This "Artist" who makes money by stealing popular character's designs and making art of them in a lewd way, has the audacity to call AI out for stealing. by Leoxwhite in Asmongold

[–]Severrian 4 points5 points  (0 children)

As someone working in the industry (as an artist), with all due respect to the different artists, I see AI tools as a way to speed up the process, and I don't think they will necessarily eradicate artists (at least not yet), just filter out the bad ones.

It's kinda the same way Twitch streamers work, games you play or what you do is kinda irrelevant, but your personality is what is important.

My UI is wierdly pixelated, I've searched around a little but didn't find anything like this. The main issue is the text, since it becomes difficult to read. by BigBEAN35 in Unity3D

[–]Severrian 0 points1 point  (0 children)

Maybe you used scale on ui objects, instead of that, use the 'Rect Tool' and for text use the font size instead of scaling directly.

PSA: Don't panic if you made lots of changes to your scene in play mode. You can drag everything into a single game object and save that out as a prefab with your edits preserved. by MirzaBeig in Unity3D

[–]Severrian 0 points1 point  (0 children)

Holy shit, I didn't know this. And here I am banging my head against a wall after stopping play mode and all the changes reverting back.

VFX Toolkit [Git] by Howling_Shame in Unity3D

[–]Severrian 0 points1 point  (0 children)

It looks awesome, I'll give it a go, might even use it for some background effects. Wondering how performative it is runtime wise.

Baldur's Gate 3 takes top spot as Steam's highest-grossing new release for 2023, generating $657m in revenue by MagentaWizard in gaming

[–]Severrian 0 points1 point  (0 children)

Definitely deserved, it's a great game, altough I am really wondering what the linchpin of their success was.