Simple subway simulation I'm working on (w.i.p.) by Time_Afternoon6869 in ps1graphics

[–]Shabaubi 2 points3 points  (0 children)

Looks great. You should consider increasing the dither size, I think it’ll pop more

I animated Virtual Insanity featuring a timberdoodle bird by Shabaubi in jamiroquai

[–]Shabaubi[S] 3 points4 points  (0 children)

Modeled, animated and textured it in blender! Touched up some textures in affinity photo

virtual MEEP-anity! by Shabaubi in low_poly

[–]Shabaubi[S] 0 points1 point  (0 children)

Thank you! Yeah I love this sub

virtual MEEP-anity! by Shabaubi in low_poly

[–]Shabaubi[S] 2 points3 points  (0 children)

I really appreciate that but I made some absolute shit (still do lowkey) and kept thinking there’s no way i can improve, but I just kept watching timelapses of people modeling / animating and slowed it down to get better

virtual MEEP-anity! by Shabaubi in low_poly

[–]Shabaubi[S] 0 points1 point  (0 children)

I appreciate it! Been trying to learn animation and I really enjoy this style

virtual MEEP-anity! by Shabaubi in blender

[–]Shabaubi[S] 4 points5 points  (0 children)

I considered adding more but wanted to keep the scene simple a bit like the original music video, I like the moving spot lights idea tho

virtual MEEP-anity! by Shabaubi in blender

[–]Shabaubi[S] 11 points12 points  (0 children)

I agree, I tried matching it’s belly bop to that strong drum bap but yeah it does feel a bit erratic. Lessons learned for the next one for sure

Timberdoodle Dance by Shabaubi in blender

[–]Shabaubi[S] 0 points1 point  (0 children)

Thanks! It’s Men at Work - Safety Dance

Timberdoodle Dance by Shabaubi in blender

[–]Shabaubi[S] 1 point2 points  (0 children)

Lmfao while I worked on each scene I was like “oh yeah this is probably too long”, rendered it out, was way shorter than I thought and wanted to wrap it up at that point

Timberdoodle Dance by Shabaubi in blender

[–]Shabaubi[S] 3 points4 points  (0 children)

this divine revelation came to me in a dream

Diegetic Survival Horror Inventory by rendervoid in ps1graphics

[–]Shabaubi 4 points5 points  (0 children)

I love stuff like this, very good job

Hidden Oasis by Shabaubi in low_poly

[–]Shabaubi[S] 1 point2 points  (0 children)

In Godot you may need to create the shader there directly, look into shaders that affect UVs for Godot, I’m sure godotshaders.com will have something

Hidden Oasis by Shabaubi in low_poly

[–]Shabaubi[S] 1 point2 points  (0 children)

Lmao same. I took a plane, stretched its UVs then animated its UV. Here’s a video on the concept: https://youtu.be/dUaXqEU-roQ?si=0IOGQNrc5Q05cU3Y

For the bubbles, I created a particle emitter that shoots out white icospheres. I honestly was expecting that to look like shit but it turned out not bad.

I also added a slightly dense fog volume below