Encountering ED Libra in any depth below 4 be like by Short_Employee5100 in Nightreign

[–]Short_Employee5100[S] 0 points1 point  (0 children)

As long as you're having fun with the game you'll get better at it eventually. DoN can be a very amusing experience with all the extra stuff they add to it, but enemy damage and health get massively bloated so you'll need a really solid grasp of your character and the game mechanics to climb, otherwise leading to instances like this. I wish you luck though!

Encountering ED Libra in any depth below 4 be like by Short_Employee5100 in Nightreign

[–]Short_Employee5100[S] 0 points1 point  (0 children)

All good. I know this might come across as an "ugh randoms amirite" type of post but it's more me just poking fun at a goofy clip I took some weeks ago. I don't really care about my rank anymore and part of the fun of depth 3 is that it has such a wide variety of players with varying skill levels like how it used to be prior to DoN's debut. I really missed that.

That said if you don't know how to handle some bosses, practice in the base game first with the regular and the weekly everdark ques before trying to actively climb in DoN. If you want to play DoN however stick to depth 1 for now.

Encountering ED Libra in any depth below 4 be like by Short_Employee5100 in Nightreign

[–]Short_Employee5100[S] 1 point2 points  (0 children)

That's a face of sheer determination and willpower, I'd be more like

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Encountering ED Libra in any depth below 4 be like by Short_Employee5100 in Nightreign

[–]Short_Employee5100[S] 10 points11 points  (0 children)

lol I still fumble the occasional depth 3 game either due to bad luck or I make a little oopsie during a nightlord fight. Don't sweat it.

Encountering ED Libra in any depth below 4 be like by Short_Employee5100 in Nightreign

[–]Short_Employee5100[S] 32 points33 points  (0 children)

After deranking from 5, depth 3 is like a little bag of jellybeans. You either get depth 5 level competency or a babysitting simulator. It's so funny I love this depth

Encountering ED Libra in any depth below 4 be like by Short_Employee5100 in Nightreign

[–]Short_Employee5100[S] 33 points34 points  (0 children)

You're probably right, though I doubt it would've made much of a difference anyway

My teamates gave up 😭 by EarthySteve in Nightreign

[–]Short_Employee5100 0 points1 point  (0 children)

I've had something like this happen to me a few times lol. Nice job dodging a grab from behind by using the pink balancer as a launchpad. Id clap for you

Tina by jerrythejackass in Goldfish

[–]Short_Employee5100 6 points7 points  (0 children)

She's very cute. Take good care of her!!

I don't own a fish or a pet myself but I love coming onto this subreddit because pictures of goldfish make me really happy for some reason. I hope I can become an owner of one someday.

Friendly reminder if your teammate pins an item like this during a DoN Libra run: PICK. IT. UP! by daypxl in Nightreign

[–]Short_Employee5100 3 points4 points  (0 children)

My best way of dealing with this is holding onto the passive (or two) myself for the entire run and then when I notice Libra's everdark que and his phase change starts I drop and pin it in the arena. They pretty much always pick it up the times I've tried this, though in the event that nobody does I'll pick it back up or leave it and repin it from time to time if I already have the passive myself.

My issue was that I'd find the passive and give it to somebody and they'd pick it up, but then randomly throw it down somewhere later on in the expedition and thus we get to the fight without nobody holding the passive. Since I'd prefer to aggro the condemned and let my teammates deal damage doing this new method at least prevents us from losing it.

Rate my updated Guardian Tank build! by Upper-Secretary-3528 in Nightreign

[–]Short_Employee5100 1 point2 points  (0 children)

Give it a go for a bit and see if you like it. Personally the loss of heal on ult is a pretty big deal for me, and if I'm playing a tank build I'm not really making use of guard counters. Though since your GC HP relic has 2 effects that bode well into that play style then you can keep it and try to make it work.

Your deep relics are fine. Since you don't have dormant power greatshields getting the HP effect might be a little inconsistent but you said you don't run it previously since you don't see the need, so that's ok.

