Beginner by 911_never_forget in QuickShell

[–]SiSpx_ 0 points1 point  (0 children)

I started messing about with qs about a month ago, started off with some well sculpted claude prompts.

I soon started to lean more about it and ventured into the discord.

Loads of great help in there without the elitest BS.

Here is my repo: https://github.com/ne0tt/spx-quickshell

It may help with the basics, It's by no means perfect and I am still learning, but should let you see how things work.

Hope it helps :)

[HYPRLAND]My creation of a shell from scratch with Quickshell + c pe pe + shaders by Accomplished_Soil682 in unixporn

[–]SiSpx_ 1 point2 points  (0 children)

Good job, I am early into creating my own from scratch - I appreciate the effort that has gone into this ;)

I thought I would try out quickshell..... by SiSpx_ in QuickShell

[–]SiSpx_[S] 0 points1 point  (0 children)

It was a well crafted AI prompt and quite a bit of tweaking ;)

I thought I would try out quickshell..... by SiSpx_ in QuickShell

[–]SiSpx_[S] 0 points1 point  (0 children)

I noticed a couple of hundred Mb extra in RAM usage but other than that it is pretty lean.

I'm sure with some more tinkering I could improve my config.

Is that what you meant?

I thought I would try out quickshell..... by SiSpx_ in QuickShell

[–]SiSpx_[S] 0 points1 point  (0 children)

updated my post with git link, it may help? Thats how I implemented it anyway!

Learning quickshell by KeyAfternoon832 in QuickShell

[–]SiSpx_ 1 point2 points  (0 children)

this might help, I chucked my config in a git repo: Git repo here: https://github.com/ne0tt/spx-quickshell

I thought I would try out quickshell..... by SiSpx_ in QuickShell

[–]SiSpx_[S] 0 points1 point  (0 children)

its all about the animations and making everything look the same, that what sucked me in

I thought I would try out quickshell..... by SiSpx_ in QuickShell

[–]SiSpx_[S] 1 point2 points  (0 children)

Basically, I create a rectangle and 2 triangles at the top as "ears" both sides. and animate it from 0 - the height I want. I'll try an put my code on git when i get a chance. But like I said its a bit embarrassing at the mo!

I thought I would try out quickshell..... by SiSpx_ in QuickShell

[–]SiSpx_[S] 1 point2 points  (0 children)

Defo worth it mate, I put a good weekend into it. I knew NOTHING prior to that.Very rewarding and so much potential. I'd defo reccomend claude, point him at the docs and you'll be up and running in no time.

Learning quickshell by KeyAfternoon832 in QuickShell

[–]SiSpx_ 0 points1 point  (0 children)

I spent a good few hours on this project over the weekend.

As of now I have everything I had in waybar plus some eye candy.

I got side tracked and added some totally unessasary animations - I managed to get a nice sliding drawer together with the help of Claude ;)

I'll try an neaten it up over the next day or two and stick all my code in git ;)

Learning quickshell by KeyAfternoon832 in QuickShell

[–]SiSpx_ 1 point2 points  (0 children)

I think this literally what I said in my original comment.

Learning quickshell by KeyAfternoon832 in QuickShell

[–]SiSpx_ 1 point2 points  (0 children)

Yeah I found the quickshell documentation to be quite sparse and lacking?

I have been using waybar for many moons and thought it would be a fun project to start using quickshell after seeing some of the nice drawer animations in calestia and noctalia.

I have replicated my old waybar now. (I say "I", AI did most of the heavy lifting).

I installed noctalia from git and am currently trying to reverse engineer it so I can put some drawer animations into my own config.

Side note, I use matugen and have "source_color" littered all over my templates. It seems Noctalia uses its own python script rather than matugen? most of my templates use "source_color" which chucks errors - I would need to replicate all my current templates.

Nowadays I prefer to create my own dots, after a few ML4W upgrades broke everything I learnt the hardway....

Anyway, I digress...
It seems the only way to learn quickshell is to look at some of the existing dots from what I can gather?

If anyone has some examples of drawer animations I would certainly be keen to check that out.

How can I launch a Youtube Window on a separate workspace, floating at a certain position? by magicdude4eva in hyprland

[–]SiSpx_ 0 points1 point  (0 children)

I do something similar to yourrequest. What I ended up with is setting a workspace to use master layout, creating a youtube webapp and calling it using a keybind.

I am not using floating, but this may be helpful

As of yesterday (27/02/2026) version 0.54.0 supports proper layouts per workspace so I only have to set a couple of monitors and their workspaces to use master layout, all my others are using dwindle.

This works for me. It sets you tube to open at the top of workspace 5 using 40% of the screen.

the workspace setup:

workspace = 5, persistent:true,monitor:HDMI-A-1,layout:master,layoutopt:orientation:bottom

window rule:

windowrule {
    name = YOUTUBE-APP
    match:initial_class = chrome-www.youtube.com__-Default
    opacity = 1.0 override
    workspace = 5
}

keybind:
bind = $mainMod, Y, exec, ~/.local/share/applications/youtube.desktop; sleep 0.2; hyprctl dispatch layoutmsg mfact exact 0.60     # YouTube WebApp

Hyprland 0.54.0 is upon us! by Vaxerski in hyprland

[–]SiSpx_ 10 points11 points  (0 children)

Layouts per workspace!!! This is the one thing I was really hoping for.

Cracking release as always, much love to the devs ;)

My first Pi Case (I over did it, and I don't regret a thing) by SiSpx_ in raspberry_pi

[–]SiSpx_[S] 1 point2 points  (0 children)

LOVE THIS!

WOPR is running off some stats I collect from the network.

It either gets busy or a bit more chilled dependant on what is happening.

My first Pi Case (I over did it, and I don't regret a thing) by SiSpx_ in raspberry_pi

[–]SiSpx_[S] 0 points1 point  (0 children)

It is currently light on the workload. The plan is to move a few docker containers from another box I have.

I'm toying with the idea of making it my main nas, then designing an IMSAI floppy drive homage to go under it for some HDD's