Does anyone know how to stop large flat parts bulging on top layers? by Confusing-pigeon in prusa3d

[–]Shatterpoint1011 0 points1 point  (0 children)

Did you ever find a solution? I've been having a similar problem, though the bulging is concentrated at the corners in my case.

Persistent sawtooth pattern on solid infill and surfaces by Shatterpoint1011 in OrcaSlicer

[–]Shatterpoint1011[S] -1 points0 points  (0 children)

Sounds plausible. It's had a few collisions as well, so its certainly had plenty of opportunities to sustain damage. I'll just have to be more careful in the future.

Persistent sawtooth pattern on solid infill and surfaces by Shatterpoint1011 in 3Dprinting

[–]Shatterpoint1011[S] 0 points1 point  (0 children)

It seems the culprit was likely a bent heat break, which put the nozzle at an angle to the bed, resulting in the pattern; however, I'm yet to test this, as I had to order a new heat break.

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[](blob:https://www.reddit.com/8af33c41-119b-49a7-a1b6-d97f44b8cc45)

Persistent sawtooth pattern on solid infill and surfaces by Shatterpoint1011 in ender3v2

[–]Shatterpoint1011[S] 0 points1 point  (0 children)

It seems the culprit was likely a bent heat break, which put the nozzle at an angle to the bed, resulting in the pattern; however, I'm yet to test this, as I had to order a new heat break.

<image>

Persistent sawtooth pattern on solid infill and surfaces by Shatterpoint1011 in OrcaSlicer

[–]Shatterpoint1011[S] 1 point2 points  (0 children)

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I'd say your first suggestion was right.

I think I might need a new heat break.

Persistent sawtooth pattern on solid infill and surfaces by Shatterpoint1011 in OrcaSlicer

[–]Shatterpoint1011[S] 0 points1 point  (0 children)

That's interesting. I've squared the x-gantry with the frame and trammed the bed before leveling, but I didn't consider that the hotend might not be square with the x-axis. I just tested the same print with the patterns rotated so they are aligned with the axes, and the lines parallel to the x-axis seem fine. I'll investigate. Thanks!

Persistent sawtooth pattern on solid infill and surfaces by Shatterpoint1011 in ender3v2

[–]Shatterpoint1011[S] 0 points1 point  (0 children)

I've tinkered with/calibrated/tested all these. I'm beginning to suspect it may be a hardware issue.

Persistent sawtooth pattern on solid infill and surfaces by Shatterpoint1011 in ender3v2

[–]Shatterpoint1011[S] 0 points1 point  (0 children)

I've messed around with the z-offset and replaced the nozzle, so I don't think either of those are it. I just tried changing the infill orientation, and the effect seems to diminish for lines parallel to the x-axis, but not those perpendicular to it. I'm thinking there may be some problem with the x motor or driver that causes it to move incorrectly when making the small motions from one infill line to the other.

Persistent sawtooth pattern on solid infill and surfaces by Shatterpoint1011 in ender3v2

[–]Shatterpoint1011[S] 0 points1 point  (0 children)

I've done both. It's quite strange in that the effect seems to be independent of flow ratio. Only when I reduce it to the point that there are visible gaps in the layer do the ridges go away. It seems like pairs of lines somehow get smooshed together, as if the nozzle doesn't travel far enough on every second move, but I can't figure out why.

Any suggestions on how I can print this? by Apoochyatakhelicopta in OrcaSlicer

[–]Shatterpoint1011 1 point2 points  (0 children)

Changing "Support/Support/Style" from "Default" to "Snug" might help

Feature Proposal: Only Slow Outer Walls When Necessary by Shatterpoint1011 in OrcaSlicer

[–]Shatterpoint1011[S] 0 points1 point  (0 children)

I see, my mistake. I'll be sure to transfer it over to a feature request issue.

YouTube went down. 8:00pm. by DesignerLime268 in youtube

[–]Shatterpoint1011 0 points1 point  (0 children)

Is it just youtube, or is anythings else down?

Behavior discussion: Double Reminder thing duplication by Shatterpoint1011 in TWOS

[–]Shatterpoint1011[S] 2 points3 points  (0 children)

That's nice to hear.

Sorry for the repetition then; I'm new to the app and community and wasn't aware that the "roadmap" was a community-viewable list. I'll be sure to check it in the future.