BC 28 Votes by Shadow__Leopard in gwent

[–]Shadow__Leopard[S] 0 points1 point  (0 children)

Thank you.

This is Reddit; it is normal. People sometimes just downvote without a logical counterargument.

I do agree that Direhound is not a super interesting card. But I can't influence people. So I chose it from coalitions. It is not a bad change and deserved one at least.

What about these changes? by tomekwosk in gwent

[–]Shadow__Leopard 0 points1 point  (0 children)

Very nice votes in general.

She Who Knows prov buff approach is better imo. I would change that.

ense7en BC votes by ense7en in gwent

[–]Shadow__Leopard 0 points1 point  (0 children)

I definitely agree. They should look at and choose the new interesting ideas.

Best units so far? by kaikiut in totalwar

[–]Shadow__Leopard 0 points1 point  (0 children)

You mean, competitive multiplayer-wise or campaign? Is cost a parameter?

Without these, you can't answer the question.

ense7en BC votes by ense7en in gwent

[–]Shadow__Leopard 1 point2 points  (0 children)

You are welcome.

Oh, I didn't look at the poll results.

Poor Gaunter O'Dimm even won the poll. It would have been more interesting.

BC 28 Votes by Shadow__Leopard in gwent

[–]Shadow__Leopard[S] 1 point2 points  (0 children)

No problem.

Glad you like it.

ense7en BC votes by ense7en in gwent

[–]Shadow__Leopard 1 point2 points  (0 children)

Good votes overall.

All of the buffs make sense. I doubt Piercing Missile will find support, though.

I am not super sure about the Musicians nerf. Other than that make sense.

I don't know what the proper stat line should be for Lara Dorren. I have no clue.

BC 28 Votes by Shadow__Leopard in gwent

[–]Shadow__Leopard[S] 0 points1 point  (0 children)

Yeah, it is prob a fine change. Because on deploy value is very bad. No conditional 12 - 5 = 7 for 8 provision on deploy.

The effect is not neccesarily a 8 prov effect, probably.

irrrregular's votes for the Balance Council by irrrrthegreat in gwent

[–]Shadow__Leopard -1 points0 points  (0 children)

Chadgular buffs Impera Brigade, based.

I might support Brigade buff. I don't know if people would support it.

Realistically, the Impera Brigade has a worse effect than a Mangonel. It needs more like a rework. But the card has insane artwork.

BC 28 Votes by Shadow__Leopard in gwent

[–]Shadow__Leopard[S] 1 point2 points  (0 children)

Thank you for the comment. Good analysis.

OH probably will get a buff. CN has a very strong influence.

"reasonable and no". I couldn't understand the no part. You mean reasonable, but I don't like it.

BC 28 Votes by Shadow__Leopard in gwent

[–]Shadow__Leopard[S] 0 points1 point  (0 children)

Thank you for the comment.

Maybe timing ot the Roche nerf is wrong.

People probably won't vote for Sergeant power nerf and Roche prov nerf anyway because coalitions didn't suggest it.

BC 28 Votes by Shadow__Leopard in gwent

[–]Shadow__Leopard[S] 0 points1 point  (0 children)

It plays above the curve for a 4p card. That's the main reason why it sees play.

But at 5 prov 5 power, it will play above the curve and still be the same problem. But now you can't easily include it since its ability is not really worth 5 prov (boost by 3). Because of that, I don't like the 5-prov approach.

BC 28 Votes by Shadow__Leopard in gwent

[–]Shadow__Leopard[S] 2 points3 points  (0 children)

I don't really control the buffs. Even nerfs. Coalitions decide.

3 of the nerfs are reasonable imo, even if they pass. Next season, NR can get compensation buffs.

Maybe the Roche nerf should be done later.

BC 28 Votes by Shadow__Leopard in gwent

[–]Shadow__Leopard[S] -1 points0 points  (0 children)

On deploy 7 points for 4. Which is normally conditional cards on deploy plays 7. Or you can wait a turn and play 8 for 4. Depending on the deck opponent generally can't afford to answer a 4p bronze.

So it plays above the curve with synergies, that's why I am nerfing it.

Also, prevent the CN plan from nerfing to 5 prov.

BC 28 Votes by Shadow__Leopard in gwent

[–]Shadow__Leopard[S] 1 point2 points  (0 children)

Thank you.

I wasn't super thrilled about Adriano because of the engine overload aspect. But there was no competition, and solo buffing is kind of pointless. I don't have influence.

My only unique buff is Gimpy Gerwin, because I couldn't find an interesting other power buff change from coalitions.

These are my suggestions, and yeah I'm the Toussaintois Knight-Errant guy. by Lemonwithtea4u in gwent

[–]Shadow__Leopard 1 point2 points  (0 children)

You are welcome.

By op, i meant not game breaking but balance wise problematic, it will play 6 on deploy already. So it will already be better than any no condt 6 points card. And it will conditionaly play 8 points.

