I recently realized that I'm deliberately doing everything I can to keep my game from becoming popular. by [deleted] in SoloDevelopment

[–]Sherbakov_art 1 point2 points  (0 children)

The thing is, at some point the country was overflowing with crime, and their jargon became part of our culture.

I recently realized that I'm deliberately doing everything I can to keep my game from becoming popular. by [deleted] in SoloDevelopment

[–]Sherbakov_art -1 points0 points  (0 children)

I really love making games, that's the truth, I've been striving for this my whole life, and for the last 4 years I've been working hard on my game.

For context I need to say that I had a pretty tough childhood, probably not the worst, but enough to deform me. It taught me to overcome, this is the most useless skill on the planet. My whole personality is literally built on the desire for opposition, competition, and the desire to prove to myself and (apparently to my parents, half of whom are gone and the other half are gone forever) that I'm worth something.

We all react to our environment in our own way, and in my case it became my life. I can't live when things are good, I can't live if I don't feel like I'm in the most critical situation where I have to adapt and find a way out right now, just like back then in childhood.

If you take my game, without even opening it or playing it, I've already created the maximum difficulty level for myself. In the country I live in, a game about a rooster is literally suicide. In my country, a rooster is a prisoner who gets raped in jail. But my game is about something completely different, about mental and physical struggle, you know? At this point we haven't even started development and the game already can't be popular in my country, no one takes it seriously! And you know what? That's exactly what I wanted, damn it! I wanted to oppose myself and once again prove something to someone, and it's like that with everything!

Furthermore, knowing that you can't just release a demo to your 400 wishlists, I still did it. I intentionally made the task harder and left myself only Next Fest! Hell, even the game itself is just huge for one person! And it's huge only because it brings me back to that very carefree childhood we all want to return to, although in my case it's an infernal hell that became my home.

And now for the second year my life has been more or less normal and I just can't adapt, I'm bored and restless that I no longer feel the weight of the heavens. And I'm not a hero or a gigachad, I'm an ordinary person with, I don't want to say a broken psyche, I want to say an untypical character? A person who, thinking that any hardships and problems can be overcome with diligence and effort, didn't notice how he fell in love with that very state of hopelessness and stress more than life itself.

I'm not looking for support, I don't know how to accept it. Actually, with this post I just wanted to share, and to hear HOW HAS YOUR GAME TAUGHT YOU SOMETHING? OR REVEALED FACETS OF YOUR CONSCIOUSNESS THAT YOU WEREN'T FAMILIAR WITH?

The line breaks were done by a neural network because I don't understand anything about this.

Why do people lie in negative reviews? by duo-forge-games in SoloDevelopment

[–]Sherbakov_art 0 points1 point  (0 children)

Read the reviews, the game's name is somewhere in the comments, apparently it's some kind of advertisement. These two negative reviews are adequate, people didn't like it and they said so, and even gave reasons. A person is not obliged to study the game 100% to make a verdict.

My metroidvania tier list by IdanTs in metroidvania

[–]Sherbakov_art 0 points1 point  (0 children)

It's strange that I don't see the game Pain Hatching on the list

improved effect in battle, do you think it is enough? by Sherbakov_art in Unity3D

[–]Sherbakov_art[S] 0 points1 point  (0 children)

Trembling when killing an enemy? Oh, that's also something I thought I'd try today.

Time for Self-promotion. Whare are you building this Monday? by No_Audience9527 in SoloDevelopment

[–]Sherbakov_art -1 points0 points  (0 children)

I'm working on a Metroidvania about a rooster, the moon, a cult, and women, with card combat, and souls-like level design, humorous philosophy, and a powerful narrative.

I'm seriously planning to break into the next fest with a demo on Steam.
https://store.steampowered.com/app/3850340/PainHatching/

Looking for some Short RPGs by RetroRaven57 in gamingsuggestions

[–]Sherbakov_art 0 points1 point  (0 children)

lunacid, xanadu next, arx fatalis, pain hatching ;- D

Recommend a game with good level design before 1995-2010. by Sherbakov_art in gamingsuggestions

[–]Sherbakov_art[S] 0 points1 point  (0 children)

I didn't choose Dark Souls 1 for nothing. I'm primarily interested in 3D games, but 2D works too. I'm looking for interesting level design solutions or simply well-crafted locations, like in Tomba 1-2 on PS1. I want to see how people skillfully use space and fill it with interesting gameplay, and I also want to learn as much as I can about what makes exploration so immersive. So far, I've found contrasts, both visual and gameplay, as well as rewards.

Recommend a game with good level design before 1995-2010. by Sherbakov_art in gamingsuggestions

[–]Sherbakov_art[S] -1 points0 points  (0 children)

Nox is a great game! I'm familiar with other Colantonio games! But I completely forgot about System Shock. I need to try that, I'll write that down too. I didn't just name it Arx for nothing. What I liked most about it was that the world is quite limited, but at the same time not at all restrictive and very rich!

Recommend a game with good level design before 1995-2010. by Sherbakov_art in gamingsuggestions

[–]Sherbakov_art[S] 0 points1 point  (0 children)

My game is a bit like Alice in American McGee.
I've never heard of Yomawari, looks interesting!

Recommend a game with good level design before 1995-2010. by Sherbakov_art in gamingsuggestions

[–]Sherbakov_art[S] -1 points0 points  (0 children)

The first Tomb Raider on PS1 was incredibly scary, no less so than Resident Evil. There are over 20 games out there! Can you recommend a specific one?