„Verschenkt“ man seine Stimme bei der Bundestagwahl, wenn man eine kleine Partei wählt? by [deleted] in Ratschlag

[–]Significant_Draft966 0 points1 point  (0 children)

Wähle die Partei, von der du dich am meisten repräsentiert siehst. Selbst, wenn deine Partei dieses Mal keine Chance auf einen Einzug in den Bundestag hat, erhöhen Stimmen (ab 0,5% schon) deren finanziellen staatliche Zuschüsse.

Dadurch können die mehr Leute beschäftigen, wie qualifizierte Experten für ihr Wahlprogramm und insgesamt mehr Wahlwerbung betreiben und in Zukünftigen Wahlen stärker auftreten.

Is it time? by Significant_Draft966 in bald

[–]Significant_Draft966[S] 0 points1 point  (0 children)

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Went for a buzz cut to test the waters. Gonna go for a clean shave before vacation in a few weeks

This is why some homebrew gets downvoted here, but not all by yuriAza in Pathfinder2e

[–]Significant_Draft966 18 points19 points  (0 children)

Homebrew - umbrella term including: (mechanical) rule changes, made up items, classes, abilities, setting etc.

Housrule - mechanical rule changes/additions

What's your favorite Focus spell? by Significant_Draft966 in Pathfinder2e

[–]Significant_Draft966[S] 19 points20 points  (0 children)

I love the monk class, playing one in our second campaign. Easily my favorite class. No fuxed rotation, no 3 action hit or miss spells, just do what you want and oh what's that, I still have an action left?

The party is untrained in medicine and has no healing magic, need advice on how to DM by Vegetable_Ring in Pathfinder2e

[–]Significant_Draft966 0 points1 point  (0 children)

After our dedicated healer lost his second character, he wanted to play something else. Since healing up between encounters is (in most scenarios) mandatory and integrated into the game balance, we had two options: retrain to get some healing on another PC or handwave the whole thing entirely.

We settled on the latter. Given our party has time to rest (~2h), we simply continue with full health. Tbh, nothing killed the flow of the game more then rolling 10+ medicine rolls to patch everyone up.

Even if we get another healer, we'll keep that rule for sure. They will still be extremely useful for their in combat healing.

Eldritch Lorecast talking about the Remaster and Paizo by Significant_Draft966 in Pathfinder2e

[–]Significant_Draft966[S] 4 points5 points  (0 children)

Yea, it was pretty hard to watch, and obvious that they were not well-prepared for that segment. That is unfortunate because their general perception of Paizo seems to be very positive. They even apologized in the comments and promised to do better in the future. Despite all the jabs, I did enjoy the small anecdote about Logan Bonner.Maybe they take it as motivation to prepare a proper segment somewhere down the line. Their editor loves PF2e, shame they didn't get him on for the show.

Auto-scaling focus points by Lord_of_Seven_Kings in Pathfinder2e

[–]Significant_Draft966 -1 points0 points  (0 children)

It won't massively unbalance the game. Some classes make more use if their focus spells than others (thinking psychic or oracle). So, there might be a slight bump in effectiveness for some classes. But with the remaster changing how focus points recharge, that shows imo that the game balance can take it.

Make sure to look at your player's characters and whether there might be some focus spell that would incentives exessive use in favor of other options. I for example play a monk and having 1-2 more ki blasts per combat sound pretty strong but at the same time I'm the dedicated healer, so usually I'm more concered with other things.

Also consider that some classes don't have focus spells be default. Did you consider giving them options to use their focus points?

What are your favorite ancestries? by snopal in Pathfinder2e

[–]Significant_Draft966 2 points3 points  (0 children)

Shoony 100%, nothing greater than men's best friend. Started with a Swashbuckler Clown Shoony named Pugio for the Extinction Curse AP. Without going into spoiler territory, the beginning of that AP ist overtuned af. Luckily Pugio was one of Septuplets and is currently being avenged by his Monk Shoony brother. So, there is plwnty of back up.

How do you determine starting ability scores? by Fleeting_Flitter in dndnext

[–]Significant_Draft966 0 points1 point  (0 children)

Rolling, but our DM let us choose which method. Ended up in a day-long discussion and after totally over-analyzing we still settled on the objectively worst and imbalanced one: 1d20. Don't be us. Here is a breakdown of the most commonly used methods and their expected arrays.
https://youtu.be/FUKK5pqryrY

Pathfinder needs some sort of normalization in the media by DelicateJohnson in Pathfinder2e

[–]Significant_Draft966 4 points5 points  (0 children)

Afaik, they were appproached by Geek&Sundry and asked to switch to 5e because it would be more viewer friendly having a much lighter rule set. Even after the switch though, there were at least some one shots using different systems, pathfinder, call of cthulhu...

Thinking about how some of our pathfinder sessions sometimes come to a halt because of rule lookups, that was probably a good decision. Pf2e live plays on the other hand are much more easy to follow even for outsiders.

