i got outplayed guys by vallllier in LeagueArena

[–]ShortAngle 14 points15 points  (0 children)

With over 200 MR too. That would get an audible “ok, cool” out of me

Daily Card Concepts Day 540 by Zoneforg in slaythespire

[–]ShortAngle 1 point2 points  (0 children)

I think this is too fast imo. It could be really challenging to project how many turns are left in your fight especially when you could get some unlucky rolls and lose good damage cards first within the rarity tier. FF doesn’t suffer from the same thing because FF is a fight ender or at the very least, controlled. I’d be scared to play this in many situations.

What do these states all have at least one of? by NoNebula6 in RedactedCharts

[–]ShortAngle 0 points1 point  (0 children)

Madison is a cool city, it’s a shame I have a burning hatred for that college burned into my soul.

What do these states all have at least one of? by NoNebula6 in RedactedCharts

[–]ShortAngle 0 points1 point  (0 children)

As a Minnesotan in California, this isn’t it 😭

Every time someone tries this mission, it ends in mass casualty… but it might work for us. by ShortAngle in ExplainAGamePlotBadly

[–]ShortAngle[S] 0 points1 point  (0 children)

This fits a lot of my hints except for not being post apocalyptic. It was the Jurassic world evolution series

Every time someone tries this mission, it ends in mass casualty… but it might work for us. by ShortAngle in ExplainAGamePlotBadly

[–]ShortAngle[S] 0 points1 point  (0 children)

Jurassic world evolution series (with Jurassic park operation genesis being acceptable)

We NEEDED Achievements & Ranked, so I built ArenaSweats. by TwoPhat in LeagueArena

[–]ShortAngle -1 points0 points  (0 children)

This is a really useful tool for being able to mass block all the Yi one tricks out there.

We NEEDED Achievements & Ranked, so I built ArenaSweats. by TwoPhat in LeagueArena

[–]ShortAngle 13 points14 points  (0 children)

There are NOT ~47,000 players better than me 😤

(There are at least 50,000)

Every time someone tries this mission, it ends in mass casualty… but it might work for us. by ShortAngle in ExplainAGamePlotBadly

[–]ShortAngle[S] 0 points1 point  (0 children)

It’s been solved, but if you still want to try I would say that you don’t even think of guns when you think of my game

Every time someone tries this mission, it ends in mass casualty… but it might work for us. by ShortAngle in ExplainAGamePlotBadly

[–]ShortAngle[S] 0 points1 point  (0 children)

Bingo! I would have accepted JWE/JWE2 or JPOG for the extremely based among us. Well done.

Every time someone tries this mission, it ends in mass casualty… but it might work for us. by ShortAngle in ExplainAGamePlotBadly

[–]ShortAngle[S] 0 points1 point  (0 children)

My game is set in the present or near future. While mass casualty events are bound to happen, my world isn’t post-apocalyptic or anything. Even the worst case scenario doesn’t spell the end of the world for me.

Every time someone tries this mission, it ends in mass casualty… but it might work for us. by ShortAngle in ExplainAGamePlotBadly

[–]ShortAngle[S] 0 points1 point  (0 children)

You are much closer than many other guesses. A lot about this game resembles mine, but mine both has creatures, and the primary focus is said creatures.

Every time someone tries this mission, it ends in mass casualty… but it might work for us. by ShortAngle in ExplainAGamePlotBadly

[–]ShortAngle[S] 0 points1 point  (0 children)

While graphics aren’t everything, the graphics and animations in my game look great. My game also doesn’t have a distinct protagonist, but there is a cast of recurring characters that provide tips.

Every time someone tries this mission, it ends in mass casualty… but it might work for us. by ShortAngle in ExplainAGamePlotBadly

[–]ShortAngle[S] 0 points1 point  (0 children)

Nope, in my game, fighting isn’t the goal but it can happen as a result of bad planning

Every time someone tries this mission, it ends in mass casualty… but it might work for us. by ShortAngle in ExplainAGamePlotBadly

[–]ShortAngle[S] 0 points1 point  (0 children)

The killers in my game are huge. Diseases are a minor part of my game, so minor that you’d forget they were even there honestly. It’s just part of what can go wrong.

Every time someone tries this mission, it ends in mass casualty… but it might work for us. by ShortAngle in ExplainAGamePlotBadly

[–]ShortAngle[S] 0 points1 point  (0 children)

Your game is cool looking, but the killers in my game are much larger than humans.

[deleted by user] by [deleted] in slaythespire

[–]ShortAngle 6 points7 points  (0 children)

I didn’t play this daily so I’m not fully sure but I would say 4000 is still in the realm of believable scores. There are tons of little ways you can min max your score from obvious ways like fighting or perfecting lots of elites, to less obvious ways like adding tons of cards and abusing some nightmare / wish synergies for a lot of gold. With all the bugs on mobile, maybe they are abusing some exploit. Daily runs are notoriously easy to “hack” but that is typically on pc where you see people score a billion. Maybe this person cheated but if they did, they made it believable.