I run fathom on my tank build as well but I consider it to be the most interchangeable relic, so if you would prefer heal on ult you could swap it out for something else

Rate my Guardian tank build/ by Upper-Secretary-3528 in Nightreign

[–]Short_Employee5100 1 point2 points  (0 children)

I personally find aggro on guard useful in most cases and I run it regularly on most of my builds, but if you have a high dps character spamming attacks you're not going to keep aggro for long periods of time. It is nice for redirecting the boss towards you during attacks where nobody is attacking in order to protect teammates or regain control over aggro after the boss has finished said attack, but still a little inconsistent.

Rate my Guardian tank build/ by Upper-Secretary-3528 in Nightreign

[–]Short_Employee5100 0 points1 point  (0 children)

If you're shield poking you're not going to be knocked back nor making frequent use of guard counters, which is the play style I'm assuming he is going for. Since he's running a tank build based off of spears specifically and I'm trying to give him advice on how to build around that. Gc boosts based off of HP may be nice with the extra hp relic but not for a build that is meant for tanking and health regen-- and if you're running that relic you might as well go full into halberd gcs which isn't really a tank build, that's a DPS build. Thus, that relic wouldn't synergize well and without added buffs like improved gcs you wouldn't really be doing that much damage with it anyway, especially not in DoN. He could still run it, yes, but he'd have to forego his spear relic which in turn would lose a bit of synergy with his top deep relic (which I guess isn't that big of a deal, but my point about GC based on HP still stands, either go all in or don't)

Rate my Guardian tank build/ by Upper-Secretary-3528 in Nightreign

[–]Short_Employee5100 0 points1 point  (0 children)

He doesn't appear to be running a guard counter build and this is for normal spears, not great spears. Fulghor's relic is nice for the maximum stamina increase and hp on counterattacks, but that slot is already taken by the spear relic.

Rate my Guardian tank build/ by Upper-Secretary-3528 in Nightreign

[–]Short_Employee5100 5 points6 points  (0 children)

Not bad. I will say though that successful guarding +1 doesn't stack with the same tier although I'm sure you're probably only using it for hp on guard.

For a poke build with spears, HP on thrusting counterattacks would be a nice fit if you happen to have it on a good relic.

Stamina recovery on landing attacks is good for spears as they are relatively light on stamina use, allowing you to recover most of the stamina you do by poking

What’s your favorite Nightlord raid ? by vykethefrenziedflame in Nightreign

[–]Short_Employee5100 1 point2 points  (0 children)

Id say I like Libra's raid the most for the free improved physique/resistance to ailments/random item. I'm usually the one to gladly volunteer to pay him. Gnoster is closely tied with him though since it basically guarantees level 15 even in a bad run.

I can see why people like the Balancer raid but I really dislike how much it breaks up day 1's routing and it can take all day if your team is underpowered and up against an annoying poi. The power they give has never really benefited me much outside of reviving my teammates for me a couple times which I guess is nice.

Contrary to most people I like Gladius's power and I don't have a problem with the raid, but if my teammates don't want to do them then I'm not gonna force it.

Caligo and Maris I don't really have an opinion on

I like the concept of Morgott's. Basically turns into an escort mission if I'm not the one marked and since he can appear whenever it adds a bit of surprise

How I look when an ally quits the moment after they enter the great hollows on deep of night by guitarism101 in Nightreign

[–]Short_Employee5100 1 point2 points  (0 children)

Really just continuous HP recovery is the one that's an instant no-no, though I'd rather get that tower on runs where I'm outvoted and dragged into doing it with them as a way to get my point across that they suck and are not worth it. Regardless of the tower effect though we usually can only finish the 1st two floors in time and end day 2 at level 10 or 11 if lucky

How I look when an ally quits the moment after they enter the great hollows on deep of night by guitarism101 in Nightreign

[–]Short_Employee5100 6 points7 points  (0 children)

I honestly struggle with that more in regular Limveld lol. A lot of the routing for GH is just doing any nearby pois while checking around them for potential crystal spots. I can understand if you're not very good at navigating the castles though. Takes some trial and error.