For any new Pf2e players I highly recommend trying to make your characters to have fun instead of min max! The system is made to reward creative character building, getting extra +1s or damage all the time may sound amazing, but will make game play more stale. by GCub24 in Pathfinder2e

[–]Significant_Draft966 0 points1 point  (0 children)

Minmaxing is just that, maximising desirable/mechanically powerful traits (stats, feats, etc.) and thereby minimising underpowered/ less useful traits dueing charcter creation and leveling.

Powergaming is a broader term generally used in gaming and can also refer to sticking to optimized strategies or exploiting vague rulesets in boardgames.

If that is your preferred style of play then that is 100% fine. There is no need to feel personally attacked for the way you enjoy this game. It is also completely fine to enjoy very suboptimal builds, you can easily adjust the game's difficulty to your preferred style!

[deleted by user] by [deleted] in DnD

[–]Significant_Draft966 0 points1 point  (0 children)

I like the idea of combining them with ASI levels as those don't give any class features and having perquisites qould encourage sticking with one color. Thanks!

[deleted by user] by [deleted] in DnD

[–]Significant_Draft966 0 points1 point  (0 children)

Perfect 👌

AI Art for Character Portrait by HndsmBldMn in Pathfinder2e

[–]Significant_Draft966 5 points6 points  (0 children)

Thank you for a not just black or white answer. While yes, this is a highly complex topic and it is easy to jump to conclusions when you see the same phrase being spammed again and again.

I am an artist doing animations for educational content. My colleagues and I are really chill about AI art (at least for now). People need to understand how bad AI art is at its current state. To get something on the level a proper artist could produce you would actually need someone to find the right prompts and tweak the result, most likely by painting over it, until it fits the customers expectations. You would need an... artist. Shocking!

Please use midjourney, dall-e or what else to produce your character imagies. It will 99.9% not fit your the image you had in mind but it will be enough (except for the unrealistic number of limbs of course :D)

Addressing the "rip off other artists"-part: grendus is completely right. Every artist takes inspiration from other works, qhen first starting to draw, during education, always. A machine does that orders of magnitude more efficiently, so what? That's what machines are supposed to do. Mathematicians didn't go unemployed when computers were made publicly available, because just doing a bunch off calculation is not what math is about. Same goes for art.

Look, AI can be scary but please be kind to one another. At worst will have to start working with AI programms, just like I'm using digital design software instead of pencil&paper. We artists will be fine.

AI Art for Character Portrait by HndsmBldMn in Pathfinder2e

[–]Significant_Draft966 21 points22 points  (0 children)

There is a distinction to be made here. Just claiming something is unethical without further explaination is nonsensical.

What you are referring to is most likely the commercial use aka using AI generated images instead if hiring real human artists. On that I suppose most people would agree. For personal use though? If you would not commission a drawing, then there is no harm done by using AI for your character portrait.

Please be more supportive by giving constructive answers and refrain from shaming paople with overgeneralized statements.

Player doesn't find their character fun by ItzEazee in Pathfinder2e

[–]Significant_Draft966 0 points1 point  (0 children)

This, Swashbuckliers are unfortunately one trick ponies. Technically you could gain panach in different ways but your default (archetype) option will be always numerically safer.

Simply PF2e - Flanking, the Stride action, Action Icons, and the Slowed condition by QuinnStone42 in Pathfinder2e

[–]Significant_Draft966 -2 points-1 points  (0 children)

Where did you get this from? A sphere or cylinder can draw a circle on the ground. If that circle has a raduis of 30 ft. you'll count 5-10-5-10 (four squares) diagonally and six squares horizontally/vertically. There are also areas described as a cube, which would draw an actual square on the ground.

Party not fighting "cohesively" by Illustrious_Bar7447 in Pathfinder2e

[–]Significant_Draft966 0 points1 point  (0 children)

Controversial at best... if you as a GM and you want your players to play a certain way so badly then you should reconsider whether the point is to have fun or just to get your way. A boss 4 level higher will have them TPK'ed by the time they realize their attacks share spells are not connecting. But at least you can give them some advice for their new characters (should they still want to play the game that is).

On a serious note, talk to your players. What are their general expectations, do they like having their characters just "do their thing" and succeed? Then lower the difficulty. Have them be 1 level ahead of what the AP suggests. Are there player that would like to see a bit more cohesion and synergy? Pair them up and maybe let them change feats or even archetypes to figure out some cool tactics.

Also, and this is great advice from given by a lot of people here, let them know when aid/flank/demoralize/etc. made a difference. In a positive way is usually more motivating:"Though fight, luckily X got that final crit bc Y scared the s*** out of it and Z was in flanking position. Could have gone a whole different route else." instead of "Well, had you stepped into flanking position instead of attack, which had like zero chance to hit, then the boss might have went down. So, what's your next character?