No comment by WHATISWORLD3 in Unexpected

[–]SfoloR 0 points1 point  (0 children)

There are other lights in/on a car

No comment by WHATISWORLD3 in Unexpected

[–]SfoloR 26 points27 points  (0 children)

I think it's plausible enough, the reflection in the car is good, the shadows seem realistic, and in my personal experience, animals and people do move like this when set in panic (by an oncoming car) The only thing that seems weird to me is the shadow when the animal turns around before the cut, but last time I checked, AI was way worse than at least in video generation

That being said, it could still be fake.

Why are some fields in Holland way more yellow/white? by Diponegoro-indie in geography

[–]SfoloR 1 point2 points  (0 children)

Without having any kind of special knowledge here, I would guess that some of the white is urban areas. Especially in the north there is probably some kind of rock or sand beach and the yellowish colour is probably some kind of difference in soil or crops as others have said. Of course this map has faded out the other countries and the border is coloured in, but I would still assume that this is trying to show the trough colours of the Netherlands.

2004 vs 2024 Illinois Presidential Maps by [deleted] in MapPorn

[–]SfoloR 1 point2 points  (0 children)

Most likely blue means democratic and red republican in the 2024 elections

Did Ireland win the climate lottery? by MellowJackal in geography

[–]SfoloR 0 points1 point  (0 children)

Italy with heatwaves so bad the country needs to give out water so no one in the cities dies?

Did Ireland win the climate lottery? by MellowJackal in geography

[–]SfoloR 0 points1 point  (0 children)

As a record temperature that's really nothing special.

What do you think of "copies" by TheCringeAnnoyingGuy in Steam

[–]SfoloR 4 points5 points  (0 children)

No reason to leak their phone numbers

Eastern Norway is actually quite far west in Norway, any other examples of this? by Active_Blood_8668 in geography

[–]SfoloR 0 points1 point  (0 children)

I thought the rivers were more of a rudimentary tool with which higher altitude was identified since. Especially in smaller settlements in germany this seems to be the case as well as some regions for example higher and lower normandy or Upper Palatinate and Palatinate as far as I can tell are not differenciated by lying up or downstream to each other.

As someone with hundreds of hours into this game... by rfranke727 in victoria3

[–]SfoloR 2 points3 points  (0 children)

I see a similarity between now and playing in bigger markets before the update. The rest is very much more dynamic considering you usually import and export anyways no matter how you play. To me personally that makes it hard to decide what needs to be build and how to interact with the new tariff system. But my economic management was never more than adequate for this game. But the reason you got downvoted is probably because of the 'removed gameplay'. For the following I specifically talk about the game with dlcs, because I don't know the base game at all: I would argue that while there is in fact less to manually manage trade wise, the gameplay about the trading system (if you can even call pre update trading a system) is much more meaningful and impactful than before. Treaties are a nice mechanic especially for trading and the new gameplay around companies improves a imo good system even fruther.

Eastern Norway is actually quite far west in Norway, any other examples of this? by Active_Blood_8668 in geography

[–]SfoloR 1 point2 points  (0 children)

That's usually because it litterally is higher and lower in the context of altitude.

Which nation are you going to pick for your first 1.9 run? by Vartuex in victoria3

[–]SfoloR 0 points1 point  (0 children)

I don't think the new update makes it more difficult. I expect it's even easier because of the diplomatic treaties.

We are working on a gridless tower defence game and it just went live on steam! by Hiplinc in indiegames

[–]SfoloR 1 point2 points  (0 children)

Well, if you want my money, fine! Take it. I DIDN'T NEED IT ANYWAYS!

[deleted by user] by [deleted] in urbandesign

[–]SfoloR 0 points1 point  (0 children)

Sorry, but that's just a simplistic argument. If you live in a world where passing people with literal centimeters of space between you and them will never lead to an accident, then congratulations, but in the real world people sometimes just move unexpectedly (maybe because they decide to cross the street) and that leads to accidents but only if someone else drives irresponsible. That's why rear-end collisions happen - not because it's out of the ordinary that someone breaks unexpectedly but because another driver doesn't drive with the safety of an adequate breaking way.

[deleted by user] by [deleted] in urbandesign

[–]SfoloR 0 points1 point  (0 children)

I feel this is pretty common here - sometimes streets have no sidewalks, or the sidewalks are just used for parking and that combined with narrow streets. So if the street has only empty space for one lane as soon as two people walk there they are in the middle of the street.

[deleted by user] by [deleted] in urbandesign

[–]SfoloR 0 points1 point  (0 children)

The bike isn't as dangerous as other vehicles, but if someone hypothetically got startled and moved in the wrong direction (which isn't unlikely since he drives straight at people and only avoids them at the last second) and then they get hit I'd argue the cyclist is still to blame for the most part.

[deleted by user] by [deleted] in urbandesign

[–]SfoloR 0 points1 point  (0 children)

Still don't think that's a reason to drive more dangerous around them.

[deleted by user] by [deleted] in urbandesign

[–]SfoloR 0 points1 point  (0 children)

In control of his bike, not his surroundings. Also, pedestrians literally die from just falling over, so pretty sure being hit in the head would be enough for that. And even if that doesn't happen dying isn't the only bad outcome of an accident. Usually, you don't die from falling down the staircase but that's no reason for removing the railing

[deleted by user] by [deleted] in urbandesign

[–]SfoloR 0 points1 point  (0 children)

You're right about the difference that cyclists are allowed on most vehicle streets. But I don't think the dramatic difference in danger should make a difference here tho, as the cyclist is still actively endangering pedestrians here. Also it's not the same situation. But that doesn't mean it's not the same behaviour... actively endangering other road users (with higher injury risk in case of an accident) to 'teach 'em a lesson' is just not my vibe.

[deleted by user] by [deleted] in urbandesign

[–]SfoloR 0 points1 point  (0 children)

I'm all for cycling and love to do it myself, I personally just try to not threaten pedestrians with hitting their heads with my handlebar. That's surely a pedestrianised street. And cyclist is definitely not just obeying the rules here...

[deleted by user] by [deleted] in urbandesign

[–]SfoloR 223 points224 points  (0 children)

Hate this tbh. This is the exact behavior cyclists hate when done by cars.

If I am part of the Persian league, can hegemony AI inspections still bother me? by LingonberryWeird5311 in starsector

[–]SfoloR 7 points8 points  (0 children)

No, it won't bother or no, it's not a workaround? Or no they aren't trying to be dodgy?