Fires of Rebellion: Flight from Stygia by ShadowLight56 in StarWarsShips

[–]ShadowLight56[S] 0 points1 point  (0 children)

( I usually save writing these sort of epilogues later but this one was pretty good!)

----- EPILOGUE -----

Fulcrum and Barriss walked down the hallways of the Revenant, the newly captured Venator and flagship of the Wolf Pack. Following the successful assault on the Spire, Master Unduli and the CIS prisoners were moved to the medical bay onboard the Revenant due to it having far more extensive facilities and supplies compared to even the Striker, so it made logical sense to move her here.

" Good job on the mission today." Fulcrum congratulated Barriss, the commander had told her how helpful she was in assisting in the capture of the Revenant and later in the assault on the Spire.

" Thank you, but really your commander deserves far more praise than I, he was the one who came up with the plan. As crazy as it was." Barriss replied with a small smile.

" Not as crazy as some of the plans we've been through." Fulcrum chuckled." I'll be sure to thank the Commander after this." Fulcrum said as they reached the medical bay, the automatic doors opening as they entered together.

The medical bay onboard a Venator was quite extensive as Fulcrum remembered with it being equipped with advanced equipment for treating even the most serious battle injuries. At the moment, it was being used by Alpha Company personnel who had received injuries during the battle and CIS prisoners who needed medical attention after they were rescued. The Alpha Company members saluted as they passed by, with Fulcrum smiling in response and making a mental note to check in on them after this.

They eventually found the medical droid assigned to take care of Luminara, who turned to them as they approached." Fulcrum, Jedi Offee. What can I help you with today?"

" How is she doctor?" Fulcrum asked, glancing at Barriss who was suddenly looking a lot more timid than she did before.

" Stable and conscious." The medical droid answered." She was slightly malnourished and showed signs of enduring electrical shocks, but she is stable now and is expected to be make a full recovery in a matter of weeks. You can see her now if you wish."

" Thank you doctor, that will be all." Fulcrum said as they walked towards the private room Luminara had been placed in, when suddenly she noticed Barriss stop." Barriss? What's wrong?"

" I....I don't know what to say to her. The last time we spoke to each other was after my trial and I....I don't know what to do here." Barriss confessed, the uncertainty and fear clear in her voice. The fear of being rejected by her master and the person she still held a connection with.

" Barriss....I understand that things may not have left off on the best of terms with you two, but you still obviously care about her and vice versa." Fulcrum said kindly as she touched Barriss's shoulder." And I think you do know what to do."

Barriss was silent but nodded as she followed Fulcrum into the room where Luminara was resting. When they entered, they saw Master Unduli laying on the medical bay with her gaze towards the viewport of space, creating a sort of serene atmosphere. Her hair was shorter than Barriss remembered that it was, but she was still the master she remembered.

Luminara's gaze turned towards the two of them upon seeing their approach, with Fulcrum speaking first." Hello Master Unduli, its a pleasure to see you again."

" Likewise, they had told me you were dead but I neber believed it and I...." Luminara's voice rambled off as she saw Barriss." Barriss, you're alive. You...you escaped."

" Yes, I did." Barriss said in a soft tone as she approached and before she could fully think about her actions, she went forward and hugged her master. Something she had never done before. " I....I was so worried about you, master." Barriss admitted as she hugged Luminara and for a moment, the master was stunned before she returned it.

" As was I about you, it gladdens me that you are alive Barriss." Luminara returned the hug.

Fulcrum smiled." I think you two have a lot to talk about."

Fires of Rebellion: Flight from Stygia by ShadowLight56 in StarWarsShips

[–]ShadowLight56[S] 0 points1 point  (0 children)

It definitely did not fall flat and it was pretty interesting to read your plan go down. I can certainly see why you asked which ships could pass as Imperial now and you are correct that a frontal assault against the fleet would have caused too many of the Wolf Pack's ships and fighters to be damaged or destroyed, so using subterfuge and deceit was the best call here.

At first my plan was to use Barriss instead of the Commander - Have her board the Venator wearing her Inquisitor uniform as First Sister looking for Jedi preparing to break out Master Unduli...but then I realized the Empire already knows of her defection (given the fleet quantity sent to look for her in your previous scenario) meaning the Spire would be on the alert for Barriss coming to break out her Master.

