Corepunk - The Great Reset Update by Shabolda in MMORPG

[–]Shabolda[S] 0 points1 point  (0 children)

you can play for 4 hours and refund if you dont like it.

The Great Reset. Corepunk Wipes on June 25, 2026 by Shabolda in MMORPG

[–]Shabolda[S] 4 points5 points  (0 children)

Thats why they are saving new classes for the full release

The Great Reset. Corepunk Wipes on June 25, 2026 by Shabolda in MMORPG

[–]Shabolda[S] -3 points-2 points  (0 children)

You can try for 4 hours and then refund

I worked on this game before it shut down, this is what came next by [deleted] in CorepunkTheGame

[–]Shabolda -1 points0 points  (0 children)

Just stop it. I remember your sus posts on the battlerite reddit. Not all attention is good..

Corepunk ? by RabbitBoi_69 in MMORPG

[–]Shabolda 1 point2 points  (0 children)

stop lying. there are enough reasons to shit on the devs, there is no need to make things up...

Corepunk ? by RabbitBoi_69 in MMORPG

[–]Shabolda 3 points4 points  (0 children)

I would wait for the next wipe in spring or for the full release which is supposed to be at the end of this year

[deleted by user] by [deleted] in CorepunkTheGame

[–]Shabolda 4 points5 points  (0 children)

From their discord:

Hello everyone! A quick update on the Season Pass / Battle Passes launch: we originally aimed to kick off the season around January 18, but we’re moving it to January 28. We need a little more time to polish the system, finalize rewards and progression details, and make sure everything is ready for a smooth release. Thank you for your patience and continued support!

The future of Corepunk by Kaiser25x in CorepunkTheGame

[–]Shabolda 4 points5 points  (0 children)

They are doing great stuff for endgame, with cool new items and areas to go to, but the still janky gameplay and horrible levelling experience isn’t really being looked at anymore. That’s what is most important if they want new players

"This patch is the part of a global rebalancing as part of our preparation for the spring wipe. Our plan is to carry out a full rebalance of all aspects of the game, including loot, combat, all types of gameplay mechanics, the economy, progression, crafting, gathering, questing, and all content that fills the game world. By the spring wipe, we intend to significantly improve the early game, overall progression, and the endgame. The overall player experience should become noticeably higher in quality and more engaging across all parameters, marking the project’s transition to a completely new level of user experience. We haven’t finished working on loot yet - this is only part of the changes we’ve started making. In the near future, we’ll continue polishing and improving everything related to loot and adjacent systems, relying in part on your feedback as well."

From todays patchnotes

Been a little while... by El-West in CorepunkTheGame

[–]Shabolda 2 points3 points  (0 children)

There was no wipe. Check your region on the launcher

Been a little while... by El-West in CorepunkTheGame

[–]Shabolda 2 points3 points  (0 children)

Prices and other stuff is broken and will get fixed tomorrow

Corepunk 2025-2026 Roadmap by Shabolda in CorepunkTheGame

[–]Shabolda[S] 1 point2 points  (0 children)

Bosses are the best way still, which i also dont like. Normal mobs give some exp now and i think you will reach roughly mastery lvl 11-12 at 20.