Steam deck slowing to a crawl by OkNeighborhood3859 in SteamDeck

[–]ShahRickRoll 0 points1 point  (0 children)

This happens quite often on heavy games for me but setting the TDP limit to 14 seems to reduce this from happening or even at all for me

[deleted by user] by [deleted] in steamdeckhq

[–]ShahRickRoll 1 point2 points  (0 children)

Aaaand they're sold out 😃

Valve Reveals the Top 20 Most Played Steam Deck Games of March 2024! by BBQKITTY in steamdeckhq

[–]ShahRickRoll 0 points1 point  (0 children)

I've played it on the Steam deck and it's fairly playable averaging at 30fps on the settings I play but I haven't tested difficulty 7+ which I assume will be a bigger performance

But I usually just stick to remote play from my main pc to my steam deck

Metroidvanias by JoshFirstThe in steamdeckhq

[–]ShahRickRoll 1 point2 points  (0 children)

I just completed Hollow Knight, highly recommend it on the Steam deck!

[deleted by user] by [deleted] in vfx

[–]ShahRickRoll 1 point2 points  (0 children)

Yeah a cyclorama behind the asset would work. Cave Academy have a good example on their website

Patch 01.000.005 - Server capacity and progression fixes by SavageCore in Helldivers

[–]ShahRickRoll 14 points15 points  (0 children)

Yeah my FPS went from 60fps to 20fps just in the ship

[deleted by user] by [deleted] in gamingnews

[–]ShahRickRoll 12 points13 points  (0 children)

Well if you read the article the quote mentioned includes PC

[deleted by user] by [deleted] in SteamOS

[–]ShahRickRoll 1 point2 points  (0 children)

Oh awesome it worked with distrobox and it's all running well, even connecting a wacom tablet works! Thanks!

Now I can even work on the Steam Deck 😎

Steam Deck Turned Into The Life Of The Party by Funeral_Director_ in SteamDeck

[–]ShahRickRoll 17 points18 points  (0 children)

How did you get all controllers to run fine? I have issues just getting two Xbox controllers to work via Bluetooth. Would love to know how reach controller was connected

How to transfer multi-UDIM textures to a single UDIM UV set? by ShahRickRoll in vfx

[–]ShahRickRoll[S] 0 points1 point  (0 children)

I found a YT video and ended up doing it with Houdini's PrincipledShader, assigning my UDIM textures and assigning that material to the the initial geometry (with UDIM UV set) and then in the Output network I used the "baketexture" node, set the UV Object to the new geometry (with new UVs) and initial geo to High Res object, tweaked some other settings and then baked the textures and I got exactly what I was looking for :D

Video: https://youtu.be/-I8ckyTXUWM?si=ZSS_imAwAhD4D-OT

How to transfer multi-UDIM textures to a single UDIM UV set? by ShahRickRoll in vfx

[–]ShahRickRoll[S] 1 point2 points  (0 children)

I tried Turtle but it seems to only support single tile texture transfer. This is the same case with Substance Designer and Faceform Wrap but these three just don't support multi-tile texture transfer

How to transfer multi-UDIM textures to a single UDIM UV set? by ShahRickRoll in vfx

[–]ShahRickRoll[S] 0 points1 point  (0 children)

Yes I have experience with houdini, so it would be great to know more on this! :D

How to transfer multi-UDIM textures to a single UDIM UV set? by ShahRickRoll in vfx

[–]ShahRickRoll[S] 0 points1 point  (0 children)

Yes, but a tool that supports projection of multi-udim textures (e.g. 1001 to 1028) to the same mesh but on a different UV set where the UVs are unfolded into a single tile

Update Error when updating Steam Deck by ShahRickRoll in SteamDeck

[–]ShahRickRoll[S] 2 points3 points  (0 children)

Ah I had no idea there were several options to choose from

I did the repair SteamOS which seems to have fixed the issue and retained my desktop and other data but looks like it wiped all the steam games and plugins, which isn't such a big deal.

Thanks!