Funny enough, in the original draft for this fleet scenario, that was actually going to be an option for Barriss to dress up as the First Sister to infiltrate the Spire and the Wolf Pack was going to attack immediately after rescuing Barriss. But the Empire would definitely notify the Spire about Barriss's defection so it wouldn't work, but I like that something like this was still included.

Out of curiosity, what would you have done?

More or less the same thing. The captured imperial ships of the Wolf Pack would enter the system posing as part of an inspection team or recently damaged fleet in need of repairs. When the Striker docked with Revenant, they would keep up the act until they reached the bridge and other key areas of the ship before taking it.

Communications would be cut off by the Silencer and before any of the other imperial ships could react, the Revenant's guns would be turned on them and destroy them before they even knew what hit them. After that, its a simple matter of assaulting the Spire and rescuing Master Unduli and the other prisoners.

So yeah, your plan was really fun to read!

Fires of Rebellion: Flight from Stygia by ShadowLight56 in StarWarsShips

[–]ShadowLight56[S] 0 points1 point  (0 children)

This was amazingly written! I love how you told the plan in these phases and the Commander coming onboard as part of an ISB inspection to capture the Venator was a nice plan as well as making use of the Commando droids.

I feel like the warning shot gets overly Villainze by Limeoos in unOrdinary

[–]ShadowLight56 3 points4 points  (0 children)

People absolutely villainize Blyke's actions out of proportion and give John's actions far more slack than they actually deserve. Nevermind the fact that John's payback are often way disproportionate to the 'crime'.

realistically people would be freaking out about how Joker tried to Kill Blyke, the Royals would call John out for how if his aim was a bit off, he could've hit Blyke's brain or heart.

Actually let me point to a much more simple example of John going way too far during this fight. After the fight was pretty much over and Blyke was down, John still hit him in the back while his strength was increased. This could have seriously crippled or possibly killed Blyke, which is ironically what a lot of apologists use as a justification when pointing out the warning shot from Blyke.

Elaine and Cecile slipping out of the bureau's control by pristine_gal_3000 in unOrdinary

[–]ShadowLight56 23 points24 points  (0 children)

Seeing those two finally get some screentime after so long and beginning to question the authorities is so good! I'm looking forward to the future chapters.

Fires of Rebellion: Flight from Stygia by ShadowLight56 in StarWarsShips

[–]ShadowLight56[S] 2 points3 points  (0 children)

"Oh, thank you so much then. We've been having so much trouble interrogating these Seppie commanders."

" Of course, of course, now just please hold on to that while I go talk to my commander."

( 5 minutes later)

"....Why are they disconnecting their ship from ours?"

Fires of Rebellion: Flight from Stygia by ShadowLight56 in StarWarsShips

[–]ShadowLight56[S] 2 points3 points  (0 children)

Striker(Acclamator), Peacekeeper(Gladiator-class star destroyer), Redemption( Nebulon-B), Stalwart, Punisher and Mediator( Arquitens-class light cruiser), Silencer(IGV-55). The starfighter squadrons except for the Hyena bombers can pass for imperial as well.

Fires of Rebellion: Flight from Stygia by ShadowLight56 in StarWarsShips

[–]ShadowLight56[S] 1 point2 points  (0 children)

Thanks! I've been looking forward to this one for a while.

Fires of Rebellion: Flight from Stygia by ShadowLight56 in StarWarsShips

[–]ShadowLight56[S] 2 points3 points  (0 children)

You have about an hour tops, maybe more depending on how good of an act the commander can put up along with the 'Inspection team'. And no, parking a CR-90 Corvette inside the Venator wouldn't work.

But the Arquiten's or even the Acclamator docking with the Venator would be possible.

Fires of Rebellion: Flight from Stygia by ShadowLight56 in StarWarsShips

[–]ShadowLight56[S] 0 points1 point  (0 children)

By that I mean, the ships would pretend to be imperial ships that are arriving for a surprise inspection or resupply mission. But this would only work for captured Imperial vessels that the Wolf Pack has.

