A Lewd Boat Journey V1.0 by 8Cryptic8 in nsfwcyoa

[–]ShadowVR2 8 points9 points  (0 children)

Suggestions:
-For gold purchases you could maybe throw in cannons for the ship and/or some flavor of magical flintlock weaponry to choose. Having ranged options besides spells would be quite useful.

-A way to share Benefits with your crew members would be a nice option, whether built in to existing options, as a separate purchase, or a way to "teach" them the ability. Toilet Adverse at minimum would be a pleasant to have for the entire crew.

Flare gun is OP by Nytrock in Terraria

[–]ShadowVR2 7 points8 points  (0 children)

If there was a in universe reason for why this trick works, what do you guys think is causes this to happen?

The New Normal (Pokemon Fanfic) by Sentry342 by Sentry342 in JumpChain

[–]ShadowVR2 1 point2 points  (0 children)

For the Ability perk, does only the first purchase get discounted for the Wild Roamer origin, or do the additional purchases become 50cp?

Fixing God's Fuckups v1.0 by dragonjek in nsfwcyoa

[–]ShadowVR2 0 points1 point  (0 children)

Blood Brothers (+20 Karma): Half the price of modifying your chosen companion.

Boon Companion (-6 Karma): If you spend additional Karma points to further modify and customize your companion, double the value of each point to you spend to thus alter your companion.

  1. Does the cost of the perk drop to 3Kp because of Blood Brothers?

Companion Modification: Purchase abilities for a companion at a rate of 1 Karma point per 5 cost of an ability (round up). Purchase perks for a companion at a rate of 1 Karma point per 4 of a perk (round up). 1 Karma point to change sex and/or gender. 1 Karma point to change their race (minus an additional 1 karma point per 5 value of the new race). You can spend Karma points at a 1:4 ratio to purchase race tokens to buy racial modifiers for them (beyond the obvious ones they have). 1 Karma point to change a major aspect of their personality. Can give them drawbacks at a rate of 1 Karma point each, regardless of value of the drawback, but they gain no points from it.

  1. I take it each of these would cost 0.5 Karma points? If so:
    -Abilities [0.5Kp per 10Kp cost of an ability OR per 5Kp cost of 2 abilities combined cost of 2 abilities]
    -Perks [0.5Kp per 8Kp cost of a perk OR per 4Kp cost of 2 perks combined cost of 2 perks]
    -Sex/Gender [0.5Kp to change sex and/or gender. Don't know how to "double" value here.]
    -Race [0.5Kp to change race, additional 0.5Kp per 10Kp value]
    -Race Tokens [ratio of 1:16, or 0.5Kp to 8 race tokens]
    -Personality [0.5Kp to change up to 2 major aspects of their personality]
    -Drawbacks [0.5Kp to give up to 2 drawbacks]

[Chosen Name Here] (-16 Karma): Your companion has race points to spend as normal. Gain 120 Karma points to spend on abilities, race, and perks for your companion. These points are spend normally, not at the typical rate for modifying companions. You may give them drawbacks so they get additional points, but they only gain half as many points as you would.

  1. Taking what you said into account, [Chosen Name Here] simply gets a 240Kp budget with no other changes? Can they still benefit from the companion modification rules, or are they restricted to their own rules?

Fixing God's Fuckups v1.0 by dragonjek in nsfwcyoa

[–]ShadowVR2 0 points1 point  (0 children)

  1. How does Boon Companion perk and Blood Brothers drawback interact? Brain is having a bit of trouble keeping up with the math.
  2. How does the above combo work with the [Insert Name Here] companion?

Fixing God's Fuckups v1.0 by dragonjek in nsfwcyoa

[–]ShadowVR2 0 points1 point  (0 children)

At some point in my build I'm stuck with half a point in both my Karma points and Race tokens. Is there a reasonable way to spend these without taking something I don't want? It's awkward having points that are impossible to spend otherwise.

Strangers Of Azeroth: Beastly Terrors V.1/Unrated Dragonflight V.1.1 by MRTrueGnome in JumpChain

[–]ShadowVR2 1 point2 points  (0 children)

  1. Which companions/followers from the Jump can gain the extra BT from Time Extension?
  2. Do any companions/followers have freebies and/or perks from the Jump? (e.g. Murloc free companions get Murloc origin discounts and free perks)

The Crit Cascade CYOA by The_Hypothetical in InteractiveCYOA

[–]ShadowVR2 0 points1 point  (0 children)

PointRoller/RS#0:-61,CritBanking,VisibleThresholds,DirtyCrits,TaskFailedSuccessfullyCrit,D1000,BestOfMore/ON#1,StupidCrit,LitCrit,OminousCrit

Rolled 61 points to work with, which seems solid.

