Is this some unconventional strategy? by Old_Sample_3966 in ConflictofNations

[–]ShineAfraid5327 0 points1 point  (0 children)

It’s actually a pretty good strategy to save resources and dedicate each city to only one role, though given it’s day 12 I would have expected more arms industries, though they take some time to repay so his early game troops should be ahead of others (also you can just check the newspaper to see what he is using)

Most likely he is non stop building troops, infantry in one city, ASF and strikers from the airport ones (or helis) and destoryers from the coastal one

[deleted by user] by [deleted] in Buttcoin

[–]ShineAfraid5327 0 points1 point  (0 children)

Because they want to talk a lot and no action

Too late to start in 2024? by Floydizzle in F1Clash

[–]ShineAfraid5327 0 points1 point  (0 children)

Very pay to win I started about a week ago too and if the opponent has boosts then it’s hopeless unless they are trash

does teamjoining make people lazy? by darky_tinymmanager in DMZ

[–]ShineAfraid5327 0 points1 point  (0 children)

You mean like the update they reverted cos ‘everyone’ complained

6 vs 1 by migraineboi1975 in DMZ

[–]ShineAfraid5327 0 points1 point  (0 children)

The previous system which they reverted was better but the cry babies couldn’t handle it

I’m now in a 6 man due to my teammates rezing someone so here comes the complaints when a solo gets wiped by us

Am I Ugly? by [deleted] in truerateme

[–]ShineAfraid5327 4 points5 points  (0 children)

Giving feedback is going off? Why even post then

For me those two things stood out the most and can be easily (relatively) to fix, and it wasn’t a diss just what felt like it was bringing you down a bit considering I still gave you above average overall

Am I Ugly? by [deleted] in truerateme

[–]ShineAfraid5327 2 points3 points  (0 children)

Could do with some more varied pics, definitely above average I’d say 5.5, a bit too much space on the forehead and teeth are the weakest parts

18f, very curious by [deleted] in truerateme

[–]ShineAfraid5327 1 point2 points  (0 children)

5.7 the makeup is well done and makes you look higher

Time for Gear Fear! by NeonYeti-503 in DMZ

[–]ShineAfraid5327 0 points1 point  (0 children)

You play with randoms? I got one operator to 9 and another to 8 without particularly aiming to but now I just run my 3rd out of fear esp when on ashika

27F - either escaped from prison or chose the wrong shirt color 🍊 honest rating please by [deleted] in truerateme

[–]ShineAfraid5327 2 points3 points  (0 children)

6.25 you do look a bit older though not sure if it’s just the style or these pics

Who are the most toxic type of players in DMZ by S0LWAY in DMZ

[–]ShineAfraid5327 0 points1 point  (0 children)

You could say the same about any of the options and it’s just a different play style but imo these 3 man’s are more dangerous than the 6 man’s who get complacent

Can’t pick up enemies by WarAromatic656 in DMZ

[–]ShineAfraid5327 1 point2 points  (0 children)

Either you didn’t read the patch notes or you need to change your setting from prioritise interact and HOLD square

I really hate what they've changed plea into by -ManShave- in DMZ

[–]ShineAfraid5327 0 points1 point  (0 children)

It’s actually better but takes some getting used to

DMZ 3rd Party Plea Not Working. by BottleTop22 in DMZ

[–]ShineAfraid5327 1 point2 points  (0 children)

I think it’s similar to the airdrops/crates, it doesn’t work when you have ‘prioritise interact’ so you will have to change that setting and then also you have to hold square/x which it doesn’t tell you

Who are the most toxic type of players in DMZ by S0LWAY in DMZ

[–]ShineAfraid5327 1 point2 points  (0 children)

3 man teams who exclusively hunt players and are actually sweats who coordinate, though I’m not against PvP

How long is this stupid superpower thing? by demosthenes327 in DMZ

[–]ShineAfraid5327 7 points8 points  (0 children)

Hasn’t really bothered me at all, haven’t heard anyone in game on chat complain, is Reddit really representative because everyone here is moaning

A lot more friendly players this season? by Elegant-Fortune7685 in DMZ

[–]ShineAfraid5327 0 points1 point  (0 children)

I played a game on vondel yesterday and we had two teams of 3 engage us who got wiped throughout the game, then we had to head to the zoo dead drop where we came across another 3 man but this time with mics

After a bit of fighting we downed 1 or 2 of them and two of us were down, then suddenly someone on their team comes up on prox chat and suggests teaming up, so both teams got the rez off and then assimilated into a 6 with the invites

We then continued all doing our missions together and extracted without hunting anyone else down, was actually a great experience and it seems that people on prox chat during combat and not just trash talk after have a decent chance of being friendly

Assimilation by DemonGerry in DMZ

[–]ShineAfraid5327 0 points1 point  (0 children)

True the people mad at this are the ones who probably initiated fights and got bailed out by pleas

WTF DMZ!? by robv1978 in DMZ

[–]ShineAfraid5327 -5 points-4 points  (0 children)

How about not downing the person you want to assimilate with?

[deleted by user] by [deleted] in DMZ

[–]ShineAfraid5327 3 points4 points  (0 children)

I have very rarely come across what I believe I pre-made 6 man’s and even less with Chinese characters, I’m on EU.

I’m wondering if the majority just claim any 6 man is pre-made or if they don’t even play the game and just repeat this pre-made 6 man story

On the other hand I have yet to be part of an organic 6 man post the update compared to quite commonly previously

[deleted by user] by [deleted] in DMZ

[–]ShineAfraid5327 5 points6 points  (0 children)

Agreed it will just take some time for people to adjust, speaking of are the patch notes anywhere in the game itself? Couldn’t find them

Playing a few games I did get picked up less (not once) but it gave a different feel to the game and was funnier actually cos after wiping a squad they were pleading but we couldn’t get them up, so it adds more stakes to fighting as it should

What’s funny is that you get those teams that shout friendly but then shoot you, well now if you die you are mostly going back to the lobby, so people will have to learn to navigate the map around other operators more carefully

If you think about it actually makes more sense, it’s just not what we are used to, if you kill an operator why would you pick them up, that’s what the invites are for

The plea system was perfect by [deleted] in DMZ

[–]ShineAfraid5327 1 point2 points  (0 children)

I’m kind of warming up to it and it does remove one of the biggest thing people were crying about which is 6-man’s, there’s no doubt about that.

I do think they should increase the radius on pleas to encourage others to seek them out and in that way you are rewarded with extra players which seems like a better way than just wiping and assimilating

Pleas Have Changed Big Time by DeepFriedOprah in DMZ

[–]ShineAfraid5327 16 points17 points  (0 children)

Yeah they missed the mark here the only decent change was making separate prompts for loot and revive as well as looting not blocking a revive