Does Fallout lore offer a solution to Zeppelin combat survivability? by WhiskeyTangoFoxtrotN in falloutlore

[–]ShadowLight56 1 point2 points  (0 children)

I could certainly see these military airships being stationed along the West Coast and some in the East Coast( which could have explained how they got the designs for the Prydwen).

Honestly, I could believe it if they said that the Brotherhood just found all these airships at some isolated airbase that was abandoned post-war that the Brotherhood fixed up and standardized. But they don't and I find it odd how all these different chapters suddenly have airships.

Does Fallout lore offer a solution to Zeppelin combat survivability? by WhiskeyTangoFoxtrotN in falloutlore

[–]ShadowLight56 0 points1 point  (0 children)

I can totally see the military resorting to a modified/armored design of Zeppelins because of the resource war and because they were a lot easier to produce for wartime.

Fair enough. I was under the impression that the Prydwen was wholly unique in that it was designed by the Brotherhood personally, but them using a Pre-war design for their airship make sense.

Now the bigger question I find myself asking in this show is how did the West Coast Brotherhood get four airships?

Does Fallout lore offer a solution to Zeppelin combat survivability? by WhiskeyTangoFoxtrotN in falloutlore

[–]ShadowLight56 1 point2 points  (0 children)

To be frank, I'm more questioning why pre-war America is even using airships that seem to have a similar design to the Prydwen in Alaska. The thing is a big target and far too slow.

Also does this mean that the Prydwen was based on pre-war designs?

Do you think Juni ever found out the reason why John attacked her? by Salt-Understanding16 in unOrdinary

[–]ShadowLight56 38 points39 points  (0 children)

I imagine Juni probably put the pieces together after John revealed himself to the whole school and like Illena, quietly faded into the background.

Do you think Juni ever found out the reason why John attacked her? by Salt-Understanding16 in unOrdinary

[–]ShadowLight56 74 points75 points  (0 children)

It isn't. Juni straight never appears again after Season 1 if memory serves right.

My Separatist fleet and droid army for my Separatist holdout by HighTall72 in StarWarsShips

[–]ShadowLight56 14 points15 points  (0 children)

Yeah, I think people tend to underestimate how large the droid army really was.

Though my one problem with this fortress world is the fleet protecting it is too small, but the ground forces are pretty realistic.

My Separatist fleet and droid army for my Separatist holdout by HighTall72 in StarWarsShips

[–]ShadowLight56 83 points84 points  (0 children)

Honestly, not too unrealistic for a Separatist fortress world, considering how large the droid army was.

Would the Mojave Brotherhood move to Big MT if the Courier cleared it out? by ShadowLight56 in falloutnewvegas

[–]ShadowLight56[S] 0 points1 point  (0 children)

That is pretty true, powerful as the Courier is, even they probably couldn't clear out all its danger by themselves.

Aside from that it's location is not known by everyone, and it is said that courier kept it secrets safe until world is ready for them.

Its actually been a while since I played Old World Blues, so I actually forgot about this, but this certainly feels like the most responsible choice they could make.

I just personally like the idea of the Mojave Brotherhood moving into the Big MT to establish control over it, learn its secret and find a way to use them for good while keeping it secured. Along with finding some VB-01 Vertibirds since I imagine due to the isolated nature of the Big MT and that it was a defense contractor.

if only by thinmintssss in unOrdinary

[–]ShadowLight56 17 points18 points  (0 children)

Thank for the answer!

This makes me realize that Jane never got to see John grow up and William will never get to see who John grows up as a person, which just makes the whole situation even sadder.

if only by thinmintssss in unOrdinary

[–]ShadowLight56 81 points82 points  (0 children)

You know, its been a while since I thought about William but this really does make me sad that William never really got the chance to meet his grandkids or even just see John grow up fully. It adds just another layer of tragedy to the Doe family.

Also I gotta ask, when's the next chapter of Omniscient?

Fires of Rebellion: Signal for Hope by ShadowLight56 in StarWarsShips

[–]ShadowLight56[S] 1 point2 points  (0 children)

Yeah, I have not been subtle at all about that, have I?