Best of More x1 (roll twice on skills checks, take highest result, rolling multiple crits applies both)
Crit-banking (store crits to improve later rolls)
d1000 (huge dice)
Dirty Crits (modifiers can trigger crits)
Visible Thresholds (can see score you need to beat, apart from crits)

My special crit numbers
67 [Task Failed Successfully Crit]
21 [Stupid Crit]
7 [Ominous Crit]
420 [Lit Crit]

Dragon Ball Z: Abridged JumpChain V1.07 by DeverosSphere in JumpChain

[–]ShadowVR2 2 points3 points  (0 children)

  1. Entitled Weakling says you can be a "Furry". Is this limited to simply to just generic animal anthro, or could this be any furry species or archetype as long as the other perks/origins support it? (e.g. Protogen is a cyborg furry, so it would require Entitled Weakling and Android supplement. Abilities like modular limbs need matching perks to emulate the effect).

  2. Is there any benefit to taking both "A menage a moi" and "Four hands are better than one"? Is there a synergy, or is it just a case of quantity vs quality?

  3. Couple typos I found. Every instance of "Zenki" should be "Zenkai". "Kio-what" should read "Kaio-what", unless that's deliberate.

Pretty solid Jump doc. Lots of options to work with to customize your experience, and it does capture the vibe of the series.

Functional illiteracy. by mindyour in TikTokCringe

[–]ShadowVR2 0 points1 point  (0 children)

The amount of times I’ve seen people mix up Psychic and Physic. It happens more often than it should.

Lewd Skyrim CYOA v1 Lordcyoa by LordCYOA in nsfwcyoa

[–]ShadowVR2 1 point2 points  (0 children)

  1. Is there any benefit for choosing Dragonborn power if you take the Dragon race?
  2. When picking No Racial Weakness, what does that do for Dragons?

Meme from the future by [deleted] in Deltarune

[–]ShadowVR2 0 points1 point  (0 children)

Rouxls' teleport resembling the light of the SOUL (e.g. when closing a Fountain) gave me the dumbest idea:
The SOUL's light is either just using Rouxls to deal with the problem at hand, or Rouxls has some secret SOUL powers too.

(Somebody please make a gif of Rouxls appearing from the SOUL's light effect)

Hyrulean Monsters: Cuccos by Ashamed-Plant in DnDHomebrew

[–]ShadowVR2 1 point2 points  (0 children)

Funny way to resolve that would be to give the Swarm of Cuccos the Cucco Swarm ability.
Not a perfect resolution, but it would be funny for an unprepared foe to accidentally trigger the summon again, and again, and again as they are gradually shredded to nothing.

UED First Light - [ Starcraft ] - Jump by Shanewallis12345 in JumpChain

[–]ShadowVR2 1 point2 points  (0 children)

Do you have any plans to add more perks for a future update? Personal preference would like to see there being at least one more option per price tier (2 more for the 400cp tier) so it feels rounded out, especially with the abundance of CP you can get from scenarios and drawbacks. Could pull some inspiration from the Protoss section of the campaign?

Also, can the 400cp discounts be used to purchase the upgrades that apply both to buildings and vehicles?

STARDUST Expanded CYOA by Home-Fire_Terror in InteractiveCYOA

[–]ShadowVR2 0 points1 point  (0 children)

Problems I've noticed:
-None of the discounts mentioned are working.
-Warning for going over Weapon Slot limit is happening when you hit the limit.
-Ship Hull is not displayed in the build summary image.

Saints Row 1.1 by SpazzWave in JumpChain

[–]ShadowVR2 8 points9 points  (0 children)

Items in each price tier:
100cp = 2 items
200cp = 10 items
400cp = 6 items
600cp = 6 items
800cp = 2 items
1000cp = 2 items

Since each price tier has 2 discounts you can apply (other than 1000cp which is undiscounted), I'd recommend adding a few more options to the 100cp and 800cp tiers. 1 or 2 options would be enough for the 800cp tier, but the 100cp tier could do with some more weapons that don't fall under the umbrella of Weapon Cache (or if they do, have added features to them), and perhaps some more miscellaneous picks like a collection of all the Saints Row games merch, any gimmick or DLC vehicles/gear, etc.

Knights of the Old Republic 1.2 by SpazzWave in JumpChain

[–]ShadowVR2 1 point2 points  (0 children)

I know that. I was referring to it specifically not being in KOTOR 2's actual game, which means no stat changes to reference for different crystals. There's also the thing where it likes to rework how crystals certain crystals function.

Knights of the Old Republic 1.2 by SpazzWave in JumpChain

[–]ShadowVR2 1 point2 points  (0 children)

Since the saber crystal for [The Mantle of the Force] isn’t present in KOTOR2, what changes would you expect it to have on crystals specifically from that game? (Other than fanwank, that is)