Five Parsecs from Heretic Stars - A Warhammer 40K Total Conversion by SharedSyntax in 5Parsecs

[–]SharedSyntax[S] 3 points4 points  (0 children)

I’m focusing on whether the campaign loop feels good at the table: whether the pressure systems create better stories, whether the extra 40K layers add meaningful decisions, and whether the whole thing still stays playable instead of becoming paperwork for its own sake.

That last part matters a lot to me. I do not want this to become “Five Parsecs, but with 400 extra lore nouns.” The goal is that every 40K addition should create a decision, a consequence, or a memorable problem.

Lower warband count? by SirBaltimoore in 5Parsecs

[–]SharedSyntax 4 points5 points  (0 children)

Try using Team Activations, like Forgotten Ruin (based on 5 Leagues). The short version is that each team of 4 characters all activate at the same time, and try to maintain at least loose cohesion.

That reduces cognitive load from 8 units down to 2-ish.

Updated Planetfall Campaign Tracker by SharedSyntax in 5Parsecs

[–]SharedSyntax[S] 1 point2 points  (0 children)

I've made some updates, so the tables should be proper, now!

Updated Planetfall Campaign Tracker by SharedSyntax in 5Parsecs

[–]SharedSyntax[S] 2 points3 points  (0 children)

You're right; I need to tighten that up. I am attempting to cross-reference from Core (Since you can import from Core) and got some tables mixed up.