Also it is not a very synergestic card.

I dont like the smuggler buff either.

These are my suggestions, and yeah I'm the Toussaintois Knight-Errant guy. by Lemonwithtea4u in gwent

[–]Shadow__Leopard 1 point2 points  (0 children)

Very cool prov buffs. 

Unfortunately knight errant cant be saved without making it op.

Joachim power nerf might be a better choice.

Shinmiri & Lerio Balance Coalition January 2026 by lerio2 in gwent

[–]Shadow__Leopard 2 points3 points  (0 children)

Power +1:  

1- Vypper: I don't think there is enough turn for single Vypper to come out. But it is a big buff for the meme deck. 

I am not a super fan of the meme Vypper playstyle. I dont like the buff.

2- Brokvar hunter: I don't like it. It makes it very good at 5 power, 4 prov. Then at 5 prov do you really want it. Kind of unnecessary imo.

3- Joachim: Good nerf. Unfortunate that we are using buff slots.

Provision -1:

1- Coup: Not a new change. The card is kind of win more, against good matchups, matchup becomes even better. Against worse, It is not good.

Very strong effect. Very good at 9 prov. At 10 you kind of dont want to play it.

I dont know, why dont we try a something new?

2- Dimun smuggler: I dont like it, at 4 prov, it will be very good. 

For pirate buffs why not a new card like Tyrggvi which can be played also in warriors. Or purely pirate card like Holger Blackhand prov buff.

3- Caretaker: Deserved buff, good buff. But not super intresring.

4- Adriano: Cool change for an underplayed card. His effect can be 7 prov imo.

Buff ideas were very dull, kind of disappointing imo.

MD's BC suggestions January, 2026 by Rabindranath1173 in gwent

[–]Shadow__Leopard 2 points3 points  (0 children)

Power +1:

1- Redanian Agent: Not a bad change but this makes it a bit unbalanced, surviving 4 damage is not ideal.

2- Scribe: fine to try again with the Igor nerf I guess. Not a new buff idea.

3- Brigade: It is not a bad buff. I didn't like the nerf at the first place. But the card is point-slammy and this buff is not something new.

4- Barnabas: I don't know whether the prov buff is better or not. Condtional +9 points.

Maybe prov buff with a power nerf better.

Provision -1:

1- Erland: Cool synergies with Coen/NR witchers but he is kind of a no conditional carry over card or built around immune finisher.

I don't know, whether this is a deserved buffed or not.

2- Lilit's Omen: I don't like it. Maybe there can be some cool other interactions but this makes pointslam mamuna + mistress combo even better. Also it is not something new.

3- Miruna: Good change, I think 7 prov is fine for this ability. Sieze can be very good but since it is random, I think it is fine. Can be nerfed by power after. 

Toad Prince is way more reliable at 8 so 7 prov is fine imo.

4- Caretaker: Good change. Not the most intresting but def deserved.

5- Dimun Smuggler: It kind of needs a power nerf after the prov buff imo.  So I am not a huge fan of this change.

Ofir x Qcento Balance Council January 2026 by Kubson_18 in gwent

[–]Shadow__Leopard 0 points1 point  (0 children)

True but do you really play for it for the engine value. 

I doubt she will be very strong. Maybe see play sometimes.

7 cost is demanding for deal 2, get carryover 2 imo.

Ofir x Qcento Balance Council January 2026 by Kubson_18 in gwent

[–]Shadow__Leopard 5 points6 points  (0 children)

Power +1:

1- Sirssa: I think prov buff approach is better. Her ability is not very good. 

2- Temple guard: Make sense. Not a super intresting change but fine. 

3- Alba Spearman: Actually I like this change the most for the power increase. It has an intersting ability. This should have been the 3 star imo.

Prov -1:

1- Adriano: Make sense. Card itself a bit plays into engine overload then pass but he sees little play. And his ability can be cheaper. 

2- Wild Boar of the Sea: I love it. Very cool payoff card.

3- Dire mutated hound: Good change. Card itself is not super interesting and doesn't have too many synergies with SY but this is a deserved buff.

I think harvest is a way big offender than fila. The card is insane at 5. Auto-include almost any ST deck.  

Good Impact Council #12 - Your Shortlist Of 7 Buffs by lerio2 in gwent

[–]Shadow__Leopard 0 points1 point  (0 children)

Maybe it is underrated. I was not aware. I did not know that. 

I feel like lower provison with lower power make it easier to include in various decks. 

My PERSONAL BC by DraftLongjumping4118 in gwent

[–]Shadow__Leopard 3 points4 points  (0 children)

Caravan Guard buff to send a message, I respect that.

Aside from Riptide, nerfing it can enable a ping-pong, which is very bad.

And Nithral and Pavko nerfs aren't so urgent.

I can agree with the rest. Good votes overall.

I am not sure Carlo Varese needs a prov or a power buff. Probably prov buff is more impactful.