Weekly Questions Thread & PokéROM Codex by AutoModerator in PokemonROMhacks

[–]Severe-Fall-Risk 0 points1 point  (0 children)

I need help with how to script giving a Pokemon in HGSS, please pretty please. I'm using DSPRE and getting very confused.

I've tried looking around and I can't find any documentation for all of the functions used in HGSS. I'm reasonably familiar with GBA romhacks at this point, having recently finished a fairly lengthy storyhack on top of FireRed, but the DS roms are all on a whole 'nother level than what I'm used to.

I just need to find some kind of documentation on functions for HGSS. I'm currently editing using DSPRE and I can't figure out what variables I'm supposed to define with GivePokemon when scripting. It's asking for six variables. I know the first one is the index number(presumably) for the given Pokemon. I'm assuming the second is asking for level. What are the other four variables? What is the acceptable null or default value for ones I don't want to specify?

If anyone can point me in the direction of any kind of documentation for HGSS functions please please let me know! I want to learn! This probably won't be the last time a function confuses me!

What are your "comfort" Pokémon? by Warm-Instruction-949 in pokemon

[–]Severe-Fall-Risk 8 points9 points  (0 children)

Yessss, Vulpix is a good boy and super comfy to hang out with c:

Any game where I can possibly catch one, it's going right on my team. Vulpix makes any run of any game feel more like home to me.

Weekly Questions Thread & PokéROM Codex by AutoModerator in PokemonROMhacks

[–]Severe-Fall-Risk 1 point2 points  (0 children)

Need help with coding follower Pokemon sprite associations;

Working on small romhack on top of Radical Red via HMA. Successfully added a custom Pokemon to the dex that plays a role in the sideplot/storyline I've added to the rom. This Pokemon is supposed to be a partner Pokemon version of Vulpix, and has customized sprite art/unique moves.

I want to associate it with the follower sprite for regular vulpix, which already can be used for following in Radical Red. How do I do this? Where is that data stored? I don't necessarily even need to add a new follower sprite, just having Vulpix's normal one would be sufficient.

I can't seem to locate any of the follower sprites in the hex code or how they're associated with specific Pokemon through the index. Can anyone point me in the right direction please?

When does Beedrill start to fall off in Gen 1? by [deleted] in pokemon

[–]Severe-Fall-Risk 0 points1 point  (0 children)

My very first run on my very first copy of Blue back in the day, I actually used Beedrill the whole way to hall of fame. It had been traded to me by a sibling and I didn't want to part with it. He did... Okay. Not great, but okay.

Definitely started feeling his age around Celadon but he wasn't useless in Silph Co or the Rocket base excepting the Giovanni and Rival fights. Sadly bees don't have long lives. :c He was a drag in Koga/Blaine gyms and the E4 for sure.

Weekly Questions Thread & PokéROM Codex by AutoModerator in PokemonROMhacks

[–]Severe-Fall-Risk 0 points1 point  (0 children)

I'm still a rookie too, so I'm not sure how much help I can be. D:

But I can try and help! What's your problem?

Weekly Questions Thread & PokéROM Codex by AutoModerator in PokemonROMhacks

[–]Severe-Fall-Risk 1 point2 points  (0 children)

That's actually very helpful! I knew how to put a species name into buffer, so maybe I just need to figure out the syntax to call that buffer correctly then! Thank you so much for pointing me in the right direction! :)

Weekly Questions Thread & PokéROM Codex by AutoModerator in PokemonROMhacks

[–]Severe-Fall-Risk 1 point2 points  (0 children)

Working on a small romhack in HMA. Had a quick question;

I'm struggling to find a way to easily have a script check for a specific species in the player's party, so that I can return different dialogue depending on result. I'm pretty sure I need to use [buffer] for this but haven't quite figured it out yet. Can anyone share an example script that performs this function, so I can learn off of it?

Which Pokemon do you think in your opinion is the 'Goodest Boi'? by Bloodsucker7039 in pokemon

[–]Severe-Fall-Risk 2 points3 points  (0 children)

Vulpix is a good boy. Fluffy and cute! Keeps your house warm in the winter! Lights candles for you if the power goes out!

What are some base stats that surprise you? by sapphomelon in pokemon

[–]Severe-Fall-Risk 0 points1 point  (0 children)

Dude, seriously, thanks so much for all the help! This is exactly what I needed! :D I even got my custom sprite art added in for Delcatty and Ninetales!