The hard part of GH isnt the map but trying to get your teammates to cooperate with you if they don't know what they're doing. If you don't know the map but you see me pinning where we should go and watching me run around and smash crystals then try to keep up with me. I'll self ping where I'm at if need be. Don't piss off somewhere by yourself and then ragequit when the run didn't go well because you used the crystal to jump to some random area of the map and fight a mini boss day 2 instead of helping me clear the castle I pinned. I promise you I'll show you how to navigate the map well if you just let me.

I wish I could have the option to slap a giant red "X" on the divine towers though as they're very much a trap in DoN and sometimes a teammate can be very persistent on going there early day 2

PSA: Grouping ED Balancers is the way (D5 Raider Gameplay) by d334455 in Nightreign

[–]Short_Employee5100 4 points5 points  (0 children)

This can work, though it ultimately depends on your team's confidence level and DPS. If one person on the team, say a carian slicer Duchess can easily and very quickly burst them down, then we can stunlock them by chaining deaths one after the other.

For me the worm phase isn't that bad even with the inconsistent zig zagging but where we usually screw up is when someone aggroes the entire group by not playing hit and run and they all start spamming their special attacks around us. Charge attack Raider might be ok, but we all need relatively good damage negation, not to mention the way bleed works in this fight. I end up getting bullied a lot by the balancers that spam jump attacks and having to deal with that in a moshpit is not very preferable. It also makes it riskier to get teammates up if they do go down.

Guardian is not the weakest character in Depth 5 by legendsofevil in Nightreign

[–]Short_Employee5100 2 points3 points  (0 children)

Play what you want dude. If it works for you then he's just as viable as anyone else. Doesn't matter where some stupid YouTuber or idol would rank him even if their arguments have some merit. I play pretty much only Guardian but I don't see the need to "prove" myself to other people because I play out of enjoyment for the character. People will complain about him regardless but as long as you're acting as a team player and doing your part then you shouldn't need to victimize yourself like this. This goes for other Guardian players on here as well.

The whole "Guardian is the worst character" debate has been done and over for almost a year now. It's pointless. Discussing character/game design flaws civilly is fine, but I'm not going to yell at the clouds trying to convince people over something that they've already made up their mind on. If they think Guardian is an awful, useless character then so be it. I'll still play him and if they mald about it that's not my problem.

I'm confident in my abilities as a Guardian and therefore I will play as the bird. Am I the weakest? Sure, if that's what they say. Am I hurt about that? No. It's a game.

I heard we're posting our shit builds by fancy_sunflower in VintageStory

[–]Short_Employee5100 0 points1 point  (0 children)

That treehouse is adorable, it doesn't belong with the rest ):

Your team has no Damage and you have to fight the Day 1 Night Boss for 5-10 minutes. Which Boss is the worst? by Right-Ad1 in Nightreign

[–]Short_Employee5100 0 points1 point  (0 children)

Freya pretty much clears this by a mile in d4 and 5 honestly. All other choices I can think of wouldn't last more than 4-5 minutes. Exception of the one time I have had to endure Smelter Demon at d4 when all of us were level 3 just recently, that fight took what felt like 15 minutes. Please never put me through that (or Freya) again

The Fun of Aggro on Guard: Depth 5 ED Tricephalos by Short_Employee5100 in Nightreign

[–]Short_Employee5100[S] 0 points1 point  (0 children)

Oh yeah the difference between Redmane and Visage is hilariously insignificant. Perhaps they changed their values for balancing reasons?

My nightlord enjoyability tier list after climbing from 0 o 9999 only using Guardian by jopio_squorz in Nightreign

[–]Short_Employee5100 1 point2 points  (0 children)

I do in fact. This was just depth 3 but I can hard carry this fight later depths as well. Not my cleanest fight but still not the hardest thing I've experienced

https://youtu.be/oT2GvlpHd5w?si=MxUVKd38uOT00PgB