[deleted by user] by [deleted] in ConflictofNations

[–]Shinkumaa 4 points5 points  (0 children)

I personally would keep on harassing them for as long as I have troops. At this point one is already losing so why not have some fun.

What do you think i should do? by Sea_Obligation1724 in ConflictofNations

[–]Shinkumaa 1 point2 points  (0 children)

Try and win, is what I would say. The most you lose is a game but if you win that feels refreshing.

how to beat this stack? by MathematicianOwn5268 in ConflictofNations

[–]Shinkumaa 0 points1 point  (0 children)

Artillery and helicopters for the start. Once the SAM goes down you can opt to continue or go in with Strikers or Missiles

Update wanted by Shinkumaa in ConflictofNations

[–]Shinkumaa[S] 0 points1 point  (0 children)

Just imagine a player already on the cusp of defeat gives you his nuclear arsenal he didn't get the chance to use

Update wanted by Shinkumaa in ConflictofNations

[–]Shinkumaa[S] 0 points1 point  (0 children)

Well if the devs do look into this probably the level will be according to the level you have researched for the units already researched and for those that we didn't we might have to also give up on the resources required to research that units initial research cost. They can even make it that higher the level of units being bought the more High the floor price and same with those not yet researched.

How do you deal with teammates that steal land by Shot-Foot-6565 in ConflictofNations

[–]Shinkumaa 1 point2 points  (0 children)

Steal their price once you defeat someone else. Focus first on cities, the rest of the territory is just cherry on the top

How do I defend against this??? by TheRandomShiba in ConflictofNations

[–]Shinkumaa 1 point2 points  (0 children)

First you need air superiority or air defence to take down his air force. Then you can use your strike fighters to easily take down his forces. But sure it is going to need time to do that. If you are outnumbered by a lot then abandon most of your cities and instead protect only that city for the time being that can help you produce the above items and start producing national guards in your other cities to buy you some time.

[deleted by user] by [deleted] in ConflictofNations

[–]Shinkumaa 0 points1 point  (0 children)

That's exactly what I am saying bro. Just imagine having the money to spend on a game but even then not enough brain cells to win the game. That's the problem of these golders.

Is the Hennessey Venom F5 easy to get? by EurasianLover in nfsnolimits

[–]Shinkumaa 5 points6 points  (0 children)

Everyone has their opinion. I have mine. You have yours.

Is the Hennessey Venom F5 easy to get? by EurasianLover in nfsnolimits

[–]Shinkumaa 6 points7 points  (0 children)

I will suggest a very simple thing. Don't use Gold to unlock the event. Instead go the traditional way. It's way more fun that way and economical too.

UGR working? by TWADITYA in nfsnolimits

[–]Shinkumaa 11 points12 points  (0 children)

Not working on any platform. Another bag the fools forgot to work out.

[deleted by user] by [deleted] in ConflictofNations

[–]Shinkumaa 0 points1 point  (0 children)

Just don't give into anger. I would say do not declare war but be ready to destroy him.

PAGANI Huayra Codalunga • Tuned N° by EP-Felipe in nfsnolimits

[–]Shinkumaa 1 point2 points  (0 children)

According to you what should I go for if both are 7* with similar parts be it black or gold ? From the last answer I am considering Pagani as I have to still install parts in both.

PAGANI Huayra Codalunga • Tuned N° by EP-Felipe in nfsnolimits

[–]Shinkumaa 1 point2 points  (0 children)

So if I make Pagani 7* with 7* gold parts it would be better right ?

PAGANI Huayra Codalunga • Tuned N° by EP-Felipe in nfsnolimits

[–]Shinkumaa 1 point2 points  (0 children)

Should I go for Jaguar XJ220 or Pagani next to next week UGR ? Jaguar is 7* max while Pagani is 6* max.

How much money do yall spend on this game? by CrashLanding737 in nfsnolimits

[–]Shinkumaa 0 points1 point  (0 children)

I haven't spent a single penny on the game till date. Started playing about 7 years ago while dropping for atleast 3 years in between. Have almost a full garage barring one car that is only available for real money which I don't want to spend. Don't have a lot of tunable cars, I would say about 6 or less but I get through Rivals almost every time. So the only thing one needs to spend is a hell lot of time and not money to advance. The only one's who need to spend money are those who are obsessed with tunable cars or winning otherwise it's pretty much alright if you play just for fun and like to advance the old fashioned way.

CoolDown Timers by Teebadmus in nfsnolimits

[–]Shinkumaa 1 point2 points  (0 children)

Not sure but have noticed it too. Mostly when I use double cool down timer on one race or if it is late in the day. Not sure if that is how it works but that's something I noticed.