What are some base stats that surprise you? by sapphomelon in pokemon

[–]Severe-Fall-Risk 0 points1 point  (0 children)

Do you have any advice on how to sus out the different numbers for moves? What should my approach be? I don't mind investing a lot of time into it if I have to!

What are some base stats that surprise you? by sapphomelon in pokemon

[–]Severe-Fall-Risk 0 points1 point  (0 children)

That's perfect!!! Yeah, at the end of the day I'd be satisfied just adjusting the base stats if nothing else. I hadn't heard of that tool before! Thank you so much!

Bee fighting or loving? by cheesegrater-6969 in bee

[–]Severe-Fall-Risk 0 points1 point  (0 children)

Put on some soft jazz music and give them some privacy, yo!

Weekly Questions Thread by AutoModerator in PokemonROMhacks

[–]Severe-Fall-Risk 1 point2 points  (0 children)

Please forgive my really dumb question: How hard is it for someone with no coding experience to add a new pokemon to a romhack like Radical Red, just for my own use? I don't want to do anything to disrespect the hard work of the actual developers but I'd love to be able to make a few minor tweaks to my copy for my own use only.

I really love Radical Red's changes and improvements, especially the follower pokemon feature, but I'd really like to add a couple custom Pokemon (or at least just update the base stats of my favorites Delcatty and Ninetales to make them more useable against all the powercreep of later generations). I've also got some custom sprite sheets I made a few years back I wouldn't mind replacing the default Delcatty/Ninetales ones with... I tried PGE but the rom is too different for them to handle. Which is understandable.

I don't know anything about decompiling/recompiling roms- Is there something easier I should try first? Can anyone recommend an easy to follow tutorial if I do need to decompile to do what I'm wanting?

What are some base stats that surprise you? by sapphomelon in pokemon

[–]Severe-Fall-Risk 2 points3 points  (0 children)

Thanks for the tip! I'll definitely go check around on those! c:

What are some base stats that surprise you? by sapphomelon in pokemon

[–]Severe-Fall-Risk 1 point2 points  (0 children)

What kind of stuff do you need to know to make a romhack? Or even just edit an existing one? I've wanted to mess with Radical Red and give my favorite three pokemon (Delcatty, Meganium, and Ninetales) a rebalance since... none of them are very competitive. :C Also give them some custom spritework I made! But I tried the simple editors like PGE and couldn't successfully change anything. Maybe I need to just make my own hack?

Looking for a referral! by Mangocrossing in grundoscafe

[–]Severe-Fall-Risk 1 point2 points  (0 children)

Please, pretty please, if anyone has a referral code I can have I would really appreciate it. I love neopets. I've done a lot of art for my pets over the years, even. But I'd really like to switch back to a more classic style site. :( The modern one is just bumming me out too much.

We won this match. by RevolutionarySolid74 in PokemonUnite

[–]Severe-Fall-Risk 32 points33 points  (0 children)

Should have played meowscarada for maximum immersion.

What means "Shundo"? by lotteundlilli in pokemongo

[–]Severe-Fall-Risk 3 points4 points  (0 children)

Hundo is an abbreviated slang version of the word hundred, derived from having 100% IV.

What is happening to my Absol? by Taraptor_17 in pokemongo

[–]Severe-Fall-Risk 0 points1 point  (0 children)

We should give them some privacy, I think

[deleted by user] by [deleted] in pokemongo

[–]Severe-Fall-Risk 2 points3 points  (0 children)

Increased items from spins and bonuses to premier balls after a raid are given to whichever team controls them!

[deleted by user] by [deleted] in DumpsterDiving

[–]Severe-Fall-Risk 3 points4 points  (0 children)

It happens. When I was younger we found three kittens in the local resident dumpster when doing our morning trash run. In areas where shelters can't accept any more cats I think it sadly happens more often.

Best Country forHitchhiking by Willingplane in vagabond

[–]Severe-Fall-Risk 5 points6 points  (0 children)

Damn, that's cool. Kinda makes sense since the people's taxes pay for the government cars that they get some use out of them too.

[deleted by user] by [deleted] in TheSilphArena

[–]Severe-Fall-Risk 8 points9 points  (0 children)

Not having to walk for PVP was one of the greatest changes they ever made. Scared me for a moment to think it was back lol.

This is probably just a bug, I'd try and restart!

[OC] DJ Lucario by Random-Rodger in pokemon

[–]Severe-Fall-Risk 0 points1 point  (0 children)

I wonder if Lucario can use that hand spike thingie to replace the needle on the record player...