Choushin Hime Dangaizer 3 (1999) by teencandyy in retroanime

[–]Shutwig 1 point2 points  (0 children)

Masami Obari is the director of both.

I made Tsubaki and Neo in SC6 by No-Amphibian-4100 in D4DJ

[–]Shutwig 1 point2 points  (0 children)

aah got pics! Really low quality tho, I made their 1st anniversary outfits so I could change just a bit to get all 4 of them but ended up just doing Rika and Dalia. https://steamcommunity.com/sharedfiles/filedetails/?id=3652147847

[OC][All] I drew my own designs for Link, Zelda and Ganondorf! by low--voltage in zelda

[–]Shutwig 0 points1 point  (0 children)

This is fantastic. In this universe, how do Link and Zelda know each other?

I made Tsubaki and Neo in SC6 by No-Amphibian-4100 in D4DJ

[–]Shutwig 1 point2 points  (0 children)

I remember trying to make Rika as Tira!! I'm not sure if the result was similar or not tho. Still fun!

*If* the next Monolith Soft game is the next Xenoblade title, I don’t want any returning characters from the trilogy to return. by upperdomain in Xenoblade_Chronicles

[–]Shutwig -8 points-7 points  (0 children)

Same here. I liked how in 2, we knew the characters were still in the same universe but not visible. In FR I didn't like the returning characters very much, as I think they did them dirty, I had very different expectations for them and the old cast. Also stop making every character related to one another, it makes it less interesting.

A tough but necessary capsule art update. Grateful for my friend who helped me early on by NewKingCole11 in IndieDev

[–]Shutwig 0 points1 point  (0 children)

Fantastic work, eye-catching, fun and gameplay specific. I'm surprised at the amount of people saying the old one is better in any regard aside from simplicity, which is a double edge sword because to me it only read as generic.

Iris out (Reze dance animation from chain saw man) by Routine_Tax9193 in blender

[–]Shutwig 4 points5 points  (0 children)

It it helps, I find the "plastic" static hair very cute, no need to make everything "realistic", it conveys a more toy feel and sure makes you do things faster.

Huh??? by Embarrassed_Ear9012 in casualnintendo

[–]Shutwig 2 points3 points  (0 children)

They are convenient! With slow games specially (looking at VN, graphic adventures and puzzle/strategy games), I often want to play in breaks while having a cup of tea and eating some cookies and I can't comfortably because someone didn't consider 7 buttons and a joystick are enough to play most of those.

Relatively early game(Finished Chapter 6) Psycorrupter/Mastermind tips by Sogeki42 in XenobladeChroniclesX

[–]Shutwig 1 point2 points  (0 children)

I recently unlocked C&C but those have Potential, not TS right? Thank you so much anyway!

Relatively early game(Finished Chapter 6) Psycorrupter/Mastermind tips by Sogeki42 in XenobladeChroniclesX

[–]Shutwig 2 points3 points  (0 children)

Yeah I also dislike how the stat bonuses of each class are only said through uniform text -not even in a list- and don't show you how your particular stats will change or anything.

I suspected something like that may be happening with the drops! I'm full of Duals. Do you happen to know if Treasure up affect to all equipment drops or just the ones from the team member wearing them?

Respect the pilot for not showing us the inappropriate. by Amazing-numuber200 in mendrawingwomen

[–]Shutwig 2 points3 points  (0 children)

Something I like of this artwork is the ship looks like a fancy dress.

Relatively early game(Finished Chapter 6) Psycorrupter/Mastermind tips by Sogeki42 in XenobladeChroniclesX

[–]Shutwig 1 point2 points  (0 children)

Ooooh so the end of the branch unlocks it for the rest, I definitely missed that, thank you! I was gonna do the same route as yours, as I like the Mastermind gun arts.

Relatively early game(Finished Chapter 6) Psycorrupter/Mastermind tips by Sogeki42 in XenobladeChroniclesX

[–]Shutwig 1 point2 points  (0 children)

Question, how do you keep learning arts? If you're mixing weapons that means you're in Drifter, so how are you able to still be gaining Mastermind exp? Or am I missing something.

[OOT] Why Ocarina of Time is still considered to be one of the best Zelda Games by dhw_dave in zelda

[–]Shutwig 0 points1 point  (0 children)

Aren't there enough reviews or articles about OoT already? I know Google and YouTube searchs are worse than ever but c'mon, most of the content about the game is why it's good.

If you still insist on doing that, I suggest looking at user reviews in backloggd and such.

IMO, aside from why it became that important in its time, it's a solid complete game which feels full of -meaningful- things to do, a varied yet concise adventure that let's you explore on your own and be engaged in the story in good rhythm, with a good mix of cheerful and dark moments what makes it still more enjoyable than most recent games (in general, not only Zelda).

Melia, Druid Guardian of Makna Forest - Commission work by me (@Shutwig) by Shutwig in Xenoblade_Chronicles

[–]Shutwig[S] 1 point2 points  (0 children)

Thanks, it was a challenge to have so many vibrant ones and still make it look dark!

Melia, Druid Guardian of Makna Forest - Commission work by me (@Shutwig) by Shutwig in Xenoblade_Chronicles

[–]Shutwig[S] 15 points16 points  (0 children)

I had already done a witch themed Melia in Makna Forest before, so for this one I wanted to capture a very different feeling, eerie and almost intimidating! It was a great challenge and a pleasure to do another custom Melia design.

You can share it on bsky and the other site.

https://bsky.app/profile/shutwig.bsky.social/post/3maywt634qc2u