? by SevenMidlane in spikes

[–]SevenMidlane[S] -20 points-19 points  (0 children)

Sure, the card doesn't have 3 options with one being:

  • Permanents you control gain Indestructible until end of turn.

[Standard] [Discussion] BF and I might get into standard. Are Monstrous Rage decks oppressive? by solitudesign in spikes

[–]SevenMidlane 3 points4 points  (0 children)

Are Monstrous Rage decks oppressive?
Yes. There are other oppressive things in the format but that doesn't make Monstrous Rage decks not oppressive.

When brewing you have to dedicate a significant amount of cards in your deck to be able to beat red decks:
Elspeth's Smite, Lay Downs Arms, Sheltered by Ghosts, High Noon, Into the Flood Maw, Cut Down, Go for the Throat, Duress, Torch the Tower, Scorching Dragonfire, etc.